• COD4 - SAS
    357 replies, posted
Deleting the env_cube made the lens black.
[QUOTE=-nesto-]Deleting the env_cube made the lens black.[/QUOTE] you shouldn't delet it in the mask.vmt...
Hm, This models are not fingerposable models.. I hope fingerposable version of this will be released But, I need fingerposable models now. Is there anyone can make it?
I'm having trouble finding where to spawn these bad boys, maybe a spawn menu?
They are invisible.
What GMOD are you using?
Eleven.
[QUOTE=Uberslug]Eleven.[/QUOTE] What kind of system are you running? And check console for errors.
[QUOTE=Watevaman]What kind of system are you running? And check console for errors.[/QUOTE] Lmao there is no GMOD eleven. Works fine for me uberslug. Download nesto's fix or just fix it yourself. Info should be on the first page.
I'm pretty sure he was joking...
[QUOTE=Nexus_Elite]I'm pretty sure he was joking...[/QUOTE] No, the new Gmod update is technically Gmod 11.
I thought nesto's fix just made them not shiny.
[QUOTE=Uberslug]I thought nesto's fix just made them not shiny.[/QUOTE] They do. As I said, check the console. It might be a model/vertex problem.
Captain Price? Is his face under the fourth's mask?
Rule Brittania! They rock, I was thinking of getting COD 4 after seeing this, is the game any good? Anyway, awesome port, snood.
Haha, I thought I'd have a go at skinning them too. [img]http://img409.imageshack.us/img409/483/bulgdpmgroupey0.jpg[/img] Bulgarian DPM. I might make more.
Not bad, although the gear could do with reskinning.
So, is the combine replacement up yet. :v: Please?
[QUOTE=Safari]So, is the combine replacement up yet. :v: Please?[/QUOTE] Lil' bit busy with next STALKER release ;)
[QUOTE=Snood_1990]Lil' bit busy with next STALKER release ;)[/QUOTE] Lemme phong it first! D: GAR! this week, I must have eaten the energy from soemthing to skin every day! *asplodes*
[QUOTE=Snood_1990]Lil' bit busy with next STALKER release ;)[/QUOTE] *gasp* :O
And so we wait for them to be finger posable.
[QUOTE=Snood_1990]Yeah i'll definatly re-rig these guys on the HL2 skeleton. ;)[/QUOTE] they're already on the HL2 skeleton.
[QUOTE=blerb]they're already on the HL2 skeleton.[/QUOTE] Not to my knowledge. If they were on the valve skeleton, they could be fingerposed.
[QUOTE=Nexus_Elite]*gasp* :O[/QUOTE] Wooo yeah! :keke: [URL=http://imageshack.us][IMG]http://img167.imageshack.us/img167/5449/batonfg1.jpg[/IMG][/URL]
Rigor, heh heh.
[QUOTE=Snood_1990]Wooo yeah! :keke: [URL=http://imageshack.us][IMG]http://img167.imageshack.us/img167/5449/batonfg1.jpg[/IMG][/URL][/QUOTE] Looking good. Fingerposable, m/b? Also, do you have an expected release for some fingerposable SAS?
[QUOTE=Snood_1990]Wooo yeah! :keke: [URL=http://imageshack.us][IMG]http://img167.imageshack.us/img167/5449/batonfg1.jpg[/IMG][/URL][/QUOTE] *gasp* :O [b]Edit:[/b] *gasp* again :O! Look like finger pose to for gmod 10 :D
awesome. thanks so much. I wish they were finger poseable.
So, no way to use 'em in CSS without consistency errors? D:
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