• Programming - WAYWO - V.37
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[img]http://i.imgur.com/eFkEF5r.png[/img] That's what line drawing SFML 2 RC looks like for me, what's wrong with that?
[QUOTE=Chris220;40071317][img]http://i.imgur.com/eFkEF5r.png[/img] That's what line drawing SFML 2 RC looks like for me, what's wrong with that?[/QUOTE] Last time I checked, lines are only smoothed when you're not drawing to a render texture.
[QUOTE=Chris220;40071317][img]http://i.imgur.com/eFkEF5r.png[/img] That's what line drawing SFML 2 RC looks like for me, what's wrong with that?[/QUOTE] [IMG]https://dl.dropbox.com/u/33076954/steepvshallow.PNG[/IMG] Steeper lines look fine, its just the shallow ones look like crap
[QUOTE=Icedshot;40071547][IMG]https://dl.dropbox.com/u/33076954/steepvshallow.PNG[/IMG] Steeper lines look fine, its just the shallow ones look like crap[/QUOTE] [img]http://i.imgur.com/gDmXin5.png[/img] Really doesn't look bad at all to me, I guess maybe I'm just not picky about how my lines look? :v:
[QUOTE=Chris220;40071603]http://i.imgur.com/gDmXin5.png Really doesn't look bad at all to me, I guess maybe I'm just not picky about how my lines look? :v:[/QUOTE] The shallow lines look really crappy in my opinon.
I can kinda see some jagged edges if I lean it really close to my monitor, but I think my PPI is high enough that at a normal viewing distance it doesn't look bad to me at all.
[QUOTE=Chris220;40071884]I can kinda see some jagged edges if I lean it really close to my monitor, but I think my PPI is high enough that at a normal viewing distance it doesn't look bad to me at all.[/QUOTE] I can clearly see the steps in it.
[url]http://www.crcnetbase.com/doi/abs/10.1201/b12288-14[/url] this is a very cool approach for 3d anti aliased lines
[IMG]http://i.imgur.com/JGuWdyQ.png[/IMG] Although not code related, I was sat in the office before (I still am) and I saw this. Is this something people are still doing?
[QUOTE=Loli;40072315][IMG]http://i.imgur.com/JGuWdyQ.png[/IMG] Although not code related, I was sat in the office before (I still am) and I saw this. Is this something people are still doing?[/QUOTE] [I]Some[/I] old devices do not have WPA support, I had the issue a while back where a few of my older bits of kit would not connect back so I had to downgrade to WPA for a while, I guess as long as you are not right in a city you are not really at that much risk, And if someone really needs my internet that badly I probably won't mind.
[QUOTE=Loli;40072315][IMG]http://i.imgur.com/JGuWdyQ.png[/IMG] Although not code related, I was sat in the office before (I still am) and I saw this. Is this something people are still doing?[/QUOTE] Are you talking about using WEP, or naming them things like "Other Network"? If it's that it's WEP, it might just be some outdated equipment somewhere along the line. They could either replace it (which costs money), or lower their security (which is free, but has a slight risk). [SUB]...took me a while to figure out it wasn't that "Prestwich" is some old joke or something...[/SUB]
[QUOTE=benjojo;40072374][I]Some[/I] old devices do not have WPA support, I had the issue a while back where a few of my older bits of kit would not connect back so I had to downgrade to WPA for a while, I guess as long as you are not right in a city you are not really at that much risk, And if someone really needs my internet that badly I probably won't mind.[/QUOTE] I work in the center of Media City
So events work: [IMG_THUMB]http://i.minus.com/iZKijdOPlxjlC.png[/IMG_THUMB]
[QUOTE=Loli;40072413]I work in the center of Media City[/QUOTE] Ah yeah, Then I guess people are not that aware of the danger I guess. Mind you, in the grand scheme of things its better then open, even though people claim otherwise.
[QUOTE=benjojo;40072464]Ah yeah, Then I guess people are not that aware of the danger I guess. Mind you, in the grand scheme of things its better then open, even though people claim otherwise.[/QUOTE] At least they'll have to spend a little effort to get the WEP key if they want to use it as opposed to just using it.
