• Programming - WAYWO - March 2013
    1,001 replies, posted
[QUOTE=Mega1mpact;39821747]PLEASE disable the ice effect when you stop. It's impossible to play a platformer without tight controls.[/QUOTE] Eh, I think it's fine. Maybe have the effect go away faster. vvv if it went away faster it would be shorter :|
[QUOTE=Shadaez;39821906]Eh, I think it's fine. Maybe have the effect go away faster.[/QUOTE] And shorter
[QUOTE=Perl;39821600]that has got to be the most annoying game over sound Also, I hope the flickering isn't intentional. [editline]6th March 2013[/editline] and why is half of the code in english and the other half in slovenian? How do you manage?[/QUOTE] wait, what flickering?? I speak both english and slovenian, slovenian is my native language :) Also, if you press down, the character will break, aka icing effect will be almost nonexistent :)
[img]http://puu.sh/2dbbH[/img] Thought'd i'd post what I've been making. It may look like just a cube, but it's generated using my XNA-esque graphics library.
We did one of those Harlem Shake things at the office. [MEDIA]http://www.youtube.com/watch?v=JMMjpnC2-4I[/MEDIA] I'm a table. Yes this is programming related. Also you guys were right, a coding job really wrecks your personal programming. I promise I will post actual non-NDA-protected programming content.
I feel brainwashed. Also, ew, NDAs.
So I found out that Boost.Locale was leaking memory like a madman. A day later, I have an 18 line that fixes them all. Now it's going to be ... fun ... to get it upstream.
[img]https://dl.dropbox.com/u/5013896/forum/Facepunch/Programming%20WAYWO/3.2013/C%20moll%20Piano%20Dingens.png[/img] I've got a working editor now! I also tweaked the synth a bit to reduce the volume difference between high and low pitches, but that did not work completely: [media]http://soundcloud.com/tamschi/c-moll-piano-dingens[/media](Sorry about the end, I have to work on the envelopes.)
[img]http://puu.sh/2dkwU[/img] I've been _properly_ rewriting Quake 2D Arena under a new name DYNAM1C because the original one didn't have anything to do with Quake or whatsoever, i'm doing something _original_ Main menu is completed, that orange text pops in and out like in minecraft main menu (it was boring, so i did it), it slides left/right depending on submenu selected, when closed it slides down from the screen and when opened it slides down to the screen. It should be simple to add a pause screen later. Also from now on i'm adding artwork from the beginning, and i'm also thinking of implementing custom entity system to make my life easier later.
You guys convinced me to set up git. I've never really used version control before bit it's pretty straightforward and it's given me the motivation to redo old code without fear of breaking everything.
[QUOTE=cartman300;39825944][img]http://puu.sh/2dkwU[/img] I've been _properly_ rewriting Quake 2D Arena under a new name DYNAM1C because the original one didn't have anything to do with Quake or whatsoever, i'm doing something _original_ Main menu is completed, that orange text pops in and out like in minecraft main menu (it was boring, so i did it), it slides left/right depending on submenu selected, when closed it slides down from the screen and when opened it slides down to the screen. It should be simple to add a pause screen later. Also from now on i'm adding artwork from the beginning, and i'm also thinking of implementing custom entity system to make my life easier later.[/QUOTE] How is Vortex2d.NET? I've looked at it a bit, but haven't had a chance to play with it.
[QUOTE=reevezy67;39826231]You guys convinced me to set up git. I've never really used version control before bit it's pretty straightforward and it's given me the motivation to redo old code without fear of breaking everything.[/QUOTE] Version control is awesome. In general. I prefer DVCSs (mainly git) because they provide you with a local repository, meaning that setting up version control for a project takes literally as long as it takes you to type "(git|hg|bzr) init". [editline]7th March 2013[/editline] Not that there's anything wrong with SVN, but especially for quick personal projects running a server seems a bit excessive. If you've an existing SVN server, adding a new project probably won't take too long, though.
[QUOTE=esalaka;39826395]Version control is awesome. In general. I prefer DVCSs (mainly git) because they provide you with a local repository, meaning that setting up version control for a project takes literally as long as it takes you to type "(git|hg|bzr) init". [editline]7th March 2013[/editline] Not that there's anything wrong with SVN, but especially for quick personal projects running a server seems a bit excessive. If you've an existing SVN server, adding a new project probably won't take too long, though.[/QUOTE] SVN when used with Tortoise SVN is great. I feel Git is only good because of GitHub (then again there is Tortoise Git that I've never tried!)
