• What are you working on?
    5,004 replies, posted
[QUOTE=0V3RR1D3;49952566]Thanks, Im awful at anything tax/money related, Normaly my fiance deals with all that. I dont know which one to take. If you could add me on steam to talk about it more it would be greatly appreciated followed by a kind donation if you wanted one. Thanks.[/QUOTE] I tried adding to Steam but it says my friend's list is full, also you have PMs disallowed here. If you want you add me to Skype enable your PMs here and drop me your Skype username :)
[vid]http://webm.host/62551/vid.webm[/vid] Main menu thing for a college project.
[video=youtube;7tBL1MccoVo]http://www.youtube.com/watch?v=7tBL1MccoVo[/video] Got the emitter to change sizes via keypress (happens later in the video). Problem is it won't read it in real time so it's using a predetermined stored value in a constant buffer. Not sure i how to fix it, but i'll figure it out eventually. So once the emitter goes from size 10 to 50, there's no turning back without restarting the program. :P I've yet to experience any driver crashes with swapping shaders in realtime, so that shit got fixed.. and also decided it's official name is EmberGen.
Over the past week, I've been working on physics for my engine. It isn't completely ideal yet; its riddled with collision bugs, the octree sometimes fucks up, I have to define an arbitrary map size now just to have a zone where physics will happen, multiple simultaneous collisions don't work right, and to top it off sometimes the collision response is so bad, objects just disappear... but I got bouncy things 90% of the time so I'm happy [t]http://i.imgur.com/WwbhQEQ.gif[/t] I also have rotations too, but it exposes more bugs [t]http://i.imgur.com/FZ8pTGc.gif[/t] It's been cool learning this stuff so far, although the math is still a bit over my head as I've never taken a physics class in university or highschool for that matter. I like how many optimizations can be done, like using an octree to divide the map into 8 regions and checking if a moving object falls into one of the 8 regions' AABB, discarding the remaining 7, and then checking AABB of all children, and then finally doing physics mesh collision check on whatever remains.
More source engine stuff, this time Alien Swarm! [URL]https://github.com/NicolasDe/AlienSwarm[/URL] Added VPC (Valve Project Creator) support; Added Visual Studio 2013 support; Fixed debugger; Fixed some small issues; More fixes soon...
Been trying to get link offsets rotating when the node moves. [vid]https://dl.dropboxusercontent.com/u/15606445/2016-03-18-1458-55.mp4[/vid] Perfect.
While writing up a bug report for one of my issues above, I thought up a solution and now fixed some rotation issues that caused objects to fuck up and disappear. I love when that happens. I frequently type out stack exchange questions and then figure out my answer before even submitting the questions. [t]http://i.imgur.com/jtXgY8r.gif[/t]
[QUOTE=Karmah;49956024]While writing up a bug report for one of my issues above, I thought up a solution and now fixed some rotation issues that caused objects to fuck up and disappear. I love when that happens. I frequently type out stack exchange questions and then figure out my answer before even submitting the questions.[/QUOTE] [URL="https://en.wikipedia.org/wiki/Rubber_duck_debugging"][IMG]http://ecx.images-amazon.com/images/I/41Yz7BvqB7L._SY355_.jpg[/IMG][/URL]
:what:
[QUOTE=Karmah;49956104]:what:[/QUOTE] [url=https://en.wikipedia.org/wiki/Rubber_duck_debugging]This is the reference[/url]
[QUOTE=JohnnyOnFlame;49956142][url=https://en.wikipedia.org/wiki/Rubber_duck_debugging]This is the reference[/url][/QUOTE] And the link if you click that duck :P
Got UV importing working. [img]https://pbs.twimg.com/media/CdzqfLmWwAAjntf.jpg:large[/img]
Apparently using ints for calculus is a bad idea. Who knew. [vid]https://dl.dropboxusercontent.com/u/15606445/2016-03-18-1547-41.mp4[/vid] :lick:
Hurry the fuck up Google! :scream: [IMG]http://i.imgur.com/c1gYGgm.png[/IMG] Edit: Aww crap, they rejected it! Found out that YouTube videos didn't get paused when locking the screen. :goodjob: It's fixed now, and I have pushed the new version now. Hopefully goes through this time.
[QUOTE=tisseman890;49956902]Hurry the fuck up Google! :scream: [IMG]http://i.imgur.com/c1gYGgm.png[/IMG][/QUOTE] Awesome! Can you cache website resources between app restarts? (Icons, Images, CSS, JS, etc. ..) Some people are very limited in terms of internet traffic, only loading the html would help that a ton.
