• Stargate Models
    311 replies, posted
[QUOTE=Seker-Ra;21198279]heres my kino model [url]http://www.garrysmod.org/downloads/?a=view&id=95262[/url] i was wondering if anyone would code it also if any one needs any help modeling, texturing, or compiling just ask :)[/QUOTE] pretty nice i saw this the other day. its a kino, it looks pretty amazing [url]http://sketchup.google.com/3dwarehouse/details?mid=ef1bd31e081bc84bbddae9748e34b1e2&prevstart=0[/url] maybe u can use the model or textures nd i need some major help with my SGU ramp. I made it in sketchup pro, u think u can help me with texturing nd compiling ??
[QUOTE=KevinSGA;21199707]pretty nice i saw this the other day. its a kino, it looks pretty amazing [url]http://sketchup.google.com/3dwarehouse/details?mid=ef1bd31e081bc84bbddae9748e34b1e2&prevstart=0[/url] maybe u can use the model or textures nd i need some major help with my SGU ramp. I made it in sketchup pro, u think u can help me with texturing nd compiling ??[/QUOTE] sure just export it to 3ds and include all the textures u want on it and i will compile it for you just upload everything
Ok, so here's the ramp(gate not included): [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0006-2.jpg?t=1270563643[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0005-2.jpg?t=1270563643[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0004-2.jpg?t=1270563644[/img_thumb] Download:[url]http://www.filefront.com/16043391/SGU%20Ramp.zip[/url]
[QUOTE=VaSTinY;21193648]The one to the left on 1st pic is the Propperified one, one to the right is the same only still in brushes, which explains the missing light on the side of the ramp facing the camera, which is fixed on the actual prop. [img]http://img353.imageshack.us/img353/3228/sgugateramp0000.jpg[/img] [img]http://img528.imageshack.us/img528/5379/sgugateramp0001.jpg[/img] [editline]10:51PM[/editline] All materials used on it are [b]100%[/b] HL2 stock materials, no custom materials involved. [editline]10:51PM[/editline] Also the Pegasus gate is of course not part of the ramp, I just stuck it in there so I could make the ramp a fairly good size. The ramp itself was made while I was having a look on one of Votekicks images on his homepage in the SGU Gate Ramp modelling tutorial video he made. When the ramp was fully complete and textured I shoved it into a quick test map to see how it would look "offworld-style" [editline]10:55PM[/editline] Also the ramp to the left is floating a good bit above the ground incase you didn't notice. As I said it was just a quick test map, nothing to worry about.[/QUOTE] Can you plz make it a little wider
[QUOTE=Maku220;21206859]Can you plz make it a little wider[/QUOTE] No. I won't even release this or give it to anyone you know. And I never said I would. I do as I wish with it until I decide to release it, if I ever do.
[QUOTE=Seker-Ra;21199831]sure just export it to 3ds and include all the textures u want on it and i will compile it for you just upload everything[/QUOTE] ok jus to be sure, i never done this before. i exported the model nd got a 3ds file, 2 png image files nd 1 jpeg image file. is that all u need ??
Better version of the previous ramp i posted: [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0000-2.jpg?t=1270647660[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0001-1.jpg?t=1270647661[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0002-2.jpg?t=1270647661[/img_thumb] Download: [url]http://www.filefront.com/16051021/SGU-Ramp.zip/[/url] [b]Edit:[/b] What do you guys think ? Should I make more ramps ?
hey assassin21 how do you compile your files? I convert them to 3ds and use milkshape to appy the textures and export the smds.
[QUOTE=Seker-Ra;21209865]hey assassin21 how do you compile your files? I convert them to 3ds and use milkshape to appy the textures and export the smds.[/QUOTE] I only use sketchup with its smd exporter
[QUOTE=assassin21;21208771]that won't work!!! send me the skp files and i will compile it like that skp models: [url]http://www.youtube.com/watch?v=8f1EJCc3r_M[/url][/QUOTE] :-/ ok ill send you the original skp file then
[QUOTE=Maku220;21208754]Ok KevinSGA you are my only hope![/QUOTE] lol I will do wat I can to get somone to compile it lol
[QUOTE=assassin21;21208771]that won't work!!! send me the skp files and i will compile it like that skp models: [url]http://www.youtube.com/watch?v=8f1EJCc3r_M[/url][/QUOTE] ok, its jus the original .skp file [url]http://rapidshare.com/files/373142519/OFFICIAL_SGU_RAMP.skp.html[/url] nd very nice models in gmod ... i have a few more models, u think if u can get this one to work u can compile the other ones also ??
hey assassin21 does it make accurate collision models when you export them?
