• Web Development - WAYWO - #8
    5,514 replies, posted
[QUOTE=saming;44199570]Meanwhile [IMG]http://i.imgur.com/fkWnGyJ.png[/IMG] I shouldn't write this at all, especially in the state I'm in right now. Because right now I feel like shit. I don't feel mad at anyone, that makes it worse. I've spent the last week promoting the game in various forums, on twitter, etc. to no avail. I have [B]no[/B] right to be mad, because I just did a clone of a clone. But when I see the numbers, I'm just sad. And then I see the commits by various people on Github. Maybe I'm not good at promoting. I don't know. I don't know if I'll continue developping my game, I completely ignored my studies for it and I see the results. Props to you TerabyteS, you deserve it [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG] EDIT: Going to take a break from Internet in general, I'll get back when I feel better.[/QUOTE] I think part of the reason why it didn't get a lot of traction was it's learning curve. I couldn't figure out what was going on when I first played your game the blocks seemed to come out of nowhere and pressing the arrow keys didn't give me a sense of direction the blocks were going in. With TerebyteS's version, the animations helped me to understand what the hell was going on and what my actions were doing.
I agree, I wouldn't have shared the game with friends if it were not for the added animation. It really makes the game easier to understand/pick up quickly.
As a lot of people here I recommended 2048 to other people. So this brilliant developer in an IRC channel I frequent made a python interface to have AI/bots compete in this type of game. Have a look [url]https://github.com/matslindh/4096[/url]
[QUOTE=Sean C;44204847]I agree, I wouldn't have shared the game with friends if it were not for the added animation. It really makes the game easier to understand/pick up quickly.[/QUOTE] as well as that i spent about 30 minutes pressing random keys and it was still satisfying to watch
what am i even doing [url]http://nlan.org/ropes/[/url] similarish to this thing i wrote in unity a few months ago [url]http://nlan.org/unity/music3/[/url]
Yeah so... [thumb]http://i.imgur.com/CXc44PK.png[/thumb]
[QUOTE=Silentfood;44215365]what am i even doing [url]http://nlan.org/ropes/[/url][/QUOTE] Is this only lagging for me? I wanna throw balls around!
heh [url]http://stackoverflow.com/questions/22342854/what-is-the-optimal-algorithm-for-the-game-2048[/url]
Oh dear... guess what the top comment is [url]http://www.reddit.com/r/AskReddit/comments/20al3n/reddit_what_is_a_fun_webgame_i_can_sink_a_lot_of/[/url]
Free .co domains from [url]http://godaddy.com[/url] with the coupon [code]CC7A121A32[/code] just make sure you disable auto-renew. And the long-terms costs of .co domains are pretty pricey
[QUOTE=kragmars102;44223284]Free .co domains from [url]http://godaddy.com[/url] with the coupon [code]CC7A121A32[/code] just make sure you disable auto-renew. And the long-terms costs of .co domains are pretty pricey[/QUOTE] It said the code was expired or inactive, but it said it green with a check and it said that the code was applied, but it didn't take the price down any
[QUOTE=Moofy;44220968]Is this only lagging for me? I wanna throw balls around![/QUOTE] it's unoptimised as fuck, i know it's ~stable~ on duo core with internal graphics
[QUOTE=PortalGod;44224748]It said the code was expired or inactive, but it said it green with a check and it said that the code was applied, but it didn't take the price down any[/QUOTE] GoDaddy ended the promotion early. [url]https://www.ozbargain.com.au/node/136538[/url]
this webgl stuff is pretty neat!! [url]http://nlan.org/mpro[/url]
[QUOTE=Silentfood;44235829]this webgl stuff is pretty neat!! [url]http://nlan.org/mpro[/url][/QUOTE] that reminds me of [url]http://half-life.wikia.com/wiki/Resistance_RPG[/url] . it follows the direction of the penis
[IMG]http://i57.tinypic.com/fkaeu1.png[/IMG]
I changed modules in my project 'CommunityHub' a bit around. Now it is also possible to manually specify dependencies. Schema (for the database) registration is now also working and routing works as well. Next step is defining data interactions and then it's all about actually building something with it.