Mine is technically local but I sync it between two computers and a backup. Just have to make sure it has synced before making changes. Which is fine seeing as im the only one using it.
[QUOTE=esalaka;39826395] Not that there's anything wrong with SVN, but especially for quick personal projects running a server seems a bit excessive. If you've an existing SVN server, adding a new project probably won't take too long, though.[/QUOTE] There's plenty wrong with SVN, it's a pain to work with compared to git before you even start thinking about DVCS vs CVCS.
I got the day off work today and spent the whole thing completely rewriting my game's input reading system. I wish I could make indie games professionally. I could get so much done so much faster if I wasn't always burnt out from my day job.
I totally forgot that DreamSpark existed. Downloading Visual Studio Professional 2012 right now!
[QUOTE=Jookia;39824336]So I found out that Boost.Locale was leaking memory like a madman. A day later, I have an 18 line that fixes them all. Now it's going to be ... fun ... to get it upstream.[/QUOTE] More people should do like you! Good job! [QUOTE=Trumple;39826536]I feel Git is only good because of GitHub[/QUOTE] Once you do anything remotely serious at all with git, you'll change your mind :) git and svn are not even comparable.
is anyone here familiar with the programming language processing?
[QUOTE=ProfesorEyebrow;39827156]is anyone here familiar with the programming language processing?[/QUOTE] yes
I'm getting access to [URL=http://www.top500.org/system/177975]this[/URL] bad boy in a few days. I'm both excited and nervous.
[QUOTE=redx475;39826334]How is Vortex2d.NET? I've looked at it a bit, but haven't had a chance to play with it.[/QUOTE] It's actually really nice, i have tried a lot 2D engines and this one seems to be the best. It's really simple to use, i like that it has built in farseer physics support.
[QUOTE=Bladezor;39828897]I'm getting access to [URL=http://www.top500.org/system/177975]this[/URL] bad boy in a few days. I'm both excited and nervous.[/QUOTE] What are you going to do with it? Run crysis on it :v:
[QUOTE=Bladezor;39828897]I'm getting access to [URL=http://www.top500.org/system/177975]this[/URL] bad boy in a few days. I'm both excited and nervous.[/QUOTE] That's pretty Cray.
[QUOTE=ProfesorEyebrow;39827156]is anyone here familiar with the programming language processing?[/QUOTE] Ya what about it? Also, if anyone is familiar with Android development, does anyone know how feasible (and a potential method or suggestion) it is to use resize, distort, mirror, and generally apply shaders to a real time camera preview? Would a fairly modern phone be able to handle this at a reasonable speed?
[QUOTE=Mega1mpact;39829173]What are you going to do with it?[/QUOTE] The research I do is in high-performance computing. I'm going to be running a few experiments on it as I'm currently in the process of writing a research paper. [QUOTE=Mega1mpact;39829173]Run crysis on it :v:[/QUOTE] Funny enough, this is one of the only super-computers that utilizes GPUs.
[QUOTE=Bladezor;39829577]Funny enough, this is one of the only super-computers that utilizes GPUs.[/QUOTE] Please do it ...for me Also I really want to see a supercomputer in action.
[QUOTE=Eudoxia;39823912]We did one of those Harlem Shake things at the office. I'm a table. Yes this is programming related. Also you guys were right, a coding job really wrecks your personal programming. I promise I will post actual non-NDA-protected programming content.[/QUOTE] You should get the fuck out of there
[QUOTE=AtomiCasd;39829758]You should get the fuck out of there[/QUOTE] Yes, he should quit a programming job because they decided to do something popular.
[QUOTE=AtomiCasd;39829758]You should get the fuck out of there[/QUOTE] Not as bad as what they wanted to do at my college: [img]http://puu.sh/2dwQQ[/img] It roughly translates to: "We like the harlem shake. Are we cool now? Be the first to like us on Facebook! Are we even cooler now?" They didn't go through with it because nobody wanted to do it. [editline]7th March 2013[/editline] I think they want me to [b]!!! LIKE !!![/b] them
Sorry, you need to Log In to post a reply to this thread.