[QUOTE=ToxiQ;49956999]Awesome! Can you cache website resources between app restarts? (Icons, Images, CSS, JS, etc. ..) Some people are very limited in terms of internet traffic, only loading the html would help that a ton.[/QUOTE] It should automatically cache it, I'm using a chrome webview, so it should already do that. Plus, the native image viewer, also caches the images it loads. Edit: Aww crap, they rejected it! Found out that YouTube videos didn't get paused when locking the screen. :goodjob: It's fixed now, and I have pushed the new version now. Hopefully goes through this time.
[QUOTE=tisseman890;49957007]YouTube videos didn't get paused when locking the screen[/QUOTE] I bet the only reason they rejected it with that bug is that youtube red is a thing :v:
[QUOTE=Perl;49957519]I bet the only reason they rejected it with that bug is that youtube red is a thing :v:[/QUOTE] Spot on! Luckily for me, it was a easy fix. ohboyohboyohboy!!! :excited: it's official! It is live on Google Play! [URL="https://play.google.com/store/apps/details?id=com.apps.anker.facepunchdroid"]Grab it here![/URL] [thumb]http://i.imgur.com/4MS0oKg.png[/thumb] Would you guys be interested in having a thread for updates and suggestion for the app? I don't want to spam this thread.
[QUOTE=tisseman890;49957601] Would you guys be interested in having a thread for updates and suggestion for the app? I don't want to spam this thread.[/QUOTE] Create it in the general discussion forum, get the word out.
[QUOTE=DrDevil;49957656]Create it in the general discussion forum, get the word out.[/QUOTE] Will do! Edit: [URL="https://facepunch.com/showthread.php?t=1510986"]Link to thread[/URL]
[QUOTE=tisseman890;49957601]Spot on! Luckily for me, it was a easy fix. ohboyohboyohboy!!! :excited: it's official! It is live on Google Play! [URL="https://play.google.com/store/apps/details?id=com.apps.anker.facepunchdroid"]Grab it here![/URL] [thumb]http://i.imgur.com/4MS0oKg.png[/thumb] Would you guys be interested in having a thread for updates and suggestion for the app? I don't want to spam this thread.[/QUOTE] He finally fuckin' did it, guys. He broke the curse.
[QUOTE=johnnyaka;49952589]Currently it's veeeeeeery limited. The only things you can currently use it for are Library- and Console-Applications. Furthermore the auto-intendation is kinda fucked currently, so I quit using it after the first 5min :v: Guess we need to wait a little more.[/QUOTE] And nuget is set by default to NOT get dependencies, great idea xD
[QUOTE=Protocol7;49957817]He finally fuckin' did it, guys. He broke the curse.[/QUOTE] Didn't Overv get banned a little while after he released his app?
[QUOTE=Darkwater124;49957839]Didn't Overv get banned a little while after he released his app?[/QUOTE] I hope I don't get banned. :cry: Why did Overv get banned?
[QUOTE=tisseman890;49957842]I hope I don't get banned. :cry: Why did Overv get banned?[/QUOTE] I don't recall any details but there was a huge drama around either his app or himself on these forums.
[QUOTE=Darkwater124;49957849]I don't recall any details but there was a huge drama around either his app or himself on these forums.[/QUOTE] [URL]https://facepunch.com/showthread.php?t=1208377&p=38065778&viewfull=1#post38065778[/URL] Essentially there was a pissing match around the whole thing, he pissed off Hexxeh and Hexxeh retaliated. Mostly it was a dramastorm on both parties' though.
[QUOTE=Protocol7;49957934][URL]https://facepunch.com/showthread.php?t=1208377&p=38065778&viewfull=1#post38065778[/URL] Essentially there was a pissing match around the whole thing, he pissed off Hexxeh and Hexxeh retaliated. Mostly it was a dramastorm on both parties' though.[/QUOTE] Holy shit, not gonna happen here, as my app doesn't rely on any API.
[QUOTE=tisseman890;49957963]Holy shit, not gonna happen here, as my app doesn't rely on any API.[/QUOTE] Well, there still is a curse, so if you get the urge to post racist things or flame someone, blame the app.
[QUOTE=Protocol7;49957988]Well, there still is a curse, so if you get the urge to post racist things or flame someone, blame the app.[/QUOTE] I care to much about my FP account to shitpost :v: I have been on Facepunch almost everyday since 2005, I'm not letting myself get banned. And if Garry or mods have a problem with my app, they should just contact me and we will find a solution.
[QUOTE=tisseman890;49958002]I care to much about my FP account to shitpost :v: I have been on Facepunch almost everyday since 2005, I'm not letting myself get banned. And if Garry or mods have a problem with my app, they should just contact me and we will find a solution.[/QUOTE] They'll find a solution alright. Postal's favorite solution. :trumpet:
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