[QUOTE=Vietnow;35070239]Typical tumblr theme designed in a few hours.
[B]Features:[/B]
• Generic noisy background
• Pointy circles
• Your favourite 3D ribbons
[t]http://i.imgur.com/QDkqs.png[/t][/QUOTE]
How did you do your ribbons? Pure CSS?
[editline]9th March 2012[/editline]
Also, which ways do you guys like to do columns and rows without using a CSS framework. I always figured out dirty ways of accomplishing it, but always felt they were bad. If anyone has code, tutorials, or links they could share with me, I would like to know what the standard way of obtaining rows and columns are without using a CSS framework.
[QUOTE=-Kesil-;35046695][IMG]http://i.imgur.com/EeUzR.png[/IMG]
Making a package for form validation in which you can easily create a basic form and when you plug it in it and use it, you can validate your fields with javascript calls, ajax javascript calls, and also server side (just in case someone hax your javascript)[/QUOTE]
i really like your code
currently working on a way for my package to handle Field vs Field validation checks. -_-'
"if this box is checked, your name can be longer than 8 characters"
"if your name is [URL="http://www.serebii.net/pokedex-bw/007.shtml"]Squirtle[/URL], you can't check off the [URL="http://www.serebii.net/attackdex-bw/fireblast.shtml"]FireBlast[/URL]TM"
I'm linking those because I'm also thinking of something else. Intuitive and/or easy/passive AND ACCURATE noun [URL="http://i.imgur.com/SxzNV.png"]referencing[/URL]... It has been a recent obsession.
[editline]10th March 2012[/editline]
good christ my variables need $ signs
Redesigning the entirety of my community's website to accommodate different games.
[url]www.LifePunch.net[/url]
[img]http://puu.sh/kbLl[/img]
I'm sick to death of Gamemaker, so I'm writing a basic top down game in JavaScript for my college assignment.
[QUOTE=inconspicious;35077180][img]http://puu.sh/kbLl[/img]
I'm sick to death of Gamemaker, so I'm writing a basic top down game in JavaScript for my college assignment.[/QUOTE]
What engine are you using? Or is this pure javascript?
Needs more Three.js
[QUOTE=toaster468;35077198]What engine are you using? Or is this pure javascript?[/QUOTE]
its pure JavaScript, with divs currently, I'm going to have a read up on how to use canvas later today.
[editline]10th March 2012[/editline]
[code]
/// define solid wall types ///
var ArrayWalls = new Array(
Array('1','2','2','2','2','3','5','1','2','2','2','2','2','2','2','2','2','2','2','2','2','2','2','2','3'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('7','b','0','0','a','9','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('5','4','0','0','6','5','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('1','c','0','0','d','2','2','c','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('7','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','9')
);
[/code]
I need to work out a better way to store maps.
Try using [url]http://craftyjs.com/[/url]. Really good, I've used it but never made anything with it. Lets you use the DOM or Canvas for displaying images.
[editline]10th March 2012[/editline]
[QUOTE=inconspicious;35077206]its pure JavaScript, with divs currently, I'm going to have a read up on how to use canvas later today.
[editline]10th March 2012[/editline]
[code]
/// define solid wall types ///
var ArrayWalls = new Array(
Array('1','2','2','2','2','3','5','1','2','2','2','2','2','2','2','2','2','2','2','2','2','2','2','2','3'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','6','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('7','b','0','0','a','9','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('5','4','0','0','6','5','5','4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('1','c','0','0','d','2','2','c','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('4','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','6'),
Array('7','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','8','9')
);
[/code]
I need to work out a better way to store maps.[/QUOTE]
I use 2D arrays all the time for games and AFAIK it is a pretty good way.
[QUOTE=jaybuz;35077205]Needs more Three.js[/QUOTE]
I'll bookmark that for my next assignment, "make a basic 3D game"
Thanks!
[editline]10th March 2012[/editline]
I'm meant to be using UDK for that, but I think I can persuade my tutor.
[QUOTE=Funcoot;35073451]How did you do your ribbons? Pure CSS?[/QUOTE]
Built in Fireworks, but I'm pretty sure you can create them with 100% CSS
Just got web.py working, can't wait to start using it.
[QUOTE=MisterTickles;35077064]Redesigning the entirety of my community's website to accommodate different games.
[url]www.LifePunch.net[/url][/QUOTE]
You should get a new domain since "lifepunch" has fuck all to do with games.
[QUOTE=MisterTickles;35077064]Redesigning the entirety of my community's website to accommodate different games.
[url]www.LifePunch.net[/url][/QUOTE]
Make the webpage fit to screen. those scrollbars are annoying as hell.
