[QUOTE=saming;44181414]Now to find a host which doesn't require a degree in experimental string theory abstract physics. Heroku will just [B]not work[/B] and every other website do not have free plans.[/QUOTE]
Check out [URL="https://www.nodejitsu.com/"]Nodejitsu[/URL], they make good plugins for node.js, so i don't see why they wouldn't make a good host.
--nvm then--
[QUOTE=TrinityX;44181456]Check out [URL="https://www.nodejitsu.com/"]Nodejitsu[/URL], they make good plugins for node.js, so i don't see why they wouldn't make a good host.[/QUOTE]
I love you
[QUOTE=asantos3;44179449][thumb]http://i.imgur.com/gzkH19S.png[/thumb]
Is there a place where I should put this issues? Github?[/QUOTE]
[url]https://github.com/redjazz96/liquidscript/issues[/url]
[QUOTE=saming;44181414]While trying to make the online multiplayer for 2048, I chose NodeJS. It works in local no problem.
Now to find a host which doesn't require a degree in experimental string theory abstract physics. Heroku will just [B]not work[/B] and every other website do not have free plans.[/QUOTE]
Did you enable websocket support on Heroku (if you're using websockets)?
I spent my weekend coding up my version of 2048 and it's now done and online!
[URL="http://gabrielecirulli.github.io/2048/"][IMG]http://pictures.gabrielecirulli.com/2048-20140309-234100.png[/IMG][/URL]
[URL="https://github.com/gabrielecirulli/2048"]Code is here![/URL]
It's slightly different than Saming's, because in this one all tiles fall in the chosen direction even if obstructed by another tile (which makes it easier to play), and the score is calculated differently.
My high score is [B]3044. [/B][URL="http://gabrielecirulli.github.io/2048/"]Let's see if you can beat it![/URL]
[editline]10th March 2014[/editline]
By the way, that screenshot is fake. I never got the 2048 tile and probably never will in my lifetime. If you do get it, consider yourself a beta tester because I've never really tested the winning condition for the game. :v:
<3 animations
[img]http://i.imgur.com/jGpW8mj.png[/img]
Damn. Putting myself in bad positions.
I should go bed. I'm trapped in my own game. Fuck my life.
I got a new highscore though.
[img]http://pictures.gabrielecirulli.com/2048-20140310-004059.png[/img]
Yeah the animations really help, really good stuff!
Yeah. I consider saming's to be the hardcore version. I would feel debilitated after playing a few matches in a row :v:
5280 somehow, feels like animations make it a lot easier to play
[editline]10th March 2014[/editline]
it seems like unlike saming's version, in this merging blocks down dont stop movement (like if i move a 2 from left to right and it meets another 2 in the middle, it will become a 4 and stop there rather than become a 4 and continue on it's trajectory)
[QUOTE=Eltro102;44184723]5280 somehow, feels like animations make it a lot easier to play
[editline]10th March 2014[/editline]
it seems like unlike saming's version, in this merging blocks down stop movement (like if i move a 2 from left to right and it meets another 2 in the middle, it will become a 4 and stop there rather than become a 4 and continue on it's trajectory)[/QUOTE]
Are you sure? I've never experienced that, and it shouldn't happen if I wrote the code right.
i meant the opposite of what i said, oops
Animations are great, but it seems harder to manipulate the tiles and combine them. I often found myself with two or three duplicates, but being unable to bring them together since the tiles all move as one big group - makes it very difficult to shuffle them up.
[editline]10th March 2014[/editline]
Tile colouring is also a little off putting. Lower values are fine, but it reaches 64, a very bright orange-red, then goes on to 128 and 256 which are a more muted yellow.
[editline]10th March 2014[/editline]
[t]https://dl.dropboxusercontent.com/u/7670795/2048.png[/t]
[url]https://github.com/ACHGardner/miniEdit/blob/master/index.html[/url]
Text editor for a browser. Currently nothing for styling what you write, and it uses inline CSS so that there isn't an exterior CSS file to load from (simplicity sake for some people).
[QUOTE=TerabyteS_;44184137]I spent my weekend coding up my version of 2048 and it's now done and online!
[URL="http://gabrielecirulli.github.io/2048/"][IMG]http://pictures.gabrielecirulli.com/2048-20140309-234100.png[/IMG][/URL]
[URL="https://github.com/gabrielecirulli/2048"]Code is here![/URL]
It's slightly different than Saming's, because in this one all tiles fall in the chosen direction even if obstructed by another tile (which makes it easier to play), and the score is calculated differently.
My high score is [B]3044. [/B][URL="http://gabrielecirulli.github.io/2048/"]Let's see if you can beat it![/URL]
[editline]10th March 2014[/editline]
By the way, that screenshot is fake. I never got the 2048 tile and probably never will in my lifetime. If you do get it, consider yourself a beta tester because I've never really tested the winning condition for the game. :v:[/QUOTE]
The animations make it easier really, gives a better overview where blocks go etc. But it's nicer to look at!
