[QUOTE=cartman300;47667213]Fun fact: I can write Logo, but just when i'm stoned. I think it might be because i read the manual while i was stoned.
[editline]5th May 2015[/editline]
I tested this twice.[/QUOTE]
I don't understand how people code under the influence. I tried working on an app after a bit of rum and I ended up just watching Half In The Bag reviews until 3am.
It depends on the influence, every substance interacts with the brain in it's own way. I find alcohol to be way more impairing than marijuana.
[QUOTE=geel9;47666918]When I was banned I went through my old programming threads.
[url=http://facepunch.com/showthread.php?t=1017177&highlight=]Jesus[/url] fucking [url=http://facepunch.com/showthread.php?t=978909&highlight=]Christ.[/url][/QUOTE]
Do i see it right, you were remaking Source before layla?
[t]http://i.imgur.com/RyRaE7n.png[/t]
Bazoobs
So I'm parsing expressions. Everything is working fine, I've got this great token system set up that can add two strings together by converting them to numbers, adding those numbers, and converting the sum back to a string to be placed into a token. Everything is working perfectly and I'm learning a lot
and then I realized that the word "double" doesn't appear once in my program.
I can't add doubles.
I have to go all the way back to the beginning and change like half of the instances of "int" to double.
fuck me
[QUOTE=Fantym420;47667519]It depends on the influence, every substance interacts with the brain in it's own way. I find alcohol to be way more impairing than marijuana.[/QUOTE]
i can't work unless my blood alcohol level is at least 0.50!!
That's uh
50% of your body is alcohol.
thats mainlining drinking half a gallon of everclear
I inject alcohol
I feel as if I'm addicted to caffeine. I'm tired all the time when I don't have it, and I find myself drinking it even when I'm not tired, as if it were a soft drink and not a study aid.
I have no money now so I guess I'm going cold turkey. Very tired
I haven't made [I]huge[/I] progress today, but hopefully my work pays off tomorrow.
Today I just devised a way for handling when the user selects the edges of an object, and adjust the cursor appropriately.
It wasn't hard at all, most of the time was spent trying to incorporate reasonable tolerance ranges, and making sure the underlying logic could easily be re-purposed in the future, for instance vertex selection.
(Point of interest is only really the cursor)
[t]http://i.imgur.com/yACq9Xu.gif[/t]
Tomorrow, to actually implement stretching using this. I think the hard part will be incorporating grid snapping ,maybe, but it is required.
I'm gonna power through my assignment over the next week so I can start on some exciting projects.
Firstly, get my online multiplayer game back up and running smoothly. Create a new forums for it using Laravel. A while ago I made a small engine for a platformer in game maker with some awesome hit detection for bullets and I want to make a super metroid style game out of it.
And lastly my friends and I were discussing making a dad simulator.
[QUOTE=Pat.Lithium;47668949]
And lastly my friends and I were discussing making a dad simulator.[/QUOTE]
Octodad minus 4 limbs
[QUOTE=Pat.Lithium;47668949]I'm gonna power through my assignment over the next week so I can start on some exciting projects.
Firstly, get my online multiplayer game back up and running smoothly. Create a new forums for it using Laravel. A while ago I made a small engine for a platformer in game maker with some awesome hit detection for bullets and I want to make a super metroid style game out of it.
And lastly my friends and I were discussing making a dad simulator.[/QUOTE]
shower with your son
[editline]6th May 2015[/editline]
i'm sorry
[QUOTE=Karmah;47668962]Octodad minus 4 limbs[/QUOTE]
Octodad with no arms or legs so you just roll around and grab stuff with your face? Sign me the fuck up
[QUOTE=chimitos;47669027]Octodad with no arms or legs so you just roll around and grab stuff with your face? Sign me the fuck up[/QUOTE]
Fuck I forgot his 4 other tentacles were hidden or something.
I've never played the games
[QUOTE=Karmah;47668962]Octodad minus 4 limbs[/QUOTE]
something like papers please sort of deal but with more settings and stuff to do. It started off as an idea for a game where you play as a dad and your kid gives you pictures to put on the fridge and you have to choose carefully where to place it to keep the kid happy. It eventually became a full dad game when we decided that you would have to go to work, grocery shopping and make important dad decisions. The game would be fully voiced with the dad's inner monologue and at the end of the day you'd be shown a scene to represent how the dad is feeling.
This all ties back into the pictures on the fridge when someone decided that you should be able to fuck your secretary and have an illegitimate child who also gives you pictures to put on your fridge.
[QUOTE=proboardslol;47668084]So I'm parsing expressions. Everything is working fine, I've got this great token system set up that can add two strings together by converting them to numbers, adding those numbers, and converting the sum back to a string to be placed into a token. Everything is working perfectly and I'm learning a lot
and then I realized that the word "double" doesn't appear once in my program.
