[QUOTE=CRASH_2317;39706556]That's why i needed this thread. I've searched for some hackers and programmers in here. But it doesn't mean i can't find them out there.[/QUOTE]
I'm not saying I'm the only one, but I'm apart of that "scene".. and I only know about a dozen guys.. most of which have fulltime jobs in programming so you'll never see them doing these little projects anymore..
the only hope is that another person does the hacking and shares the tools...
although being xentax was the main provider of that.. and now in fact xentax has restricted such work and blocked new registration.. you may be waiting a long time lol
[QUOTE=CRASH_2317;39706648]Dear fuckers, i need to go. Let the cock be with you! XD[/QUOTE]
Goodbye! You won't be missed! Also, there are currently 16 people reading this thread. Gee, I wonder why?
[QUOTE=CRASH_2317;39706648]Dear fuckers, i need to go. Let the cock be with you! XD[/QUOTE]
Ur mom huhheehehuehueheheueueahaeh XD XD XD XD!!!!!!!!
You killed your last chances of ever getting anything from this thread.
[QUOTE=CRASH_2317;39706648]Dear fuckers, i need to go. Let the cock be with you! XD[/QUOTE]
Please let this thread die
[QUOTE=CRASH_2317;39706648]Dear fuckers, i need to go. Let the cock be with you! XD[/QUOTE]
Please sleep on a bamboo shoot and never come back.
Whoah, why let the thread die? Not like anyone else doesnt want the models.
Just hopefully anyone else who asks isnt such a cunt about it.
I'm trying to atleast figure out the UV's here
PositionX, PositionY, PositionZ, Unk1, Unk1, Unk1, BoneIndices, BoneWeights
[code]
BF 80 BE 0E BD CA F4 F2 BD 83 AF B8 36 30 3A 64 81 7E 87 8E 00 29 86 22 25 00 00 00 FF 00 00 00
BF 7F 3B 65 BD CD 6A 17 BD 87 FC B9 36 20 3A 64 83 FE DF 17 00 29 86 22 25 18 28 00 02 11 EC 00
BF 80 A3 D7 BD B2 CA 58 BD 85 1E B8 36 30 3A 44 83 45 CF 96 00 FB 9B 8E 18 29 25 00 05 11 E9 00
BF 7F 14 13 BD A9 C7 7A BD 85 87 94 36 30 3A 28 8D 0C FF 61 00 F4 97 AE 18 28 25 00 42 4C 71 00
BF 81 51 83 BD A0 F9 09 BD 7B 15 B6 36 58 3A 44 B3 59 27 75 00 E5 CA 6C 25 00 00 00 FF 00 00 00
BF 80 31 27 BD 9D 49 52 BD 7C 50 49 36 58 3A 34 B2 98 EF 63 00 EF BC 8B 18 25 24 00 1E 68 79 00
BF 81 4E 3C BD 9E 1B 09 BD 52 F1 AB 36 80 3A 44 26 1D F7 49 00 EA 48 A9 25 00 00 00 FF 00 00 00
BF 80 2D E0 BD 99 99 9A BD 51 4E 3D 36 80 3A 34 1C DE AF 57 00 FE 6F 77 18 25 24 00 1E 68 79 00
BF 7F 8A 0A BD 9F 8A 09 BD 3C 6A 7F 36 98 3A 28 31 5B 4E 9C 00 F1 B7 8C 18 25 24 00 30 32 9D 00
BF 80 C4 9C BD A6 4C 30 BD 39 F5 5A 36 A8 3A 44 67 4E 56 7A 00 EA 48 A9 18 25 00 00 3F C0 00 00
BF 7F 14 13 BD 9F F2 E5 BD 2B 36 7A 36 D0 3A 28 27 19 0D D6 00 F1 B7 8C 20 21 18 24 23 26 30 86
BF 80 89 A0 BD A7 BB 30 BD 2A 64 C3 36 C8 3A 50 22 9C 36 77 00 F1 B7 8C 18 21 00 00 38 C7 00 00
BF 7D D9 80 BD 98 C7 E3 BD 4C CC CE 36 88 3A 14 01 5F A7 6C 00 FE 6F 77 20 18 24 00 0A 23 D2 00
BF 7E F9 DC BD 98 FC 50 BD 4F AA CF 36 83 3A 27 19 DF 37 AC 00 F1 B7 8C 25 18 24 00 07 21 D7 00
BF 7F 14 13 BD 9C AC 08 BD 7E 5C 93 36 4C 3A 26 B5 D9 AF 84 00 F4 97 AE 25 18 24 00 05 1C DE 00
BF 7D FA 45 BD 9B DA 51 BD 80 D1 B7 36 38 3A 10 DD 9D BF 05 00 EF BC 8B 25 18 24 00 05 1E DC 00
BF 72 2D 0F BD 98 C7 E3 BD 74 87 FE 36 50 39 A4 E2 1F 10 07 00 FB 9D 8B 28 18 00 00 3F C0 00 00
[/code]
[QUOTE=CRASH_2317;39706648]Dear fuckers, i need to go. Let the cock be with you! XD[/QUOTE]
Your idiocy made me laugh.
