• Programming - WAYWO - V.37
    1,000 replies, posted
[QUOTE=garychencool;40135162]So I found out one of my friends was using a Python IDE calle pyScripter and it was basically easy mode coding where it can autocomplete the code you've written, the variables, classes, etc.[/QUOTE] Ok?
[img]http://www.dvdflick.net/storage/omgpathfinding.png[/img] Almost 3 months of spare time work going from a bare Doom map, to [url=https://www.youtube.com/watch?v=A_wHI5ThT54]detecting walkable space[/url], to generating an interconnected navigation mesh, to finally, this. Although right now it still paths through obstacles such as doors and lifts, until I can have it build a task list of switches to hit and keys to find to open doors and lower lifts and such. Code available on [url=https://github.com/GitExl/DoomPath]the GitHubs[/url] for those interested. Yellow areas are used in the path, green areas were visited to find the path. Red line is the path found inbetween area connections.
[QUOTE=Hexxeh;40132608]Not at all, if you can lay your hands on it legally it's fair game. I just launched 100 EC2 cc2.8xlarge instances with my optimised C version. That's 3200 threads/1600 cores. Game on bitches. :v:[/QUOTE] So, in other words, you're soon to be broke. :P
[QUOTE=Bladezor;40135929]So, in other words, you're soon to be broke. :P[/QUOTE] I ran it for a couple hours and didn't find any better strings. Estimated 6000Mhash/sec running full tilt. Trying to rice the code, but no major benchmark improvements so far. I'm betting there are a number of private GPU implementations out there. Or just some fucking hugely distributed attempts. Or sheer luck.
GPU luck generator 9000
[QUOTE=Hexxeh;40126942]XKCD have essentially launched battle of the university CS departments: [url]http://almamater.xkcd.com[/url] You have to try to find a string that gets as close as possible to the given hash. I've posted an entry for my university in joint 8th using only 32 cores. I dread to think what Stanford/Colorado are throwing at this. Using a C implementation using the original code for the algorithm: [url]http://www.schneier.com/code/skein.zip[/url] Anyone else playing?[/QUOTE] I have no fucking clue what I'm doing. I only got to 455
[QUOTE=Hexxeh;40135144]They've opened it up to any domain I believe. People were complaining their school's TLD wasn't included.[/QUOTE] And now we have: [img]http://i.imgur.com/3EDxzH2.png[/img] : |
[QUOTE=benjojo;40136736]And now we have: -snip- : |[/QUOTE] I hope penisenlargementpills.com doesn't team with penisacne.com....
I think its some chatroom where they figured out one string that scores 398 and reused it over all those domains
kinda embarrassing if you're getting beat out by cuntwatch.com
[QUOTE=garychencool;40135162]So I found out one of my friends was using a Python IDE calle pyScripter and it was basically [B]easy mode coding[/B] where it can autocomplete the code you've written, the variables, classes, etc.[/QUOTE] You're right, programming should be hard and unpleasant. Right guys?
[QUOTE=garychencool;40135162]So I found out one of my friends was using a Python IDE calle pyScripter and it was basically easy mode coding where it can autocomplete the code you've written, the variables, classes, etc.[/QUOTE] Sorta like intellisense?
[QUOTE=garychencool;40135162]So I found out one of my friends was using a Python IDE calle pyScripter and it was basically easy mode coding where it can autocomplete the code you've written, the variables, classes, etc.[/QUOTE] Coincidentally, it's perfectly possible to write a java program in eclipse by just continually hitting control+space followed by enter.
[IMG_THUMB]http://i.minus.com/ibhTacH5ffrmiT.png[/IMG_THUMB] Basic player functions are now added, not shown is viewpunch, and the full print function supporting centre, notify, chat and console.
[QUOTE=benjojo;40136869]I think its some chatroom where they figured out one string that scores 398 and reused it over all those domains[/QUOTE] Yup and now someone has used a string scoring 398 on nearly all of the domains fuzzing the whole thing
Now Google have joined the fun and instantly placed 3rd. Gonna go join their effort I think... :v:
[QUOTE=Hexxeh;40137677]Now Google have joined the fun and instantly placed 3rd. Gonna go join their effort I think... :v:[/QUOTE]Now that's just unfair. That's like having Amazon EC2 join.
uiuc is cheating by having 2 domains. cheering for uic and uiuc.
[QUOTE=CmdrMatthew;40137805]Now that's just unfair. That's like having Amazon EC2 join.[/QUOTE] Amazon: do eeeet.
What is this 398 thing?
398 bits wrong in the hash. Basically its a contest to brute force the hash
Just scored a 390 for UCLan. Restarted my cluster searching a different space and came up trumps. We're now tied with the NSA... :v:
When do you decide to upload a new hash with XKCD? When there is a improvement?
[QUOTE=Map in a box;40139006]When do you decide to upload a new hash with XKCD? When there is a improvement?[/QUOTE] Yeah it automatically uploads a new one for me if it finds a new best.
Working with Unity. [code]mesh.vertices[idx].x = 10.0f; mesh.vertices[idx].z = 10.0f; Debug.Log(mesh.vertices[idx].x); Debug.Log(mesh.vertices[idx].z);[/code] [code]0 0[/code] gg
I ocd'd so hard today: To avoid having 4 large (in terms of file size) image files clogging up my app's size, I had openGL just draw the background. The original green island was the white line, I didn't like how clunky it was, so I wrote my own smoothing algorithm. [IMG]http://www.adamncasey.co.uk/upload/image/4331/d/o/[/IMG] Ignore the failure of the algorithm in the top left corner. This took the entire day and was a very very small part of the game I'm making.
Yay, my first working XNA thing that I did without help: [IMG]http://i.imgur.com/egZlQOV.png[/IMG] It bounces around the walls. EDIT: With gravity (yay) Now, somehow the ball gains speed over time whenever it collides. Any initial ideas why before I go into debug mode tomorrow? EDIT: Looks like my question was answered. I'll look into a solution later.
This little whiteboard is one of the most useful things I own. I always thought paper+pencil worked fine. But now I know the difference.
[QUOTE=thomasfn;40139796]Working with Unity. [code]mesh.vertices[idx].x = 10.0f; mesh.vertices[idx].z = 10.0f; Debug.Log(mesh.vertices[idx].x); Debug.Log(mesh.vertices[idx].z);[/code] [code]0 0[/code] gg[/QUOTE] i swear, it's the little shit like this that consumes all of my development time it's not designing systems, or writing out the code, or even actually debugging more complex bugs it's tiny stuff like this that should just work
[QUOTE=acpm;40140891]i swear, it's the little shit like this that consumes all of my development time it's not designing systems, or writing out the code, or even actually debugging more complex bugs it's tiny stuff like this that should just work[/QUOTE] The good thing about using open source software is that you then take apart whatever shit doesn't work, fix it, and kick a patch up for a pull request. [editline]3rd April 2013[/editline] All the while shouting angrily at the developers
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