[QUOTE=Richy19;37468636]Dlaor, what kind of algoritm did you use to create the maps in space game?[/QUOTE]
I don't remember exactly but I think it just spawns a lot of diggers that dig corridors and randomly change directions, so no perlin noise or anything.
[QUOTE=danharibo;37468600]Which programming language did you learn today?[/QUOTE]
[url]http://www.facepunch.com/showthread.php?t=1207850&p=37458432&viewfull=1#post37458432[/url]
Found the latest Java exploit, tried taking advantage of it to play some music with a greasemonkey script, damnit:
[img]http://puu.sh/10nzt[/img]
"Dong-B"?
[editline]30th August 2012[/editline]
Is there a "Dong-A"?
[QUOTE=DrLuckyLuke;37469148][url]http://www.facepunch.com/showthread.php?t=1207850&p=37458432&viewfull=1#post37458432[/url][/QUOTE]
Does this mean it's over for us?
So i just did a shit-ton of code to achieve this:
[IMG]http://i.imgur.com/rFjQy.png[/IMG]
I could not have realized how hard it is to fetch 4 values from a class that has not been created yet. And the description doesn't even have word wrapping yet.
I guess there is a good side to this though, i did make some code that will help me in the future.
Just noticed that Steam Greenlight is online, it's a good day to be indie apparently.
[QUOTE=Lexic;37467908]I don't know about anyone else, but I always have my warnings flagged as errors.
A warning is basically saying "Hey, you really shouldn't be doing this, but we'll let you do it anyway in case you're trying to compile old code that you can't change."[/QUOTE]
Most warnings should be treated as errors. Although it sucks that you can't easily set which ones are treated as errors. It annoys me that for example, they have warnings about removing superfluous code at the same warning level as hiding inherited members.
Greenlight was just announced on Facebook's page, [url=http://steamcommunity.com/sharedfiles/filedetails/?id=92914085]Snayke[/url] is already on it so rev up those votes.
[QUOTE=Map in a box;37469687]latest Java exploit[/QUOTE]
Yet more proof that Java needs to be disabled by default in browsers. The Internet pretty much successfully purged it from every legitimate website years ago but it still sits there loaded into most user's browsers casually letting drive-by-ers in if they ask nicely. Nobody would mourn the loss.
[QUOTE=Lexic;37470258]Yet more proof that Java needs to be disabled by default in browsers. The Internet pretty much successfully purged it from every legitimate website years ago but it still sits there loaded into most user's browsers casually letting drive-by-ers in if they ask nicely. Nobody would mourn the loss.[/QUOTE]
Flash has a good share of exploits too, same for browsers. You can't say java is the only one with drive-bys.
---
Awhile ago I made my first CSS/HTML5-valid webpage, to test my lua webserver. [URL="http://dl.dropbox.com/u/4992578/web-site/index.htm"]Here it is[/URL]
[IMG]http://puu.sh/10opV[/IMG]
Dropbox kills the verification though.
It's a good webserver test page, regardless of how awesome the design is.
[QUOTE=Lexic;37470258]Yet more proof that Java needs to be disabled by default in browsers. The Internet pretty much successfully purged it from every legitimate website years ago but it still sits there loaded into most user's browsers casually letting drive-by-ers in if they ask nicely. Nobody would mourn the loss.[/QUOTE]
Flash should be killed too. Someone should make a decent editor for HTML5 Canvas games, it'd be a hit.
[QUOTE=danharibo;37470502]Flash should be killed too. Someone should make a decent editor for HTML5 Canvas games, it'd be a hit.[/QUOTE]
Flash is nowhere near dead yet. Many large websites use it quite legitimately and the technologies designed to replace it are still in their infancy. Throwing a switch and removing Flash now would cripple the web.
Java, however, is a brain dead vegetable kept alive only by Oracle paying for the life support equipment not to be switched off.
If I see something flashy on a site, I instinctively right click on it to see if it's flash, or some very nice HTML5.
[QUOTE=Map in a box;37470389]Flash has a good share of exploits too, same for browsers. You can't say java is the only one with drive-bys.[/QUOTE]
As does Adobe Acrobat. I never said that Java was the bad apple spoiling the bunch, it's more a vestigial organ that helped cavemen digest raw mammoth and now does nothing but take up space and give you cancer occasionally.
I wish people would say nice things about java. ;_;
[QUOTE=Nigey Nige;37471648]I wish people would say nice things about java. ;_;[/QUOTE]
Well... you can use it to play RuneScape.
[QUOTE=Dlaor-guy;37471671]Well... you can use it to play RuneScape.[/QUOTE]
Don't rub it in.
Quick note for anybody interested, there's a library by the same guy who did Boost.Locale that wraps Windows' wide IO stuff, C library and whatnot to standard C char* functions outputting in UTF-8. It also fixes UTF-8 output in cmd.exe. [url=http://cppcms.com/files/nowide/html/index.html]Boost.Nowide[/url]. [i]Without this Unicode file handling using standard functions is impossible.[/i]
[b]tl;dr:[/b] Fuck wchar, use Boost.Nowide.
[QUOTE=leontodd;37471037]If I see something flashy on a site, I instinctively right click on it to see if it's flash, or some very nice HTML5.[/QUOTE]
I enabled Click-to-play for all plugins. It makes it saver to browse the web, faster, less ads and I know what's HTML5 and what's Flash/Java etc.
[b]Check out my 3D Space Shooter on Greenlight:[/b]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=92945278[/url]
[QUOTE=Hack;37471829][b]Check out my 3D Space Shooter on Greenlight:[/b]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=92945278[/url][/QUOTE]
I think you should make the lighting look a bit nicer before you show it to the public. People are easily put off a game that looks unpolished.
[QUOTE=Nigey Nige;37471913]I think you should make the lighting look a bit nicer before you show it to the public. People are easily put off a game that looks unpolished.[/QUOTE]
Yeah I have been playing around with it, but the lighting should be finished when it is released.
I hate the community already on steam greenlight.
"There is no video, therefore I will rate down"
"Why does it look like shit"
"Pics low JPEG quality, rated down"
[QUOTE=leontodd;37472040]I hate the community already on steam greenlight.
"There is no video, therefore I will rate down"
"Why does it look like shit"
"Pics low JPEG quality, rated down"[/QUOTE]
Well, Steam. What'd you expect?
[QUOTE=leontodd;37472040]I hate the community already on steam greenlight.
"There is no video, therefore I will rate down"
"Why does it look like shit"
"Pics low JPEG quality, rated down"[/QUOTE]
Greenlight in general just seems shit, just a mass popularity contest where flashy games get upvoted.
PS: for mass laughter check out the comments in the JBMode page
Well, if you're not bothered to make a video and high quality screenshots you probably don't deserve to get your game in Steam either.
[QUOTE=Robber;37471762]I enabled Click-to-play for all plugins. It makes it saver to browse the web, faster, less ads and I know what's HTML5 and what's Flash/Java etc.[/QUOTE]
I have the poor man's version of that; chrome constantly thinks my Java plugin is out of date, so it prevents it from running unless I tell it to :v:
They should put a minimum age to voting on Greenlight.
[QUOTE=Darkwater124;37472664]They should put a minimum age to voting on Greenlight.[/QUOTE]
Will it be like the minimum age to go on some game store pages to where you can set your year of birth to 1901?
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