• Modern Warfare 2 Swep Pack for Gmod.
    41 replies, posted
i wonder how long he is banned for?
also, can you make a new hands?like MW2? I believe that with hands from MW2 atmosphere would be transferred with exactly.
What about sounds? You didn't mention about sounds for the guns. Are you going to somehow rip the sounds from mw2 or just borrow them off other gun release or w/e.
Hey, I know these are still beta but in your SCAR picture the crosshair looks like your using garrys included CSbase for the swep base. Please tell me this isn't true as the default gmod swep base sucks.
[QUOTE=garrynohome;20224650]Hey, I know these are still beta but in your SCAR picture the crosshair looks like your using garrys included CSbase for the swep base. Please tell me this isn't true as the default gmod swep base sucks.[/QUOTE] He is looking for an [B][I][U]LUA CODER[/U][/I][/B]...
Oh snap, can't wait to see this all said and done. I will use the TMP and Spas12 like a madman.
No they definatly are not mine, and they are much lower quality than what I have. Plus not all those models are from MW2. Anyway I am considering making this a weapons replacement pack for CSS, I will keep you all posted.
[QUOTE=BeAR!);20247317][url]http://www.garrysmod.org/downloads/?a=view&id=91097[/url] this yours because it's some mw2 sweps[/QUOTE] Heck no. Those are a bunch of MW2 Look-a-like stuff and skins from FPSB. BTW, I'm making a CSS MW2 pack.
Use these arms, they look better than the CS ones. [url]http://www.fpsbanana.com/skins/61837[/url]
[QUOTE=DemonV3.0;19946422]There's something wrong with the SCAR-H viewmodel, some empty space between the hand and the gun, Look. [IMG]http://img534.imageshack.us/img534/9509/scar1.jpg[/IMG] You see that small empty space near the hand near the barrel? Just saying, anyways I would love this pack, MW2 Animations are so awesome (Also I have an obsession with Guns so I must get more and more Sweps, but based of real guns so...).[/QUOTE] Sorry for the massive bump, but I had to point this out. Perhaps the space is there because having a solid, closed grasp of the gun would make you too rigid, causing less stability? And why are you looking for realistic guns through MW2 sweps? Every gun in the game's got a plastic body, a scope rail, and they are all edited so that they have similar statistics to one-another, so no one gun dominates over the rest, as opposed to making them realistic.
[QUOTE=viper720666;23379735]Sorry for the massive bump, but I had to point this out. Perhaps the space is there because having a solid, closed grasp of the gun would make you too rigid, causing less stability? And why are you looking for realistic guns through MW2 sweps? Every gun in the game's got a plastic body, a scope rail, and they are all edited so that they have similar statistics to one-another, so no one gun dominates over the rest, as opposed to making them realistic.[/QUOTE] This is DEAD, so let it rot again.
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