You guys are wrong. It's actually
[img]http://upload.wikimedia.org/wikipedia/commons/d/d4/Pi_pie2.jpg[/img] * 200
[QUOTE=false prophet;40184041]You guys are wrong. It's actually
[img]http://upload.wikimedia.org/wikipedia/commons/d/d4/Pi_pie2.jpg[/img] * 200[/QUOTE]
Looks like a tart, would not multiply by 200.
When noone was looking, Lex Luthor stole 200 pies
That's as many as two hundreds
And that's terrible
For my drone project I have to connect to my server using 3G and to the drone using Wifi at the same time. Usually Android disconnects the 3G connection as soon as it's connected with Wifi, even if the Wifi connection isn't connected to the actual internet. I found some code on StackOverflow that enables it again, but he noted that it would disconnect me after 10-20 seconds of inactivity.
I got my code working and actually got timeouts after a short time. So I tried sending a keep alive packet every second from my server. After about 40 of them it still timed out. After much frustration I just started calling startUsingNetworkFeature(MOBILE) every 15 seconds on the phone. For some reason I regularly have to remind Android to NOT disconnect me while I'm receiving data, because now it works. :v:
[editline]6th April 2013[/editline]
Catastrophic failure!
The second worst scenario just happened. (the first being my drone flying away together with my phone, never to be found again)
When the phone is on top of the drone it can't take off because the SGSII is too heavy :(
I'm not sure if there still is a way to continue this project. In hindsight I should probably have tried that first :v:
I'm not sure what I did but I managed to make this.
[img]http://i.imgur.com/R4CkExk.gif[/img]
[QUOTE=Dlaor-guy;40185009]I'm not sure what I did but I managed to make this.
[img]http://i.imgur.com/R4CkExk.gif[/img][/QUOTE]
This would make a great sun for some sort of cartoony game
[QUOTE=Dlaor-guy;40185009]I'm not sure what I did but I managed to make this.
[img]http://i.imgur.com/R4CkExk.gif[/img][/QUOTE]
Did you make that out of pixels?
Working on a bandwidth monitor for personal use.
[img]http://i.imgur.com/KPVdUlP.png[/img]
[QUOTE=Dlaor-guy;40185009]I'm not sure what I did but I managed to make this.
[img]http://i.imgur.com/R4CkExk.gif[/img][/QUOTE]
Always impressing us with artistic stuff.
[QUOTE=Dlaor-guy;40185009]I'm not sure what I did but I managed to make this.
[img]http://i.imgur.com/R4CkExk.gif[/img][/QUOTE]
do you allow me to make this my avatar
[QUOTE=Laserbeams;40185076]This would make a great sun for some sort of cartoony game[/QUOTE]
Maybe if that cartoony game was about an acid trip.
[QUOTE=Turing;40185478]do you allow me to make this my avatar[/QUOTE]
Sure, why not :v:
[QUOTE=DarkCybo7;40185511]Maybe if that cartoony game was about an acid trip.[/QUOTE]
The best kind
So I was testing out something about for loops in C++, I've never gotten an antivirus alert from anything I've coded ever, no matter how strange. But guess what made AVG angry? Three lines of code printing 0 1 2 3 4 in a console.
[img_thumb]https://dl.dropbox.com/u/5168131/avgderp.PNG[/img_thumb]
[QUOTE=Robber;40184259]For my drone project I have to connect to my server using 3G and to the drone using Wifi at the same time. Usually Android disconnects the 3G connection as soon as it's connected with Wifi, even if the Wifi connection isn't connected to the actual internet. I found some code on StackOverflow that enables it again, but he noted that it would disconnect me after 10-20 seconds of inactivity.
I got my code working and actually got timeouts after a short time. So I tried sending a keep alive packet every second from my server. After about 40 of them it still timed out. After much frustration I just started calling startUsingNetworkFeature(MOBILE) every 15 seconds on the phone. For some reason I regularly have to remind Android to NOT disconnect me while I'm receiving data, because now it works. :v:
[editline]6th April 2013[/editline]
Catastrophic failure!
The second worst scenario just happened. (the first being my drone flying away together with my phone, never to be found again)
When the phone is on top of the drone it can't take off because the SGSII is too heavy :(
I'm not sure if there still is a way to continue this project. In hindsight I should probably have tried that first :v:[/QUOTE]
I can't remember what you are using for an OBC, but you might consider using [URL="http://store.diydrones.com/DroneCell_p/br-dronecell-01.htm"]DroneCell[/URL]. You could program your drone to accept commands/transmit telemetry via text messages.
