[QUOTE=Jookia;39304530]Kinda like Fez, huh?[/QUOTE]
i dont think fez was a rubik's cube mario ok
[editline]asdf[/editline]
i wish there was a bad spelling rating so that i can rate myself
Rubiks cube!; I kind of want to find my old one now...
[edit] pageking :(
have some failed sqlite3 in C. I know nothing about
[IMG]http://anotherprophecy.com/files/pageking3.png[/IMG]
[QUOTE=Jookia;39304530]Kinda like Fez, huh?[/QUOTE]
Fez is to orthographic projection games what Minecraft is to voxel games.
Been making a browser MMO in GameMaker. My first online project. Still getting use to javascript.
[IMG]http://i.imgur.com/yJWVdZo.png?1[/IMG]
What's pretty cool is I can run the server on my linux server because it's made in javascript.
[IMG]http://i.imgur.com/NMnOAeh.png[/IMG]
It has map loading from server to client, and I made a little map editor.
[IMG]http://i.imgur.com/TdJneNM.png[/IMG]
The map editor exports the map data into a javascript code that can be pasted into the server.
[IMG]http://i.imgur.com/dBk7OOx.png[/IMG]
This is a really bad idea but
[url]http://198.154.114.250/[/url]
Arrow keys to move, just type and press enter to talk.
[editline][/editline]
I put it up for 3 minutes and people start trying to form dicks and have box sex.
[img]http://puu.sh/1QIW2[/img]
gotyay
[QUOTE=ChronicBuds;39305249]I put it up for 3 minutes and people start trying to form dicks and have box sex.[/QUOTE]
sorry :v:
[QUOTE=ChronicBuds;39305249]Been making a browser MMO in GameMaker. My first online project. Still getting use to javascript.
[IMG]http://i.imgur.com/yJWVdZo.png?1[/IMG]
What's pretty cool is I can run the server on my linux server because it's made in javascript.
[IMG]http://i.imgur.com/NMnOAeh.png[/IMG]
It has map loading from server to client, and I made a little map editor.
[IMG]http://i.imgur.com/TdJneNM.png[/IMG]
The map editor exports the map data into a javascript code that can be pasted into the server.
[IMG]http://i.imgur.com/dBk7OOx.png[/IMG]
This is a really bad idea but
[url]http://198.154.114.250/[/url]
Arrow keys to move, just type and press enter to talk.
[editline][/editline]
I put it up for 3 minutes and people start trying to form dicks and have box sex.[/QUOTE]
Why does the javascript code look like ass?
[img]https://dl.dropbox.com/u/13824718/ShareX/2013-01/2013-01-21_19-55-08.png[/img]
I tried to make friends and then this happened
[editline]21st January 2013[/editline]
;_;
[QUOTE=false prophet;39305659]Why does the javascript code look like ass?[/QUOTE]
GameMaker: HTML5.
[IMG]http://i.imgur.com/wnmNTM8.png[/IMG]
Really?
Doing this test has helped me find out about some glitches.
[QUOTE=ChronicBuds;39305783][IMG]http://i.imgur.com/wnmNTM8.png[/IMG]
Really?
Doing this test has helped me find out about some glitches.[/QUOTE]
Gotta hand it to us, that's some nice coordination there.
Added fog and got the prototype of the dungeon loading up. Lookin' good!
Now to fix the horrible fps. 40 for a 5x5 room? what have I done :L
[IMG]https://dl.dropbox.com/u/43867531/gameinprogress8.png[/IMG]
Here is a little challenge for the WAYWO people. This was a task in the high school programming competition I participated in.
[quote]
Given a_1 ... a_N N positive whole number. Calculate which of the b_1 ... b_M whole numbers can be made by adding together the a_1 ... a_N numbers (one number can be used as much times as you wish).
Every number is separated from the other using a single space.
The input.in file's first row contains the number of "adding elements", 1<N<1000, and the number of product numbers, 1<M<100000. The second row contains N adding elements in a non-sorted order, the minimum value of these is 1, maximum value is 300000. The third row contains M product numbers, minimum value 1, maximum value 2*10^12.
The output.ou file contains two rows, the first row is M times the character 1 or 0. 0 should be written if the number cannot be produced using the adding elements, 1 if it is. The i-th element of this row should be the i-th element of the 3rd row of the input file. The second row contains M numbers, the number denotes the possible ways to add up to the product number using the adding elements. Please note that the order does not count (e.g: 1+2+2 is the same as 2+1+2).
The program has to run under one minute, else it is considered faulty and will not be graded, even if the output is correct/partially correct.
[/quote]
I've spoken with many people, nobody could do it. The scoring system is the following:
If you get a row right in the output, you get the 1/number of rows amount of points.
For instance, if the output has 4 rows and you complete 2, you get half the points. The rules state that the judges are not allowed to look into the source code and you must not leave the source code on the computer.
I don't even think this task was possible to do.
[QUOTE=VistaPOWA;39305918]Here is a little challenge for the WAYWO people. This was a task in the high school programming competition I participated in.
snip
I've spoken with many people, nobody could do it. The scoring system is the following:
If you get a row right in the output, you get the 1/number of rows amount of points.
For instance, if the output has 4 rows and you complete 2, you get half the points. The rules state that the judges are not allowed to look into the source code and you must not leave the source code on the computer.
