I want to get into VR programming over the summer. Would you guys recommend a particular VR dev kit to buy?
EDIT: I was thinking DK2 but it's kinda painful to buy something when the commercial release is Q1 2016
[QUOTE=andrewmcwatters;47764414]thats all that matters
[editline]20th May 2015[/editline]
Sup dudes, Planimeter and Grid are on IndieDB now! Woo!
[url]http://www.indiedb.com/company/planimeter[/url]
[img]http://button.indiedb.com/popularity/medium/groups/18492.png[/img]
[url]http://www.indiedb.com/engines/grid[/url]
[img]http://button.indiedb.com/popularity/medium/engines/708.png[/img]
We'll feature anything that uses our tech, so keep it in mind if you have a project that needs outreach. ❤[/QUOTE]
If i was still a content mod there i would authorize it, but alas
[QUOTE=Perl;47762666]you're gonna love kenney's stuff[/QUOTE]
Holy shit, that person's Dutch. Never knew, I once got his donator pack somewhere, I think I even donated for it :v:
[QUOTE=scriminamp;47764390]Im not an experienced programmer so Im definitely not going to create something cool, but I am currently working on a derivative/integral calculator in C. Not very Impressive, but hell, It is to me dammit![/QUOTE]
Today, I learned to use Ajax with JSON for dynamic single-page applications. I haven't built one yet, but I know how to use it. It isn't very impressive, it doesn't take long to learn, and is overall pretty simple to implement on both client and serverside. But I did it, and it felt good.
That feeling is really all that matters.
[QUOTE=DoctorSalt;47764490]I want to get into VR programming over the summer. Would you guys recommend a particular VR dev kit to buy?
EDIT: I was thinking DK2 but it's kinda painful to buy something when the commercial release is Q1 2016[/QUOTE]
I have a DK2, it's ok but to be honest it wasn't as good as people said it would be. Extremely visible pixels and the motion sickness problem is still there. Even with the camera head tracking. Maybe the commercial release will be better, and maybe the Vive will be even better better.
That sort of thing makes me question how viable these VR headsets are without a high-dpi set of screens a la Apple Retina-style resolutions.
[editline]20th May 2015[/editline]
Do you find yourself having to "look past" a "screen door?"
[QUOTE=andrewmcwatters;47764855]That sort of thing makes me question how viable these VR headsets are without a high-dpi set of screens a la Apple Retina-style resolutions.
[editline]20th May 2015[/editline]
Do you find yourself having to "look past" a "screen door?"[/QUOTE]
Absolutely, the screen door effect is in full force. If you wear the headset long enough it does become less noticeable because your eyes adjust or something. Also I found myself adjusting the headset a lot while wearing it because it was either uncomfortable or my eyes didn't line up perfectly with the lenses and it would distort the image.
So since I have no animation skills I decided to program skeleton animations myself, with 16 animation points stored in an array and transitions between frames filled to make it look smooth. 120fps recording of 300fps slowed down 4 times.
[vid]http://a.pomf.se/yxltgq.webm[/vid]
Feedback would be neat.
Learned about lighting and stuff!
[vid]http://a.pomf.se/msiuzf.mp4[/vid]
It's just an example texture, but this is still really cool!
[QUOTE=NixNax123;47765622]Learned about lighting and stuff!
[vid]http://a.pomf.se/msiuzf.mp4[/vid]
It's just an example texture, but this is still really cool![/QUOTE]
To me it looks like the light is so intense that it warps space around it. :v:
Also, made some tileable tiles for my tile based tile "game" - Actual gameplay elements still MIA.
[img]https://dl.dropboxusercontent.com/u/99717/OpenGL/TD_Tiles.jpg[/img]
wow i love the feel of those tiles
So I started working on rewriting the weapon system, this time it is 100% box2d based. It still needs some fine tuning though
[video=youtube;6neryt_U5-A]https://www.youtube.com/watch?v=6neryt_U5-A&feature=youtu.be[/video]
Playing with the GTA5 .clip files. Has science gone too far?
[t]http://kirk.by/s/14d735739c2[/t]
[QUOTE=polkm;47766530]So I started working on rewriting the weapon system, this time it is 100% box2d based. It still needs some fine tuning though
[video=youtube;6neryt_U5-A]https://www.youtube.com/watch?v=6neryt_U5-A&feature=youtu.be[/video][/QUOTE]
*spookily vibrates*
My question for WAYWO is: What SHOULD I be working on? I've applied to probably a dozen internships and can't find anything as a freshman at community college. I suppose it's mostly because nobody wants to hire an intern, but probably also because I'm at community college. What kind of projects and skills will make me a desireable candidate, regardless of my grade level or (non) college?
[QUOTE=proboardslol;47766902]My question for WAYWO is: What SHOULD I be working on? I've applied to probably a dozen internships and can't find anything as a freshman at community college. I suppose it's mostly because nobody wants to hire an intern, but probably also because I'm at community college. What kind of projects and skills will make me a desireable candidate, regardless of my grade level or (non) college?[/QUOTE]
Do you have much of a portfolio built up? I think the important thing is to show your interest and ability to teach yourself and self motivate, not to have specific projects under your belt. Show people that you're adaptable.
[QUOTE=KmartSqrl;47766980]Do you have much of a portfolio built up? I think the important thing is to show your interest and ability to teach yourself and self motivate, not to have specific projects under your belt. Show people that you're adaptable.[/QUOTE]
Currently I have two projects on my github, my [url=github.com/proboardslol/modem]modem projects[/url] and [url=https://github.com/proboardslol/lexarithmetic]an arithmetic PEMDAS parser[/url] (which I am expanding as the base for an interpreter. Are you saying I should work on a variety of different kinds of projects? Diversify?