[QUOTE=FPSMango;40185897]So I was testing out something about for loops in C++, I've never gotten an antivirus alert from anything I've coded ever, no matter how strange. But guess what made AVG angry? Three lines of code printing 0 1 2 3 4 in a console.
[img_thumb]https://dl.dropbox.com/u/5168131/avgderp.PNG[/img_thumb][/QUOTE]
AVG doesn't like when I code things, and it eventually got annoying. I had a blank compiled EXE it thought was a rootkit.
You mean you had a blank compiled rootkit.
It stole all the details in the empty lines between int main(){ and }
[QUOTE=Robber;40184259]For my drone project I have to connect to my server using 3G and to the drone using Wifi at the same time. Usually Android disconnects the 3G connection as soon as it's connected with Wifi, even if the Wifi connection isn't connected to the actual internet. I found some code on StackOverflow that enables it again, but he noted that it would disconnect me after 10-20 seconds of inactivity.
I got my code working and actually got timeouts after a short time. So I tried sending a keep alive packet every second from my server. After about 40 of them it still timed out. After much frustration I just started calling startUsingNetworkFeature(MOBILE) every 15 seconds on the phone. For some reason I regularly have to remind Android to NOT disconnect me while I'm receiving data, because now it works. :v:
[editline]6th April 2013[/editline]
Catastrophic failure!
The second worst scenario just happened. (the first being my drone flying away together with my phone, never to be found again)
When the phone is on top of the drone it can't take off because the SGSII is too heavy :(
I'm not sure if there still is a way to continue this project. In hindsight I should probably have tried that first :v:[/QUOTE]
I suggest looking up a cheap and small android phone on ebay or something. I have an old Motorola charm and it is light, small, and most importantly it runs android. It doesn't sound like you will need much processing power, so maybe try to find something like that.
[QUOTE=Frugle;40185269]Working on a bandwidth monitor for personal use.
[img]http://i.imgur.com/KPVdUlP.png[/img][/QUOTE]
Daumn, I need this.
Nothing impressive, but SFML seems to be lacking a Lua wrapper
humble beginnings
[img]http://i.imgur.com/U0KZG4Q.png[/img]
[QUOTE=ollie;40186980]Daumn, I need this.[/QUOTE]
I would totally use this if it ran silently in the background and I could look at the stats whenever. I've always wanted to know how much data I use.
I'll release it once I've implemented proper stat tracking and polished it a bit.
Finally got the Jedi Academy source code up and running, obviously making the blaster shoot grenades is the logical next step.
[media]http://www.youtube.com/watch?v=2MKIOhBMsoA[/media]
[QUOTE=FPSMango;40187641]Finally got the Jedi Academy source code up and running, obviously making the blaster shoot grenades is the logical next step.
[media]http://www.youtube.com/watch?v=2MKIOhBMsoA[/media][/QUOTE]
That metal walking sound... it was also used in natural selection. Such a nostalgia flash
Nothing amazing, but I'm working on a name generator for a larger project, and on my first try, I got amazing results:
[img]http://puu.sh/2vh3M[/img]
My JavaScript parsing code is coming along nicely
[b]Input: [/b]
[code]
function helloWorld(i) {
console.log("Hello World: " + i);
}
for (var i = 0; i < 100; i++) {
helloWorld(i);
}
[/code]
[b]Output: [/b]
[url]https://gist.github.com/Vbitz/5328986[/url]
"decleration"
"stringContant"
"itterator"
:v:
[QUOTE=ECrownofFire;40190512]"decleration"
"stringContant"
"itterator"
:v:[/QUOTE]
One really good place to use this code is in a spell checker. I'll think about that once it's done though.
[QUOTE=Vbits;40190439]My JavaScript parsing code is coming along nicely
[b]Input: [/b]
[code]
function helloWorld(i) {
console.log("Hello World: " + i);
}
for (var i = 0; i < 100; i++) {
helloWorld(i);
}
[/code]
[b]Output: [/b]
[url]https://gist.github.com/Vbitz/5328986[/url][/QUOTE]
Parse
[code]
function helloWorld() {
return console.log(console.log(3+4)-2+","+console.log.log('hi'));
}
[/code]
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