I don't even think this task was possible to do.[/QUOTE]
Ahh turn your code tags into quote tags
[QUOTE=ChronicBuds;39305249]-mmo-[/QUOTE]
Just leaving this here for future reference
[code]var sendMsg = function(msg, x, y){clearbuffer();writebyte(7); writestring(msg); writeshort(x);writeshort(y);sendmessage(global.tm);}[/code]
We hardly got anything done at all on The Floor is Lava during December, but now we're back on track (minus one team member)
Hey! Here's some actual gameplay footage with audio and all!
[video=youtube;s-C79Q_NJKc]http://www.youtube.com/watch?v=s-C79Q_NJKc[/video]
[QUOTE=Duskling;39305911]Added fog and got the prototype of the dungeon loading up. Lookin' good!
Now to fix the horrible fps. 40 for a 5x5 room? what have I done :L
[IMG]https://dl.dropbox.com/u/43867531/gameinprogress8.png[/IMG][/QUOTE]
You're using OpenGL aren't you? How do you draw the scene.
[QUOTE=danharibo;39306348]You're using OpenGL aren't you? How do you draw the scene.[/QUOTE]
Yep.
I am looping through the dungeon[][] array and just calling the tick function on all of the tiles.
I am pretty sure the frame drop is coming from every tile loading the spritesheet texture and offsetting it. Next on my todo list is to make a global spritesheet so every tile isn't loading it's own.
EDIT:
Found out the frame drop is not from the texture loading or from my custom bitmap font system. I am just guessing it has to do with how I am drawing the room/looping.
EDIT AGAIN:
The frames still stay around 48-50 even if I am not drawing anything at all or moving. I am thinking that my fps thing is broken...
[QUOTE=Maurice;39305190]Fez is to orthographic projection games what Minecraft is to voxel games.[/QUOTE]
At least Minecraft is one of the "first" of the voxel-ish games and actually makes an attempt to be a game. Fez is just unoriginal and pretentious.
Would anyone be interested in an in-depth video explaining how my collision engine works ([url]http://www.youtube.com/watch?v=z3MffXpfgcs)?[/url] I may make one tomorrow, I kinda want to try making a video tutorial/explanation
[QUOTE=SupahVee;39306925]Would anyone be interested in an in-depth video explaining how my collision engine works ([url]http://www.youtube.com/watch?v=z3MffXpfgcs)?[/url] I may make one tomorrow, I kinda want to try making a video tutorial/explanation[/QUOTE]
If I get to hear your incredible accent some more then yes.
Multiple models with multiple textures. Go me!
[img]https://dl.dropbox.com/u/99717/moarModels.jpg[/img]
[IMG]http://i1240.photobucket.com/albums/gg494/McDunkable/Untitled5_zpsb7b5a0a8.png[/IMG]
[IMG]http://i1240.photobucket.com/albums/gg494/McDunkable/Untitled6_zps1c5062db.png[/IMG]
Annnd...
[video=youtube;ozkyNO3rP1I]http://www.youtube.com/watch?v=ozkyNO3rP1I[/video]
I sincerely know this "game" has absolutely no future, doing this for practice and fun. No this wasn't going to be a sad "game" it's all about the art of smashing grey zombies in the head with a 24 pixel wide rectangle.
[QUOTE=McDunkable;39307655][IMG]http://i1240.photobucket.com/albums/gg494/McDunkable/Untitled5_zpsb7b5a0a8.png[/IMG]
[IMG]http://i1240.photobucket.com/albums/gg494/McDunkable/Untitled6_zps1c5062db.png[/IMG]
Annnd...
[video=youtube;ozkyNO3rP1I]http://www.youtube.com/watch?v=ozkyNO3rP1I[/video]
I sincerely know this "game" has absolutely no future, doing this for practice and fun. No this wasn't going to be a sad "game" it's all about the art of smashing grey zombies in the head with a 24 pixel wide rectangle.[/QUOTE]
you should give this game a storyline
Working on a clone of Sequence in Love.
[img]https://dl.dropbox.com/u/7958512/blequence.png[/img]
If you've never played Sequence before it's basically triple DDR where you have 3 DDR screens with notes coming down all at once. You can switch between the fields at any time by clicking the mouse buttons. If you miss a note in the defense field (the red one) then you lose some health and if you hit notes in the mana field (the blue one) then you get mana back and you can use that mana to cast spells that either damage the enemy, heal yourself, etc. When you cast a spell, notes start to fall in the spell field (the green one, keep up) and if you hit all the notes then you cast the spell. It's a fun game and I recommend buying the game on steam for 5 bucks if you've got the extra cash. (though the voice acting is sometimes facepalmingly bad)
[QUOTE=ECrownofFire;39306907]pretentious[/QUOTE]
that word gets thrown around a lot these days
[QUOTE=ECrownofFire;39306907]At least Minecraft is one of the "first" of the voxel-ish games and actually makes an attempt to be a game. Fez is just unoriginal and pretentious.[/QUOTE]
infiniminer
voxlap
Anyone guess what kind of game im working on?
[img]http://i.imgur.com/yoyBFWp.png[/img]
[QUOTE=Richy19;39308632]Anyone guess what kind of game im working on?
[img]http://i.imgur.com/yoyBFWp.png[/img][/QUOTE]
solitaire
[QUOTE=supersnail11;39308363]infiniminer
voxlap[/QUOTE]
That's why I said "one of".
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