[QUOTE=proboardslol;47767019]Currently I have two projects on my github, my [url=github.com/proboardslol/modem]modem projects[/url] and [url=https://github.com/proboardslol/lexarithmetic]an arithmetic PEMDAS parser[/url] (which I am expanding as the base for an interpreter. Are you saying I should work on a variety of different kinds of projects? Diversify?[/QUOTE]
Yeah I think diversity is important for the whole showing adaptability thing. I would also really try to emphasize the problems you are solving with your projects. When it really comes down to it, people hire developers because they solve problems. If you can show that you can dig in and understand and solve a novel problem that you're presented with, people will want to hire you. I'd recommend putting together a portfolio outside of github as well so you can write a little bit about the problem you were looking at for a given project and how you solved it (meaning the results of the solution you built, not the technical details to how your solution works).
[QUOTE=proboardslol;47766902]My question for WAYWO is: What SHOULD I be working on? I've applied to probably a dozen internships and can't find anything as a freshman at community college. I suppose it's mostly because nobody wants to hire an intern, but probably also because I'm at community college. What kind of projects and skills will make me a desireable candidate, regardless of my grade level or (non) college?[/QUOTE]
Talk to the IT people at your school if nothing else.
I went straight to the technology director at my community college, told him I wanted to start getting experience in the field, and showed him Rant. All I had at the time was a simple console-based REPL, but his mind was clearly blown as he enthusiastically asked me questions about how it worked while I spammed the screen with patterns of the most random stuff I could think of.
I'm working 8 hours a week in an office alone with no pay, but I've been learning ASP.NET and various other web technologies and it's helped me understand so much more about web development than I originally did. Not exactly what I want to be doing, mind you, but it will still help me get a hella good job down the road.
Take whatever you can get. It all helps.
[QUOTE=polkm;47766530]So I started working on rewriting the weapon system, this time it is 100% box2d based. It still needs some fine tuning though
[video=youtube;6neryt_U5-A]https://www.youtube.com/watch?v=6neryt_U5-A&feature=youtu.be[/video][/QUOTE]
Needs an animation of the player flailing and screaming in utter panic and confusion
[QUOTE=Berkin;47767073]Talk to the IT people at your school if nothing else.
I went straight to the technology director at my community college, told him I wanted to start getting experience in the field, and showed him Rant. All I had at the time was a simple console-based REPL, but his mind was clearly blown as he enthusiastically asked me questions about how it worked while I spammed the screen with patterns of the most random stuff I could think of.
I'm working 8 hours a week in an office alone with no pay, but I've been learning ASP.NET and various other web technologies and it's helped me understand so much more about web development than I originally did. Not exactly what I want to be doing, mind you, but it will still help me get a hella good job down the road.
Take whatever you can get. It all helps.[/QUOTE]
Should I try new languages/technologies? I'm working on linux in C, and I feel like there aren't many entry level C developer internships.
[QUOTE=proboardslol;47767197]Should I try new languages/technologies? I'm working on linux in C, and I feel like there aren't many entry level C developer internships.[/QUOTE]
Of course you should! This isn't even a question you should be asking! You're a programmer. New stuff is like... our thing or something.
[QUOTE=Darwin226;47767227]Of course you should! This isn't even a question you should be asking! You're a programmer. New stuff is like... our thing or something.[/QUOTE]
I heard that you should focus on getting good at what you do know rather than trying to learn 1,000 new languages
[QUOTE=proboardslol;47767238]I heard that you should focus on getting good at what you do know rather than trying to learn 1,000 new languages[/QUOTE]
You shouldn't try and get good at like 1000 new languages of course but it's pretty imperative that you know a bit more than C - It's not as widely used as it used to be at any rate
Most internships for developers expect you to know at least one object-oriented and one scripting language as well around my parts. So back up your C with some Java/C#, then some Python is always useful for prototyping.
[QUOTE=proboardslol;47767238]I heard that you should focus on getting good at what you do know rather than trying to learn 1,000 new languages[/QUOTE]
It's actually pretty hard to learn something programming related that won't help you in other parts of the field.
[QUOTE=proboardslol;47767238]I heard that you should focus on getting good at what you do know rather than trying to learn 1,000 new languages[/QUOTE]
It's good to be comfortable with a few different languages because some languages solve some problems more easily than others. Being a developer who can only use one language is kind of like being a carpenter who can only use a hammer.
Prolog is strange.
[QUOTE=proboardslol;47767197]Should I try new languages/technologies? I'm working on linux in C, and I feel like there aren't many entry level C developer internships.[/QUOTE]
Native programming jobs are hard to come by, let alone internships.
[QUOTE=KmartSqrl;47767305]It's good to be comfortable with a few different languages because some languages solve some problems more easily than others. Being a developer who can only use one language is kind of like being a carpenter who can only use a hammer.[/QUOTE]
can you suggest a specific project?
[editline]20th May 2015[/editline]
[QUOTE=Cold;47767321]Native programming jobs are hard to come by, let alone internships.[/QUOTE]
What do you mean? compiled-code? What's better to work on? Web stuff?
[QUOTE=helifreak;47767309]Prolog is strange.[/QUOTE]
We've had to use prolog for my artificial intelligence courses. It's fun actually, despite being so damn odd. Doesn't really teach you many great programming techniques because the style and syntax is so different, but it does teach you some great ways of thinking about problems. Most relational databases owe prolog something pretty massive as well.
Our first assignment was to implement an expression tree in prolog, it was fuckin weird
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