• What are you working on?
    5,004 replies, posted
[QUOTE=Protocol7;50204988]You said you're using WPF, right? Is that blur something that's built in that I totally missed? It's sexy as fuck.[/QUOTE] It's definitely looks like the DWM blur, but I don't know how to turn it on easily. There was something with messing with the window areas and setting transparency, but I doubt that's the best way. I'm surprised to see it in Windows 10 though.
[QUOTE=Tamschi;50205064]It's definitely looks like the DWM blur, but I don't know how to turn it on easily. There was something with messing with the window areas and setting transparency, but I doubt that's the best way. I'm surprised to see it in Windows 10 though.[/QUOTE] I'm guessing Windows 10 or 7, as the window blur effect was removed in windows 8. [QUOTE=Protocol7;50204988]You said you're using WPF, right? Is that blur something that's built in that I totally missed? It's sexy as fuck.[/QUOTE] Found an example here: [url]http://stackoverflow.com/questions/31778017/blur-behind-transparent-wpf-window[/url]
[QUOTE=Protocol7;50204988]You said you're using WPF, right? Is that blur something that's built in that I totally missed? It's sexy as fuck.[/QUOTE] I am using this: [url]http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/[/url] as tisseman above also linked :)
Hehe [quote][vid]http://s1.webmshare.com/XNV6V.webm[/vid][/quote]
Just download Open Broadcaster Software, dawg.
[QUOTE=krix;50206824]Just download Open Broadcaster Software, dawg.[/QUOTE] Dude I love you
I am studying IP network, it's actually quite hard.
[QUOTE=Darwin226;50203961]That's fish in a Cygwin shell right? Do the arrow keys work for you?[/QUOTE] da, da
[QUOTE=Fourier;50207414]I am studying IP network, it's actually quite hard.[/QUOTE] Learning networking really teaches you how shanitly the internet came to be Also- a friend of mine (old boss) who works in the industry just quoted me on how much he thinks the game might make, and honestly I'm fucking shocked- I just hope he's right
[QUOTE=Fourier;50207414]I am studying IP network, it's actually quite hard.[/QUOTE] It get's a lot easier once you understand the fundamental parts of a network. I'd say the hardest parts are pobably routing protocols. Mostly because everything else is something you can figure out. Routing protocols you HAVE to read about.
[img]http://i.imgur.com/ipoZxQY.png[/img] hi i am learning c+ please tell me how i did
[QUOTE=krix;50206824]Just download Open Broadcaster Software, dawg.[/QUOTE] [url=https://getsharex.com/]ShareX[/url] master race :dance:
[QUOTE=_Chewgum;50204547]I have a folder with a lot of lua files for a thing and I wanted to merge all of the into one file. I made this little program in C# with WPF to do it for me. WPF is kinda cool I guess..[/QUOTE] Does your program have any advantages over [url=http://lua-users.org/wiki/LuaCompilerInLua]luac[/url]?
[QUOTE=HueyFreeman;50208067]Does your program have any advantages over [URL="http://lua-users.org/wiki/LuaCompilerInLua"]luac[/URL]?[/QUOTE] luac can't compile garry's mod lua files
Racket... :hammered: [IMG]http://i.imgur.com/UAJ734F.png[/IMG] Here's the same equation in Wolfram Alpha: [IMG]http://i.imgur.com/DUivniL.png[/IMG]
[t]http://i.imgur.com/INsTnCi.png[/t] For context, from earlier. The only statement/expressions that work are literals and return :downs: But it's progress!
Progress on simple infection [vid]https://my.mixtape.moe/bdyekr.mp4[/vid]
[media]https://www.youtube.com/watch?v=7ki0xeMnvgA[/media] Finishing this up. It's getting close to completion, the score counter is hideous though.
