If you've abandoned it, would you mind releasing the source?
[QUOTE=CarlBooth;28676214]If you've abandoned it, would you mind releasing the source?[/QUOTE]
I was not the only one who worked on it, I will have to talk to the other guys first.
I don't even know what it is, it just looks cool. RTS in space with circular planets? Fuck year.
turn it into this
[media]http://www.youtube.com/watch?v=giGPNUCpOOQ[/media]
[QUOTE=Richy19;28676536]turn it into this
[media]http://www.youtube.com/watch?v=giGPNUCpOOQ[/media][/QUOTE]
Oh that looks awesome. I may have to drop my current project and do that instead
On a side note: Current project
Will output:
Test
300
4
Wooo Testtestets
30
Test2
Test2
with
[code]
#Comment
Fn void Hello
Print ["Test2\n"]
End
Fn void Hi
Print ["Wooo Testtestets\n"]
Print [30\n]
Cf Hello []
Cf Hello []
End
Fn int Main
int Variable
Variable = 4
Print ["Test\n"]
Print [300\n]
Print [Variable]
Print [\n]
Cf Hi []
End
[/code]
input :v:
[QUOTE=Xeon06;28674552]Tried my hand at a falling sand thingie, mainly to see if I could do it, and to see how JavaScript and Canvas would perform.
[url]http://alexturpin.net/sand/[/url] (Only works in Chrome and Safari)
[url=http://alexturpin.net/sand/][img_thumb]http://dl.dropbox.com/u/3310651/sand.png[/img_thumb][/url][/QUOTE]
late here but also works fine in Opera
[QUOTE=NovembrDobby;28677655]late here but also works fine in Opera[/QUOTE]
I'm gonna have to investigate why it's not working in Firefox...
I found a great guide for Python, as many have said that is a great first programming language to learn. I also want to learn graphic design programs (what's it called?) so I can see my work; what's a good one that I can learn along with Python, and put code into it so I can make a game or something?
[editline]19th March 2011[/editline]
using [url]http://www.sthurlow.com/python/lesson01/[/url] by the way
[QUOTE=Meatpuppet;28678183]I found a great guide for Python, as many have said that is a great first programming language to learn. I also want to learn graphic design programs (what's it called?) so I can see my work; what's a good one that I can learn along with Python, and put code into it so I can make a game or something?
[editline]19th March 2011[/editline]
using [url]http://www.sthurlow.com/python/lesson01/[/url] by the way[/QUOTE]
Assuming I'm understanding you right, it's a graphics engine you want. If you are just starting out though, I'd recommend sticking with console apps for now.
I'm using the tut at [url]http://docs.python.org/[/url] now, since it's updated.
[QUOTE=geel9;28676475]I don't even know what it is, it just looks cool. RTS in space with circular planets? Fuck year.[/QUOTE]
Are there... noncircular planets?
Fractal maze :v:
[media]http://i120.photobucket.com/albums/o181/SamPerson12345/woah.png[/media]
[sp]Yeah, I know it doesn't fit the technical definition of a fractal maze. It's a pun.[/sp]
[QUOTE=SamPerson123;28679995]Fractal maze :v:
[media]http://i120.photobucket.com/albums/o181/SamPerson12345/woah.png[/media]
[sp]Yeah, I know it doesn't fit the technical definition of a fractal maze. It's a pun.[/sp][/QUOTE]
I really want your maze generators now, you should make them open source and/or downloadable.
[QUOTE=DrLuke;28679846]Are there... noncircular planets?[/QUOTE]
There are only spherical planets v:v:v
Oblong Spheroid~
[QUOTE=yakahughes;28680028]I really want your maze generators now, you should make them open source and/or downloadable.[/QUOTE]
To be honest, all of these maze programs are fairly simple, and my implementations have been pretty sloppy and unoptimized.
Whatever, more pretty pictures. Everything's better with Julia sets.
[media]http://i120.photobucket.com/albums/o181/SamPerson12345/fft.png[/media]
I managed to get rid of the extra walls. Maybe I'll have it remove the places it can't get to at some point.
[QUOTE=SamPerson123;28682529]To be honest, all of these maze programs are fairly simple, and my implementations have been pretty sloppy and unoptimized.
Whatever, more pretty pictures. Everything's better with Julia sets.
[media]http://i120.photobucket.com/albums/o181/SamPerson12345/fft.png[/media]
I managed to get rid of the extra walls. Maybe I'll have it remove the places it can't get to at some point.[/QUOTE]
So before adding a potential path you check if the next node is in the set, right?
[QUOTE=SamPerson123;28679995]Fractal maze :v:
[media]http://i120.photobucket.com/albums/o181/SamPerson12345/woah.png[/media]
[/QUOTE]
I am a[b]maze[/b]d
I bet no one can guess what this previously was before blur.
[img]http://gyazo.com/8596e94cadf9a34cf102faa9f8eefdc7.png[/img]
hentai
Close, but no cigar:
[img]http://gyazo.com/90f05b4d6490b861b966089fa79b0d72.png[/img]
Is the blurring actually part of your app ?
It's what happens when you press the option 'blur' so I would assume so.
[QUOTE=Quark:;28688139]I bet no one can guess what this previously was before blur.
[img_thumb]http://gyazo.com/8596e94cadf9a34cf102faa9f8eefdc7.png[/img_thumb][/QUOTE]
It looks weird on the right and bottom sides. It's blurring into the transparency, is it supposed to do that?
[QUOTE=BlkDucky;28688396]It looks weird on the right and bottom sides. It's blurring into the transparency, is it supposed to do that?[/QUOTE]No, but it's a pretty good start. :p
[QUOTE=Xeon06;28674552]Tried my hand at a falling sand thingie, mainly to see if I could do it, and to see how JavaScript and Canvas would perform.
[url]http://alexturpin.net/sand/[/url] (Only works in Chrome and Safari)
[url=http://alexturpin.net/sand/][img_thumb]http://dl.dropbox.com/u/3310651/sand.png[/img_thumb][/url][/QUOTE]
Works in Opera. (Edit: Woops, missed the whole of page 48 somehow...)
Also, your sand stacks up in a triangle - you should make it level out a bit more :)
[QUOTE=Quark:;28688473]No, but it's a pretty good start. :p[/QUOTE]
Make it do lens flares and saturation
You'll make a killing selling it to teenage Flickr users
[QUOTE=CarlBooth;28688542]Make it do lens flares and saturation
You'll make a killing selling it to teenage Flickr users[/QUOTE]
I was actually thinking of making some effects for images. I'm going to work a bit more on Gif's (displaying how many frames and maybe saving each frame) but I don't want to turn this into an image editor.
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