[QUOTE=ruarai;48625596]The circle one is a bit different but it still looks cool.
[t]https://dl.dropboxusercontent.com/u/6898485/squares.png[/t]
[t]https://dl.dropboxusercontent.com/u/6898485/circles.png[/t]
Anyone know if there's some way to make money off of this kind of thing? It's so cool but so useless.[/QUOTE]
ios/android apps might make you a little bit with novelty stuff like this
Who was working on that illuminati detector app a few months back? I still think that's absolutely brilliant.
Got an off by one error somewhere, but it can print!
[media]https://www.youtube.com/watch?v=KYfUQiBeNEw[/media]
[t]https://d.maxfile.ro/otubctjajv.jpg[/t]
i can smell the marker just by watching the video
[QUOTE=DarKSunrise;48627937]i can smell the marker just by watching the video[/QUOTE]
Actually the superglue odors dominate in here
[thumb]http://i.imgur.com/AwFFP4w.jpg[/thumb]
Where is my 4th core? Aaaaaaah!
Anyway, semi-fixed SMP.
-added splitscreen functionality
-added rotors
-made a map
-added experimental blood
here's me playing with my buddy:
[vid]https://a.pomf.cat/gejgqm.mp4[/vid]
10 mb vid, sorry.
[vid]https://dl.dropboxusercontent.com/u/10518681/Screenshots/2015-09-06_22-39-25.webm[/vid]
Today I started on a new project I've been meaning to do for a while. First task: aeroplane physics
As you can see, I have mastered the physics of aeroplanes
[QUOTE=war_man333;48628270]10 mb vid, sorry.[/QUOTE]
it's fine with videos because they don't fully load automatically
[QUOTE=Trumple;48628338]:snip:
Today I started on a new project I've been meaning to do for a while. First task: aeroplane physics
As you can see, I have mastered the physics of aeroplanes[/QUOTE]
The plane is going so fast that it duplicates itself. Fucking incredible.
In C#, how can I automatically use a child's function in a foreach loop? Ie I have a parent class SceneObject, then child classes like Sphere etc. I have a loop like:
[code]foreach (Sceneobject s in list){
s.somefunction()
}[/code]
Where somefunction will be different in the different child classes. If I run it like this it currently uses somefunction from the parent class and not the child class, but is there a way to get it to use the child class one without if (s is Sphere) ((Sphere)s).somfunction, if (s is plane) ... etc?
-snip, read below post for the actual answer, I misunderstood-
[QUOTE=chaz13;48628818]In C#, how can I automatically use a child's function in a foreach loop? Ie I have a parent class SceneObject, then child classes like Sphere etc. I have a loop like:
[code]foreach (Sceneobject s in list){
s.somefunction()
}[/code]
Where somefunction will be different in the different child classes. If I run it like this it currently uses somefunction from the parent class and not the child class, but is there a way to get it to use the child class one without if (s is Sphere) ((Sphere)s).somfunction, if (s is plane) ... etc?[/QUOTE]
Sphere should inherit from Sceneobject, like this
[code]
class Sphere : SceneObject
[/code]
And make sure you override the functions, and don't shadow them.
[QUOTE=cartman300;48628849]Sphere should inherit from Sceneobject, like this
[code]
class Sphere : SceneObject
[/code]
And make sure you override the functions, and don't shadow them.[/QUOTE]
Ah I forgot the override, thanks man!
Alright, let's do this: [url]http://www.twitch.tv/drluke4[/url]
Please don't draw anything larger than 6x6 so everyone can take a turn!
[editline]7th September 2015[/editline]
And we got the first dick! Thank you Handsome Matt.
[t]https://d.maxfile.ro/fgtdqkvvor.jpg[/t]
actually i made the dick tyvm
[QUOTE=lope;48629276]actually i made the dick tyvm[/QUOTE]
But you weren't bold enough to send it in
oh my
oh there's two dicks
First swastika
[t]https://d.maxfile.ro/mowslfdssh.jpg[/t]
The backside also looks kinda interesting
[t]https://d.maxfile.ro/sambhcwxzq.jpg[/t]
back side is awesome, it looks like 8-bit grayscale art
Hardware is starting to fail: The servo sometimes gets latched in the down position, which is probably fixable by adjusting the position of the pen. But that's something I'll do after finally getting some sleep after marathoning almost a whole week to build this.
Thanks to diwako for the drawing!
[t]https://d.maxfile.ro/fmmxxhmswg.jpg[/t]
[QUOTE=DrDevil;48630336]Hardware is starting to fail: The servo sometimes gets latched in the down position, which is probably fixable by adjusting the position of the pen. But that's something I'll do after finally getting some sleep after marathoning almost a whole week to build this.
Thanks to diwako for the drawing!
[t]https://d.maxfile.ro/fmmxxhmswg.jpg[/t][/QUOTE]
Somewhere on that sheet of paper I attempted to have it make a smiley face
I wonder how it turned out
[IMG]https://i.gyazo.com/4e37d0fdf869fede0e5e7e562e139ae5.png[/IMG]
Creating menus is super relaxing. Ignore that ugly ass play button.
Edit:
Bosses now have a intro name and info
[IMG]https://i.gyazo.com/56c1dca6f9878c081dbc2c2a5fb58d56.png[/IMG]
[QUOTE=Isaac96;48630650][IMG]
[IMG]https://i.gyazo.com/56c1dca6f9878c081dbc2c2a5fb58d56.png[/IMG][/QUOTE]
Nice :D
"He is a big ass dude and ready to [b]drill[/b] your ass."
Ok maybe that is too gruesome.
[QUOTE=Fourier;48631526]Nice :D
"He is a big ass dude and ready to [b]drill[/b] your ass."
Ok maybe that is too gruesome.[/QUOTE]
More like a cringe worthy description IMHO.
Does anyone know where I'd start in making something like f.lux that transforms the color-space across all applications (even in-game) on Windows? I feel like it'd be a GPU thing but I really don't even know what to Google at this point
[QUOTE=AtomiCal;48631641]More like a cringe worthy description IMHO.[/QUOTE]
We can have fun with place holders. :zing:
[QUOTE=Trumple;48632067]Does anyone know where I'd start in making something like f.lux that transforms the color-space across all applications (even in-game) on Windows? I feel like it'd be a GPU thing but I really don't even know what to Google at this point[/QUOTE]
flux fucks with the color calibration settings in ur monitor, that might be your best bet. [url]https://msdn.microsoft.com/en-us/library/windows/desktop/dd372179(v=vs.85).aspx[/url]
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