[thumb]http://i44.tinypic.com/34gkdhi.png[/thumb]
working on my photo feedback site idea:
[img]http://f.cl.ly/items/2c2I2G413d0A3u063844/Screen%20Shot%202012-03-11%20at%203.46.26%20AM.png[/img]
yeah yeah I know, bootstrap. I'm just wanting to get a prototype/alpha out there quickly.
(all the photos are mine if anyone's curious)
[editline]11th March 2012[/editline]
I wasn't sure what to do with the left side of the hero unit there. I know that I want the image upload button there, but I'm not sure on that text.
[QUOTE=H4Z3Y;35081264]working on my photo feedback site idea:
[img]http://f.cl.ly/items/2c2I2G413d0A3u063844/Screen%20Shot%202012-03-11%20at%203.46.26%20AM.png[/img]
yeah yeah I know, bootstrap. I'm just wanting to get a prototype/alpha out there quickly.
(all the photos are mine if anyone's curious)
[editline]11th March 2012[/editline]
I wasn't sure what to do with the left side of the hero unit there. I know that I want the image upload button there, but I'm not sure on that text.[/QUOTE]
I wouldn't display a hero unit to registered members.
[QUOTE=commander204;35081379]I wouldn't display a hero unit to registered members.[/QUOTE]
why not?
[QUOTE=H4Z3Y;35081264]working on my photo feedback site idea:
[img]http://f.cl.ly/items/2c2I2G413d0A3u063844/Screen%20Shot%202012-03-11%20at%203.46.26%20AM.png[/img]
yeah yeah I know, bootstrap. I'm just wanting to get a prototype/alpha out there quickly.
(all the photos are mine if anyone's curious)
[editline]11th March 2012[/editline]
I wasn't sure what to do with the left side of the hero unit there. I know that I want the image upload button there, but I'm not sure on that text.[/QUOTE]
Apply a 5px padding on the images inside your buttons, they look wierd right beside the text.
[QUOTE=H4Z3Y;35081414]why not?[/QUOTE]
For me a Hero Unit is used to convey the Primary message of your website, not to greet someone.
I would use the space to quickly access the different features of your website, like uploading an image, checking which image got feedback, things like that. That's up to you in the end.
[QUOTE=MisterTickles;35077064]Redesigning the entirety of my community's website to accommodate different games.
[url]www.LifePunch.net[/url][/QUOTE]
what happened to the furry section
and the gay section
and the crossdressing section
Been working on a stock/share website. I have no fucking clue how it worked, so I looked into it a little and make my own picture.
I don't care if it doesn't work like I'm making this site to, I just fucking love the idea of it. Dollars in the current font don't work well, so I'm going to space them out at some point.
[img]http://dl.dropbox.com/u/9105338/shares.PNG[/img]
Yes, I'm shit at CSS, and I have no fucking clue of what the plural of stock is in this situation.
The plural of stock is stock[B]s[/B].
[QUOTE=Jelly;35088639]The plural of stock is stock[B]s[/B].[/QUOTE]
I understand, but it just sounds odd saying $1,000,000 stocks.
[QUOTE=Silentfood;35089225]I understand, but it just sounds odd saying $1,000,000 stocks.[/QUOTE]
No it doesn't.
Well technically wouldn't it be "$1,000,000 worth of stocks"?
[QUOTE=Miljaker;35079380]Make the webpage fit to screen. those scrollbars are annoying as hell.
[thumb]http://i44.tinypic.com/34gkdhi.png[/thumb][/QUOTE]
Ahh 1366 x 768, my worst nightmare.
I'll work on it and try to center it a little better. :)
In the meanwhile, almost done with the actual minecraft website. [url]http://www.lifepunch.net/mc[/url]
looks like ass
[QUOTE=MisterTickles;35077064]Redesigning the entirety of my community's website to accommodate different games.
[url]www.LifePunch.net[/url][/QUOTE]
I'd make it so that when hovering over the 'reflection' of the image then it shouldn't make it appear brighter or be go to the URL. It seems odd being able to click below the image (I realise the whole graphic, including reflection is the image).
Plus there's no continuing theme throughout that site - it's really weird.
[QUOTE=MisterTickles;35089534]Ahh 1366 x 768, my worst nightmare.
I'll work on it and try to center it a little better. :)
In the meanwhile, almost done with the actual minecraft website. [url]http://www.lifepunch.net/mc[/url][/QUOTE]
Looks crap on 1280x1024, is that your worst nightmare as well?
Also, make a better logo, huge calibri glowing banners don't tend to look good.
[QUOTE=MisterTickles;35089534]Ahh 1366 x 768, my worst nightmare.
I'll work on it and try to center it a little better. :)
In the meanwhile, almost done with the actual minecraft website. [url]http://www.lifepunch.net/mc[/url][/QUOTE]
Why don't you use a container with 100% width and height and center everything in there? Seems easy enough to me....
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