I can't add doubles.
I have to go all the way back to the beginning and change like half of the instances of "int" to double.
fuck me[/QUOTE]
So you're making a JavaScript interpreter I see.
So I smoothed out the normals on the walls some, and attempted to depth sort them. It's kinda working, but not exactly. I'm not depth sorting the orcs right now, but that's much easier.
[thumb]http://i.imgur.com/3KSNivy.png[/thumb]
I love that game. Can you promise not to ever stop working on it?
[QUOTE=war_man333;47670403]I love that game. Can you promise not to ever stop working on it?[/QUOTE]
Thanks, but I don't think I can't make a promise like that :v: I do plan on finishing it though
[url]https://github.com/Planimeter/grid-sdk[/url] doubled in stars yesterday! woo!
[code] public GameScreen() {
game = new Game();
addKeyListener((e) -> {
if (e.key == Key.SPACE) {
game.generateNewDungeon();
}
});
}[/code]
I made an input listener system, I am in love with how easy to use it is!
[editline]6th May 2015[/editline]
the results:
[img]http://a.pomf.se/hkzmwa.gif[/img]
Haskell GUI for Windows situation is really shitty so I decided to write a WinForms binding. Hopefully it will work with Mono with minimal effort.
The way I'll conceptualize it is a .NET host application that will act as a server and create/manipulate the actual controls as well as receive input from them. Then my Haskell process will communicate with that host through some proxy types that only hold IDs of actual controls. In the end I hope it will feel as if the framework is native to Haskell.
I'm more or less done with the .NET messaging part and I'm ready to start binding various actions to message inputs. So far, I can create a new form on request and return it's id.
Here's a vid
[vid]https://dl.dropboxusercontent.com/u/35032740/ShareX/2015/05/2015-05-06_17-32-54.webm[/vid]
[QUOTE=Pat.Lithium;47669126]something like papers please sort of deal but with more settings and stuff to do. It started off as an idea for a game where you play as a dad and your kid gives you pictures to put on the fridge and you have to choose carefully where to place it to keep the kid happy. It eventually became a full dad game when we decided that you would have to go to work, grocery shopping and make important dad decisions. The game would be fully voiced with the dad's inner monologue and at the end of the day you'd be shown a scene to represent how the dad is feeling.
This all ties back into the pictures on the fridge when someone decided that you should be able to fuck your secretary and have an illegitimate child who also gives you pictures to put on your fridge.[/QUOTE]
Don't forget little league baseball games on important work dates
[QUOTE=andrewmcwatters;47670712][url]https://github.com/Planimeter/grid-sdk[/url] doubled in stars yesterday! woo![/QUOTE]
Have another star on me!
[QUOTE=andrewmcwatters;47670712][url]https://github.com/Planimeter/grid-sdk[/url] doubled in stars yesterday! woo![/QUOTE]
Just downloaded the thing, didn't get much experience but seems nice. I don't have Source experience too, but I liked it.
Even your website is beautiful, have a star by me and thanks to that;
[QUOTE]Hey! Listen! Planimeter's philosophy on documentation is that if you have to go to a third-party site to learn about a particular piece of software, it isn't being properly documented by its authors.
If we're not explaining how to use a part of our software, please file an issue and we'll make sure to provide coverage.[/QUOTE]
Have a fan! I'll try the engine for sure, even if it's not mature now.[img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[editline]6th May 2015[/editline]
BTW, everything apart Basic on your tutorials page return Cannot GET /grid/tutorials/_______.md
Dunno why.
[QUOTE=NicDasomeone;47671229]Have another star on me![/QUOTE]
[QUOTE=Dostoyevsky;47671358]Just downloaded the thing, didn't get much experience but seems nice. I don't have Source experience too, but I liked it.
Even your website is beautiful, have a star by me and thanks to that;
Have a fan! I'll try the engine for sure, even if it's not mature now.[img]http://www.facepunch.com/fp/ratings/heart.png[/img]
[editline]6th May 2015[/editline]
BTW, everything apart Basic on your tutorials page return Cannot GET /grid/tutorials/_______.md
Dunno why.[/QUOTE]
mmm yes your supports sustains me
Yeah, sorry about the tutorials. They're mostly in-progress but I've tried to make sure that folks have enough to get off the ground a little.
[editline]6th May 2015[/editline]
much love guys, thanks! i'm going to be working on some major stuff this weekend for grid, and hopefully VA, too.
i now also realize a blog is really needed to keep people up to date with what's going on, so I'll probably build something for it soon.
[QUOTE=jung3o;47658749]really cool, but it sucks to see that you're going to be selling it.. :( [url]http://cvision.cra0.net/[/url]
too many cheaters in my rank[/QUOTE]
Because they made it so we can't view: [url]http://kateadams.eu:81/cvision/cVision%20-%20Advance%20your%20game.html[/url]
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