[QUOTE=Silentfood;44235829]this webgl stuff is pretty neat!! [url]http://nlan.org/mpro[/url][/QUOTE] uhh i'm not sure what i did but [t]http://i.imgur.com/0nU90yt.png[/t]
[QUOTE=Goz3rr;44238479]uhh i'm not sure what i did but [t]http://i.imgur.com/0nU90yt.png[/t][/QUOTE] i was messing around with getting it more erect, it should work now. [t]http://puu.sh/7vxS8/40aeaafc79.png[/t]
Does this game have a end? Strategy to get good score like mine is really simple. [IMG]https://dl.dropboxusercontent.com/u/130137401/screen.png[/IMG]
[QUOTE=KmartSqrl;44191599] PS: we should find a way to work together on something some time soon :)[/QUOTE] KmartSqrl and TerabyteS_ working together... I expect lightsabers and time travel! Seriously though, you are both [U]very[/U] talented and I believe you two working together will bring lots of great things.
I was going to post something that doesn't have value and on top of that I shouldn't be here. EDIT: Could a mod ban me for a week or two, I don't trust myself not visiting FP.
[QUOTE=saming;44244748]I was going to post something that doesn't have value and on top of that I shouldn't be here.[/QUOTE] Don't be like that homie, sue Tera instead while drinking fancy wine.
[QUOTE=saming;44244748]I was going to post something that doesn't have value and on top of that I shouldn't be here. EDIT: Could a mod ban me for a week or two, I don't trust myself not visiting FP.[/QUOTE] Come on. Make something new, and cool. Be sure to promote it around again. Eventually you will get some viewers and it will all be amazing, I know it's not easy but at least you were onto something and you made a final product. You are talented enough to create something cool again, perhaps make your own game instead of a spin-off of something else?
My git graph usually looks like this: [img]http://puu.sh/7wDOZ/66e0aed8e8.png[/img] And everytime I feel like I am doing it wrong
[QUOTE=commander204;44247276]My git graph usually looks like this: [IMG]http://puu.sh/7wDOZ/66e0aed8e8.png[/IMG] And everytime I feel like I am doing it wrong[/QUOTE] Do you want feature bubbles? If so just use feature branches and merge with --no-ff. Personally I'm still undecided as to whether this is worthwhile; I always work in feature branches, but I usually just squash/fixup commits in a rebase into however many changes makes sense and then fast-forward merge on master (which results in a linear history like yours). Just pick the style that suits you and try to stick to it, I suppose. If you do go down the no-ff route, I would recommend sticking to a model of at most one level by rebasing before merging: [IMG]https://github-camo.global.ssl.fastly.net/921b02a16e7b1b9b1ee9bccf37bf3f40663e53eb/687474703a2f2f7374617469632e62656e65742e61692f736b697463682f6d65726765627562626c65732d32303133303932362d3138323835332e706e67[/IMG]
how do i make stuff not look as generic
[url]http://96.47.230.36:3000/[/url] woop
[QUOTE=/dev/sda1;44247788]how do i make stuff not look as generic[/QUOTE] Take this with a pinch of salt, but use some images. Make images break out of the container. Example: [url]http://www.riotgames.com/our-games[/url]
[QUOTE=saming;44244748]I was going to post something that doesn't have value and on top of that I shouldn't be here. EDIT: Could a mod ban me for a week or two, I don't trust myself not visiting FP.[/QUOTE] Of course you feel bad, but you've got to find solace in the fact that you've inspired something popular. Sure, you might not be getting the attention you feel you deserve, but since neither of you are making any money off of this, you're not really losing anything but the feeling of success. And shouldn't you feel like you've been successful if you're the inspiration for something really popular? To use an example, Minecraft was a clone of Infiniminer. Notch is now a millionaire, but Zach Barth, Infiniminer's creator, doesn't feel like he's ripped off. He feels that it's amazing that he's inspired something hugely successful. You might feel cheated, but instead of getting yourself down over it, try creating something even more successful than either 2048 has been.
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