Keep it up.
Aww, he got banned. There goes my entertainment :-(
I checked this thread because there were 72 new posts.
I expected those 72 posts to be productive, actually getting us closer to seeing MGR make it's way into Gmod.
I enter this thread to find absolutely nothing but the OP being an idiot.
I hope this doesn't mean the MGR models are cancelled though.
[QUOTE=ILikeSharks;39707213]I checked this thread because there were 72 new posts.
I expected those 72 posts to be productive, actually getting us closer to seeing MGR make it's way into Gmod.
I enter this thread to find absolutely nothing but the OP being an idiot.
I hope this doesn't mean the MGR models are cancelled though.[/QUOTE]
I don't think so. mariokart64n seems to be ignoring the fighting and kiddy crap going on here. I'm sure they'll happen. I'm sitting patiently until he finishes his work on them.
Well that's good, he seems to be making progress.
I'm sure once Raiden gets ported (hopefully with the inclusion of Bladewolf, Sam and the Desperado gang) it'd be worth it.
em01a0 = Monsoon
em002a = Samuel
em031b = Sundowner
[IMG]http://i49.tinypic.com/25hp98g.jpg[/IMG] [IMG]http://i48.tinypic.com/4fv81e.jpg[/IMG] [IMG]http://i46.tinypic.com/34ytsg5.jpg[/IMG]
I can't freaking find Mistral!! :(
She [I]should[/I] be there though, right?
She does have a model that exists outside of cutscenes. Unless it's not as simple as I'm making it sound.
they should have named this game Metal Gear Thunder Thighs.
All I've been able to find are parts of her.. like the arms, head, backpack, and torso..
maybe I need to assemble her? which seems odd, since the rest of the characters import complete.... damn annoying.. no cortney, and now no mistral
You have the technology, you can rebuild her
.....I'm gonna get thrashed for saying that
[QUOTE=mariokart64n;39708002]All I've been able to find are parts of her.. like the arms, head, backpack, and torso..
maybe I need to assemble her? which seems odd, since the rest of the characters import complete.... damn annoying.. no cortney, and now no mistral[/QUOTE]
And here I was, thinking Monsoon would be the one you'd need to put together if it came to that. Pretty ironic.
So, Raiden, three Desperado members and...pieces of Mistral.
Were you able to find Bladewolf (the black one, preferably) and the enemy cyborgs in any of these?
Eagerly awaiting Raidens model. :D Will 100% use it in Source Filmmaker!
Interesting, I thought that bosses(other than Mistral) conceal their face during gameplay, so you won't see them, other than pre-rendered cutscenes.
Turns out I was wrong.
They should all have unmasked models if I remember right.
When you chase Sundowner, his ingame model is unmasked.
The first time you fight Sam, he's unmasked.
When you meet Monsoon, part of that cutscene isn't pre-rendered, so it's his actual model without the mask covering his mouth.
will there be any chance any you will be doing the maverick pmc dudes? just asking
[QUOTE=I<3 LongBeach;39709446]will there be any chance any you will be doing the maverick pmc dudes? just asking[/QUOTE]
Not possible. They never show up outside of Pre-Rendered cutscenes and Codec calls.
ah i see i haven't played the game yet that sucks
[QUOTE=ILikeSharks;39709454]Not possible. They never show up outside of Pre-Rendered cutscenes and Codec calls.[/QUOTE]
Oh really? Damn, they basically have the MGS4 PMC loadout and I've been looking to get my hands on those models for ages.
So Mario, I'm guessing that the script you wrote works? I have the .DAT files as well which I've pulled from MGRR, would I be able to open the DAT files now with Noesis somehow? I know the models will be released eventually, but I would like to just try to convert the models usable for my purposes into OBJ format.
chrrox knows more than me, he typically writes noesis plugins. I never bothered learning python, so dont have an idea how to make a noesis plugin.
turns out the UVs were ok, I just had a typo which caused them to reset. so nothing really changed from the script I posted a few pages ago.
sadly no textures, I wonder if the old bayonetta tools will work though?
[QUOTE=mariokart64n;39714396]chrrox knows more than me, he typically writes noesis plugins. I never bothered learning python, so dont have an idea how to make a noesis plugin.
turns out the UVs were ok, I just had a typo which caused them to reset. so nothing really changed from the script I posted a few pages ago.
sadly no textures, I wonder if the old bayonetta tools will work though?[/QUOTE]
They're -supposedly- on the same engine, so its worth a shot.
Now I'm curious. Was Mistral the only model that was split into parts, or are there others like that?
[QUOTE=mariokart64n;39714396]chrrox knows more than me, he typically writes noesis plugins. I never bothered learning python, so dont have an idea how to make a noesis plugin.
turns out the UVs were ok, I just had a typo which caused them to reset. so nothing really changed from the script I posted a few pages ago.
sadly no textures, I wonder if the old bayonetta tools will work though?[/QUOTE]
So ask him to help with this researching process.
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