[QUOTE=phygon;50209647]Progress on simple infection [vid]https://my.mixtape.moe/bdyekr.mp4[/vid][/QUOTE] You're going a bit too far with all the PP effects
[QUOTE=Map in a box;50210033]You're going a bit too far with all the PP effects[/QUOTE] I definitely have to tone it back but for some reason the horrible compression made it look way worse than it actually is. Not sure how I'd shrink the filesize without that happening but it's really not that bad in-game, the CRT effect looks natural and non-forced when the resolution is actually right [IMG]http://i.imgur.com/Uh6RV8J.jpg[/IMG]
My program can now control 16 bots at once. I haven't written different behaviors for them yet though, so they all just chase the puck, with amusing results. [IMG]http://i.imgur.com/O1JeO4u.png[/IMG]
I had to write a little Fourier approximation function for my mechanical engineering homework. [code]import java.lang.Math; public class HelloWorld { public static void main(String[] args) { // Fourier equations from: http://www.continuummechanics.org/cm/fourierxforms.html int N = 33; // number of input points int terms = 4; // fourier terms float[] y_inputs = {0f,0.11f,0.24f,0.38f,0.5f,0.41f,0.33f,0.22f,0.31f,0.39f,0.45f,0.38f,0.32f,0.27f,0.21f,0.14f,0.07f,0.002f,-0.04f,-0.09f,-0.17f,-0.27f,-0.41f,-0.55f,-0.62f,-0.68f,-0.75f,-0.64f,-0.4f,-0.33f,-0.26f,-0.16f,-0.05f}; float[] x = new float[N]; float[] y = new float[N]; float time = 0.032f; float omega = (float)(1f/time*2*Math.PI); float x_inc = time/(N-1); //Calculate x's for(int i=0; i<N; i++) { x[i] = i*x_inc; } // Calculate y's for(int i=0; i<N; i++) { float a_0 = 0; // For this problem for(int n=1;n<=terms;n++) { float a_n = 0; for (int a=0; a<N; a++) { a_n += y_inputs[a]*Math.cos(n*omega*x[a]); } a_n = a_n*2f/N; float b_n = 0; for (int a=1; a<N; a++) { b_n += y_inputs[a]*Math.sin(n*omega*x[a]); } b_n = b_n*2f/N; y[i] += (float) ( a_0/2 + a_n*Math.cos(n*omega*x[i]) + b_n*Math.sin(n*omega*x[i]) ); } } System.out.println("-----------------"); System.out.println("X:"); for(int i=0; i<N; i++) { System.out.println("" + x[i]); } System.out.println("-----------------"); System.out.println("Y:"); for(int i=0; i<N; i++) { System.out.println("" + y[i]); } } } [/code] The fit is almost perfect with higher order approximations, but the problem only asked for 3 terms. [img]http://i.imgur.com/f9sKYbN.png?1[/img]
I found a disk from 1997 with 10,000 clipart images on it in .wmf format, whatever the fuck that is. Literally only MS paint opens it. Dream is now to collaborate with someone here on a game using entirely cliparty
[QUOTE=proboardslol;50210932]I found a disk from 1997 with 10,000 clipart images on it in .wmf format, whatever the fuck that is. Literally only MS paint opens it. Dream is now to collaborate with someone here on a game using entirely cliparty[/QUOTE] [URL="http://www.digitalpreservation.gov/formats/digformatspecs/WindowsMetafileFormat(wmf)Specification.pdf"]210 pages of pure joy[/URL].
[QUOTE=phygon;50209647]Progress on simple infection [vid]https://my.mixtape.moe/bdyekr.mp4[/vid][/QUOTE] So that's why Sarah Connor went to Central America to hide from Skynet. I'm assuming this will progress much slower in the final product, but really cool. Definitely tone down the shader effects though (especially the bloom when it takes over an area)
Async console input/output in WinAPI for an upcoming text adventure game. There is another thread in the background just printing [B]dicks[/B] at intervals. [vid]http://puu.sh/oxQlm/89d5bf0fc7.webm[/vid]
So I decided to make a Roguelike/FTL/Ship Simulator/StarTrek Door Simulator/2016 thing. The eventual goal is something like Firefly + Sid Meiyers Pirates + Red Shirts dying. Currently, the ship generator creates symmetric ships, and assigns purposes to rooms. Then the ship writes itself to the map, which is when it furnishes the rooms and places the doors. The 0's are beds for the crew (coming soon hopefully). [img]http://i.imgur.com/Fd85Rxx.png[/img] [img]http://i.imgur.com/ToN2m6B.png[/img] [img]http://i.imgur.com/jy3TjZ7.png[/img] [img]http://i.imgur.com/5ADBnsu.png[/img] [img]http://i.imgur.com/lmAORtK.png[/img]
[QUOTE=Anven11;50213251]Async console input/output in WinAPI for an upcoming text adventure game. There is another thread in the background just printing [B]dicks[/B] at intervals. [vid]http://puu.sh/oxQlm/89d5bf0fc7.webm[/vid][/QUOTE] Do you use multithreading or is it implemented with some fancy async stuff like promises?
some directx assignment shit [t]http://i.imgur.com/7MzFoPO.png[/t]
I just made this work. I'm not sure how. [IMG]https://dl.dropboxusercontent.com/u/27714141/Screenshot%20from%202016-04-28%2000-53-14.png[/IMG]
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