[QUOTE=ECrownofFire;40069514]Mercurial supports basically everything that git does, but it has a bit of a different philosophy to it (changing history is VERY discouraged).[/QUOTE] Changing history is very discouraged in git as well
So yeah, my VM has support for variables. Variables are implemented completely on the assembler side (the VM has no notion of them), and as such the assembler uses the memory allocation system I already had in place to deal with variables. Here is a countdown: [code] var $count main: store $count 10 call print "Countdown:" goto loop loop: call print $count sub $count 1 store $count eq $count -1 goto end goto loop end: call print "Done!" alloc 0 end [/code] Because variables use the same memory that you can access via store/load operations, I added an extra operator to get a certain position from the last variable. For example: [code] var $foo var $bar store @0 10 [/code] Would store the number 10 at position 2, as $foo takes up position 0, and $bar takes up position 1. EDIT: Getting this to work without changing much in the virtual machine made some of the assembler code ugly D:
[QUOTE=KmartSqrl;40072950]Changing history is very discouraged in git as well[/QUOTE] Changing history is not always good because it's not necessarily trivial to, for instance, merge two branches with different history due to rewriting.
[QUOTE=KmartSqrl;40072950]Changing history is very discouraged in git as well[/QUOTE] The only exception being local history before pushing, at least for some workflows. It allows for a cleaner project history.
[QUOTE=KmartSqrl;40072950]Changing history is very discouraged in git as well[/QUOTE] I've rewrote a ton of history. It's fine. The only problem is when you have to sync it up with other people's repos.
At a NVIDIA/Valve talk at GDC, they say they're both rallying around OpenGL and consider DX as something to port to. Awesome.
[QUOTE=benjojo;40072374][I]Some[/I] old devices do not have WPA support, I had the issue a while back where a few of my older bits of kit would not connect back so I had to downgrade to WPA for a while, I guess as long as you are not right in a city you are not really at that much risk, And if someone really needs my internet that badly I probably won't mind.[/QUOTE] good point, but that's an 802.11n device. it's most likely got WPA, and they're not using it
So I was working on my private server, logged in and was greeted by... This. (I am Sheep) [IMG]http://i.imgur.com/FTUXPrO.png[/IMG] [IMG]http://i.imgur.com/wKklOhX.png[/IMG] (The server was only up for 10 minutes before I logged on?) And they kept following me around and such Apparently, the client leaked on multiplayer game hacking forum mpgh. Heres the album okay [url=http://imgur.com/a/OU2bV]here[/url] It actually feels really nice, I never had anything like this in my life, 50 players swarming around me treating me like a god
[QUOTE=acpm;40074601]good point, but that's an 802.11n device. it's most likely got WPA, and they're not using it[/QUOTE] He's not talking about the Access Point.
[QUOTE=danharibo;40074675]He's not talking about the Access Point.[/QUOTE] I missed the latter bit of what Ben said, I see now.
[QUOTE=uitham;40074624]So I was working on my private server, logged in and was greeted by... This. (I am Sheep) [IMG]http://i.imgur.com/FTUXPrO.png[/IMG] [IMG]http://i.imgur.com/wKklOhX.png[/IMG] (The server was only up for 10 minutes before I logged on?) And they kept following me around and such Apparently, the client leaked on multiplayer game hacking forum mpgh. Heres the album okay [url=http://imgur.com/a/OU2bV]here[/url] It actually feels really nice, I never had anything like this in my life, 50 players swarming around me treating me like a god[/QUOTE] For some reason, this video popped in my head. [video=youtube;TPJzkiPLbos]http://www.youtube.com/watch?v=TPJzkiPLbos[/video]
Trying my luck with Android programming some sort of game.. Thing. Touch to spawn a square that bounces around the screen. Their positions are saved when you leave the app and loaded when you come back. Same with threads. They wait when the app is just paused, and are terminated when the activity closes. I would show a screenshot, but it's literally just a black rectangular image with a bunch of red squares.
[QUOTE=Jookia;40074207]I've rewrote a ton of history. It's fine. The only problem is when you have to sync it up with other people's repos.[/QUOTE] It working fine doesn't mean it's bad practice, which is what I meant by discouraged :P Rebasing local branches before merging and pushing is the exception, but as soon as anything hits origin, if you rewrite, you're a douche. I actually had some overseas dev rewrite history at my last job. That was fun to clean up after.
Anyone working on any not-serious fun projects to kill time? I was thinking about bringing this back as a fun kill-time project. [IMG]http://imageshack.us/a/img542/8607/screenshotwqc.png[/IMG]
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