[t]http://i.imgur.com/U3Qn2rZ.png[/t]
making a (text based) card game in js, thought id start off by making a cute little interface for the dom
what are some useful commands for a console i don't even know
[QUOTE=Kwaq;44188923][t]http://i.imgur.com/U3Qn2rZ.png[/t]
making a (text based) card game in js, thought id start off by making a cute little interface for the dom
what are some useful commands for a console i don't even know[/QUOTE]
wget cat curl ls grep egrep clear flcear(remove scrollback) awk cd echo set alias chmod chown >> | > <
etc
Almost done reading Magento User Guide. 270 pages of stuff that's pretty self explanatory.
Working on a little private "filesharing" site that lets me autoupload screenshots from my Mac and Windows PC. :) Would anyone mind trying to download this file: [URL]https://vault.skarphet.com/R9ZrD9[/URL]
(it's a 100 mb useless zip file, just delete it afterwards)! Just need to know your usual speed, what your speed averaged on that download and how long it took!
[QUOTE=Miljaker;44190256]Almost done reading Magento User Guide. 270 pages of stuff that's pretty self explanatory.[/QUOTE]
RUN WHILE YOU STILL CAN!
[QUOTE=KmartSqrl;44191279]RUN WHILE YOU STILL CAN![/QUOTE]
Internship. I will mostly be working on a new client communication system, expanding active colab. And replacing zendesk. But one of my learning goals is to learn working with frameworks, and magento is what they can explain and help me with the most. I will be doing research 2 days, communication system 1 day and 1 day of magento every week.
[QUOTE=TerabyteS_;44184137]I spent my weekend coding up my version of 2048 and it's now done and online!
-Pic-
[URL="https://github.com/gabrielecirulli/2048"]Code is here![/URL]
It's slightly different than Saming's, because in this one all tiles fall in the chosen direction even if obstructed by another tile (which makes it easier to play), and the score is calculated differently.
My high score is [B]3044. [/B][URL="http://gabrielecirulli.github.io/2048/"]Let's see if you can beat it![/URL]
[editline]10th March 2014[/editline]
By the way, that screenshot is fake. I never got the 2048 tile and probably never will in my lifetime. If you do get it, consider yourself a beta tester because I've never really tested the winning condition for the game. :v:[/QUOTE]
You're on the front page of Hacker News!
[url]https://news.ycombinator.com/item?id=7373566[/url]
[IMG]http://i.imgur.com/LVOj3uY.png[/IMG]
Edit: You went from like #5 to like #1 in 10 minutes.
and i thought i would be working loads today
[IMG]http://i.imgur.com/7XHLAqO.png[/IMG]
[QUOTE=Doritos_Man;44191386]You're on the front page of Hacker News!
[url]https://news.ycombinator.com/item?id=7373566[/url]
[IMG]http://i.imgur.com/LVOj3uY.png[/IMG]
Edit: You went from like #5 to like #1 in 10 minutes.[/QUOTE]
Yeah, I just randomly opened HN and saw it there.
Also this is going on in my analytics:
[img]http://pictures.gabrielecirulli.com/Overview_-_Google_Analytics-20140310-174140.png[/img]
[editline]10th March 2014[/editline]
Halp
[QUOTE=TerabyteS_;44191516]Yeah, I just randomly opened HN and saw it there.
Also this is going on in my analytics:
[img]http://pictures.gabrielecirulli.com/Overview_-_Google_Analytics-20140310-174140.png[/img]
[editline]10th March 2014[/editline]
Halp[/QUOTE]
Too bad you didn't throw an ad up there or a way to capture some of those emails :P I saw it on DN and HN, did you post it anywhere else?
Also, I should have known better than to open this game up when I've got work to do haha.
[editline]10th March 2014[/editline]
PS: we should find a way to work together on something some time soon :)
[IMG]http://i.imgur.com/BNjX6gG.png[/IMG]
I got this by doing Up, left, down, right.
Over and over.
Just beat my score doing the same method.
[QUOTE=TerabyteS_;44184137]I spent my weekend coding up my version of 2048 and it's now done and online!
[URL="https://github.com/gabrielecirulli/2048"]Code is here![/URL]
It's slightly different than Saming's, because in this one all tiles fall in the chosen direction even if obstructed by another tile (which makes it easier to play), and the score is calculated differently.
My high score is [B]3044. [/B][URL="http://gabrielecirulli.github.io/2048/"]Let's see if you can beat it![/URL]
[editline]10th March 2014[/editline]
By the way, that screenshot is fake. I never got the 2048 tile and probably never will in my lifetime. If you do get it, consider yourself a beta tester because I've never really tested the winning condition for the game. :v:[/QUOTE]
Just saw this on HN, nice work man.
[QUOTE=KmartSqrl;44191599]Too bad you didn't throw an ad up there or a way to capture some of those emails :P I saw it on DN and HN, did you post it anywhere else?
Also, I should have known better than to open this game up when I've got work to do haha.
[editline]10th March 2014[/editline]
PS: we should find a way to work together on something some time soon :)[/QUOTE]
Sure! Also I didn't add any ads because I'm still banned for life from AdSense :P
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