• [WIP] Rage Models
    84 replies, posted
[QUOTE=mutle;40128060]Woah! I hope you continue porting stuff. Maybe one day we'll even see a realistic, driveable Authority Predator.[/QUOTE] Oh, Don't worrier I'm planning to get a Drivable Predator made in this port. [B]- Edit[/B] Because I'm honestly sick to death of seeing ports that only have a small selection of things extracted and objects that could of been made interactive that hasn't been done.
One thing I'm super excited for is some of the characters, like the towns peoples for example. They're super high quality and would be awesome for machinima. Obviously I know this is the hardest thing to do...
Anyway, Cookie here is a study of the Pred in RAGE. [I]Warning to Headphone and Speaker user's mute before playing.[/I] [B]- Edit[/B] its in a MP4 so, Bad Everything [video=youtube;k23yjwMqE4Q]http://www.youtube.com/watch?v=k23yjwMqE4Q&feature=youtu.be[/video]
Would you mind sending me the rest of the vehicles so I can take a look at them as well.
[QUOTE=Cookie;40151413]Would you mind sending me the rest of the vehicles so I can take a look at them as well.[/QUOTE] Shortly, I've just got to correct something. [QUOTE]More images... [IMG]http://cloud-2.steampowered.com/ugc/848075659458886625/FC6D8A7D52974C6CD704897675558769A52B777F/[/IMG][/QUOTE] Needs resizing but were getting there. [B] - Edit[/B] I found files called [I]Doom 4[/I] in [I]RAGE[/I]
Authority Predator, properly resized! [t]https://dl.dropbox.com/u/1968768/predator.jpg[/t]
How much work have you done on Shrouded buggy, I sent you?
[QUOTE=Sims_doc;40163776]How much work have you done on Shrouded buggy, I sent you?[/QUOTE] This is what I got so far. [t]https://dl.dropbox.com/u/1968768/shrouded.jpg[/t] Tried getting rid of the bandit paint job so it has a neutral look.
Anyway, One of the Higher tie vehicles may have some issues. Not entirely sure what happen. [B]- Edit[/B] turns out, I ran out of memory. [IMG]http://i.imgur.com/RQWjCvA.png[/IMG]
I'm confused as to how you apparently have enough memory to run the game but not enough to import a mesh from the game?
[QUOTE=NCDyson;40171439]I'm confused as to how you apparently have enough memory to run the game but not enough to import a mesh from the game?[/QUOTE] Memory leaks, shit happens. As for topic work, damn that's good :D
[QUOTE=NCDyson;40171439]I'm confused as to how you apparently have enough memory to run the game but not enough to import a mesh from the game?[/QUOTE] Well, When it comes to optimizing i am a God in my true form... but thats what happen you buy 4 sticks of 2 GB then take 2 sticks out for another computer[I] "Because you won't need it anymore..."[/I] [QUOTE=snp;40173083]Memory leaks, shit happens. As for topic work, damn that's good :D[/QUOTE] Yeah, The script is pretty bad just to open the monarch it had 2.10 GBs in memory before i dump it and ask a friend with more ram to take over. But if you know someone with Python skills and dosen't have a life, i'm sure he'll be able to fix that and then some. [B] We need to access some nice .Decl files. And And... .bmd6anim [/B]
[QUOTE=Sims_doc;40176476]Well, When it comes to optimizing i am a God in my true form... but thats what happen you buy 4 sticks of 2 GB then take 2 sticks out for another computer[I] "Because you won't need it anymore..."[/I] Yeah, The script is pretty bad just to open the monarch it had 2.10 GBs in memory before i dump it and ask a friend with more ram to take over. But if you know someone with Python skills and dosen't have a life, i'm sure he'll be able to fix that and then some. [B] We need to access some nice .Decl files. And And... .bmd6anim [/B][/QUOTE] I'll have a look at it in between digging through white space in the PDZ files.
[QUOTE=NCDyson;40181817]I'll have a look at it in between digging through white space in the PDZ files.[/QUOTE] Good to know, I hope you figure out what i've been unable too.
Well, the current holdup is trying to figure out how to convert the joint positions from local space to world space. Everything I've read isn't working for some reason...
I've switched gears from the Shrouded vehicle to the RatRod mainly because the ratrod looks cooler and has an interior. This is what I have so far, Need to work on the shine of the tires though. [t]http://cloud-2.steampowered.com/ugc/578985893094687903/348747D154B45D3566F87B3810B876769C7B2B19/[/t]
[QUOTE=Cookie;40255731] [t]http://cloud-2.steampowered.com/ugc/578985893094687903/348747D154B45D3566F87B3810B876769C7B2B19/[/t][/QUOTE] Good, Work on the Car. I can't wait until you figure weapons.
Anyway, Progression Testing a new Script within 3D Max. The Bones are missing action presumed stolen by grave robbers. [QUOTE][IMG]http://i.imgur.com/HJGbSjG.png[/IMG][I] EGGBuggy[/I][/QUOTE]
You seem to be missing the armor on the vehicle. Is it a separate model?
[QUOTE=Cookie;40372632]You seem to be missing the armor on the vehicle. Is it a separate model[/QUOTE] You know at this point I'm even sure, I'm flicking threw files to find them but it mite be an error on my part. Yeah, I don't have it. Check the lightwave files. [QUOTE=Sims_doc;40372284][IMG]http://i.imgur.com/HJGbSjG.png[/IMG][/QUOTE] Also, I think the buggy mite be like this. Drive below and gunner above. [QUOTE=Metro 2033][IMG]http://i.imgur.com/jVqKgja.png[/IMG][/QUOTE]
actually, I believe the script has issues. I'm still trying to figure out why it doesn't like files with a crap load of objects in them.
[QUOTE=NCDyson;40373227]actually, I believe the script has issues. I'm still trying to figure out why it doesn't like files with a crap load of objects in them.[/QUOTE] Well, then it won't like the monarch like 600 objects and then you've got your bones to count.
[QUOTE=Sims_doc;40373530]Well, then it won't like the monarch like 600 objects and then you've got your bones to count.[/QUOTE] Which is strange because I had no problem loading the monarch. Its just the egg buggy and gearheads buggy I cant seems to fully load.
[QUOTE=Cookie;40379559]Which is strange because I had no problem loading the monarch. Its just the egg buggy and gearheads buggy I cant seems to fully load.[/QUOTE] They mite be incomplete or use resources from different areas, like Dan dose.
Any updates on this?
[QUOTE=Hyde;40460314]Any updates on this?[/QUOTE] No, I think i mite of gone back a step. My Hard-drive back dated to 20th the disadvantage of using sleep mode too much.
[QUOTE=Rinfect;40462596]i perfer hibernate mode rather than sleep hibernate is just like shutting your comp down but you don't have to relog into your account[/QUOTE] Honestly, I've always wonder what the difference was... and the annoying thing is I've never bother to use it until recently in 2011. When, I switch to Windows 7. Which was the reason why i begun using sleep mode. On the bright side I've recover the bulk of my moved files including RAGE, Still trying to figure out what happen to my Sortie Folder but I'll locate sometime.
Alright, sorry to hear that you are having these troubles! Good luck.
Oh, Also. Forgot to mention the following [I]RAGE Toolkit[/I] stopped working recently and Steam Support Directs me to Bethesda Support and then they suggest since its on Steam you ask Steam Support. [B]I just can't win.[/B]
How is progression going on the vehicles cookie? Have you completed the ones sent. Do you need more items too port? You know I've been thinking maybe we should let someone else in with porting so we can speed up porting, Maybe just props.
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