[QUOTE=T3hGamerDK;39353155]I'm still wondering why it's not "released" yet.[/QUOTE]
Maybe SDL developer runs a lot of tests before releasing it? Just for example, SQLite has 91421100 lines of tests.
Slogging along with my dungeon crawler. Thought it was about time to upload a video. I have dungeon loading in, but I have yet to create an external tool for it. Right now it just loads dungeons from an 2d array of integers, based on what number is in what slot it will add a wall or a floor, etc.
[video=youtube;vyAP2ju2H4E]http://www.youtube.com/watch?v=vyAP2ju2H4E&feature=youtu.be[/video]
Would anybody be willing to help me out with some textures for this?
[QUOTE=Conna;39353953]Random question how do you guys create those animated gif screen captured videos?[/QUOTE]
Get VirtualDub, record video with FRAPS or any other screen recorder, put video in VirtualDub, File -> Export -> Animated GIF.
[QUOTE=Matt-;39354888]VirtualDub[/QUOTE]
Do you even GIF?
I'm hosting Global Game Jam in my University this year... starting in 30 minutes... feeling a bit nervous about organising all this but... Can't wait to do my 4th GGJ. :)
Wish University of Kent luck!
[QUOTE=TM Gmod;39355496]I'm hosting Global Game Jam in my University this year... starting in 30 minutes... feeling a bit nervous about organising all this but... Can't wait to do my 4th GGJ. :)
Wish University of Kent luck![/QUOTE]
Kent University...That sounds familiar... Is that the school where that really controversial shooting happened back in the 60's?
Got camera shaking working!
[video=youtube;HVqIrs2KkvY]http://www.youtube.com/watch?v=HVqIrs2KkvY[/video]
[QUOTE=T3hGamerDK;39353155]SDL 2.0 is super amazing to work with, and really blows away the competition in my opinion. The portability of it is amazing.
I'm still wondering why it's not "released" yet.[/QUOTE]
I tried to write a GWEN renderer for SDL 2 and got stuck with clipping, does SDL 2 have ability to clip yet? I then used Allegro 5 instead which appears to be better.
[QUOTE=adnzzzzZ;39356033]Got camera shaking working!
-video-[/QUOTE]
I feel dizzy now
Working on an Enigma machine got the basic encryption and decryption working but I still have to make some options to make the encryption different like rotor settings. [img]http://i.solidfiles.net/ba327ad00a.png[/img]
[QUOTE=cody8295;39355973]Kent University...That sounds familiar... Is that the school where that really controversial shooting happened back in the 60's?[/QUOTE]
Yeah. That was Kent.
So this guy reviews my game
[url]http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&eotf=1&u=http%3A%2F%2Fwww.baixaki.com.br%2Fdownload%2Fnot-pacman.htm&act=url[/url]
Something's not right.
[QUOTE=ben1066;39356209]I tried to write a GWEN renderer for SDL 2 and got stuck with clipping, does SDL 2 have ability to clip yet? I then used Allegro 5 instead which appears to be better.[/QUOTE]
Are you talking about [url=http://wiki.libsdl.org/moin.cgi/SDL_SetClipRect]SDL_SetClipRect[/url]?
[QUOTE=DuCT;39356404]Yeah. That was Kent.[/QUOTE]
I think it was Kent State, I believe University of Kent refers to the English university...
[QUOTE=Conna;39353953]Random question how do you guys create those animated gif screen captured videos?[/QUOTE]
Conna dont you know anything
I tried using SDL in C#, it's simply awesome. I can do everything i need in it, and it's simple.
The game I'm working as an intern on was featured on [URL="http://www.rockpapershotgun.com/2013/01/25/best-thing-ever-today-unclaimed-world/"]RPS![/URL]
[img]http://puu.sh/1SBi8[/img]
Working on a little application to launch TF2 along with a demo. To be used by people who want to manage/watch/record their TF2 demos.
[QUOTE=Capsup;39358548]The game I'm working as an intern on was featured on [URL="http://www.rockpapershotgun.com/2013/01/25/best-thing-ever-today-unclaimed-world/"]RPS![/URL][/QUOTE]
Your game sounds pretty rad too!
[video=youtube;kVasxJhXBUY]http://www.youtube.com/watch?v=kVasxJhXBUY[/video]
A bit rough, the background needs a lot of work still.
After 7+ years of programming I finally decided to learn OpenGL and it's fucking with my brain, but I'm making good progress so far. I've already got a rotating triangle. :v:
I'm using this tutorial and I love it: [url]http://www.learnopengles.com/android-lesson-one-getting-started/[/url]
Currently having fun with the Mandelbrot set:
[img]http://puu.sh/1SD3W[/img]
You can move around and zoom. Gonna implement colors next.
Making this for a school presentation where I will be talking about Fractals.
[QUOTE=Capsup;39358548]The game I'm working as an intern on was featured on [URL="http://www.rockpapershotgun.com/2013/01/25/best-thing-ever-today-unclaimed-world/"]RPS![/URL][/QUOTE]
I'd like to purchase one early beta access pass for 1 human soul please.
[editline]26th January 2013[/editline]
I love that take on quadrupedalism.
And I added some Colors:
[img]http://puu.sh/1SE03[/img]
It's pretty quick to program, but I still find it fascinating how complex it gets with just two rules...
[QUOTE=commander204;39359723]And I added some Colors:
[img]http://puu.sh/1SE03[/img]
It's pretty quick to program, but I still find it fascinating how complex it gets with just two rules...[/QUOTE]
I wish I knew how to do this in programming. It is probably pretty complex right?
[QUOTE=Duskling;39359773]I wish I knew how to do this in programming. It is probably pretty complex right?[/QUOTE]
Well, here's the code that's computing and drawing it:
[URL]http://pastebin.com/LRmZDrPd[/URL]
It's not complex really, ( unlike what you are working with )
[QUOTE=Duskling;39354656]Slogging along with my dungeon crawler. Thought it was about time to upload a video. I have dungeon loading in, but I have yet to create an external tool for it. Right now it just loads dungeons from an 2d array of integers, based on what number is in what slot it will add a wall or a floor, etc.
[video=youtube;vyAP2ju2H4E]http://www.youtube.com/watch?v=vyAP2ju2H4E&feature=youtu.be[/video]
Would anybody be willing to help me out with some textures for this?[/QUOTE]
I'd make you some textures! Add me on steam.
Just started the FB hacker cup and it's already broken. Many others are reporting the same issue :3
[IMG]http://i.imgur.com/67U1qd4.png[/IMG]
Participating at the global game jam this year, first time using unity. Going to post some content soon, currently in breda, The netherlands.
[QUOTE=sparky28000;39356371]Working on an Enigma machine got the basic encryption and decryption working but I still have to make some options to make the encryption different like rotor settings. [img]http://i.solidfiles.net/ba327ad00a.png[/img][/QUOTE]
I see you've included its fatal flaw.
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