[QUOTE=Seker-Ra;21212862]hey assassin21 does it make accurate collision models when you export them?[/QUOTE] yes
[QUOTE=assassin21;21208771]that won't work!!! send me the skp files and i will compile it like that skp models: [url]http://www.youtube.com/watch?v=8f1EJCc3r_M[/url] [editline]06:22PM[/editline] i will upload it tomorrow[/QUOTE] YAYY jus let me kno how it goes ... i been tryin to release for a few months now lol
[QUOTE=Iziraider;21208829]Better version of the previous ramp i posted: [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0000-2.jpg?t=1270647660[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0001-1.jpg?t=1270647661[/img_thumb] [img_thumb]http://i1004.photobucket.com/albums/af168/iziraider/gm_flatgrass0002-2.jpg?t=1270647661[/img_thumb] Download: [url]http://www.filefront.com/16051021/SGU-Ramp.zip/[/url] [b]Edit:[/b] What do you guys think ? Should I make more ramps ?[/QUOTE] Like the model(s), but however.. You need to work on those textures. Not to be an ass or something, but those textures looks like what happened to the textures on one of my walls in hammer when I stretched it.
[QUOTE=KevinSGA;21207931]ok jus to be sure, i never done this before. i exported the model nd got a 3ds file, 2 png image files nd 1 jpeg image file. is that all u need ??[/QUOTE] Ok KevinSGA you are my only hope!
[QUOTE=KevinSGA;21207931]ok jus to be sure, i never done this before. i exported the model nd got a 3ds file, 2 png image files nd 1 jpeg image file. is that all u need ??[/QUOTE] that won't work!!! send me the skp files and i will compile it like that skp models: [url]http://www.youtube.com/watch?v=8f1EJCc3r_M[/url] [editline]06:22PM[/editline] i will upload it tomorrow
[QUOTE=assassin21;21212880]yes[/QUOTE] where did you download the mdl export plugin from and what .qc file are you using to compile everything
[QUOTE=Maku220;21208754]Ok KevinSGA you are my only hope![/QUOTE] well I sent him the model ... lets hope he can get it to work ! I also have a life signs detector, ancient personal shield, kino remote ... a few things
[QUOTE=KevinSGA;21220774]well I sent him the model ... lets hope he can get it to work ! I also have a life signs detector, ancient personal shield, kino remote ... a few things[/QUOTE] you can't create v- models in sketchup
[QUOTE=KevinSGA;21220774]well I sent him the model ... lets hope he can get it to work ! I also have a life signs detector, ancient personal shield, kino remote ... a few things[/QUOTE] Links PLOX
[QUOTE=Seker-Ra;21216337]where did you download the mdl export plugin from and what .qc file are you using to compile everything[/QUOTE] 1.: valve developer community 2.: I'm using studio compiler [editline]07:50PM[/editline] I did it: pictures: [URL=http://img25.imageshack.us/i/hl22010040821443130.jpg/][IMG]http://img25.imageshack.us/img25/7305/hl22010040821443130.th.jpg[/IMG][/URL] [URL=http://img576.imageshack.us/i/hl22010040821432120.jpg/][IMG]http://img576.imageshack.us/img576/4789/hl22010040821432120.th.jpg[/IMG][/URL] [URL=http://img260.imageshack.us/i/hl22010040821431600.jpg/][IMG]http://img260.imageshack.us/img260/9104/hl22010040821431600.th.jpg[/IMG][/URL] [URL=http://img256.imageshack.us/i/hl22010040821431119.jpg/][IMG]http://img256.imageshack.us/img256/2395/hl22010040821431119.th.jpg[/IMG][/URL] [URL=http://img691.imageshack.us/i/hl22010040821430614.jpg/][IMG]http://img691.imageshack.us/img691/3184/hl22010040821430614.th.jpg[/IMG][/URL] Download: ask KevinSGA Info: I had to edit the materials and the model(because of problems with the collision model) Please comment!!!
[QUOTE=assassin21;21230771]1.: valve developer community 2.: I'm using studio compiler [editline]07:50PM[/editline] I did it: pictures: [URL=http://img25.imageshack.us/i/hl22010040821443130.jpg/][IMG]http://img25.imageshack.us/img25/7305/hl22010040821443130.th.jpg[/IMG][/URL] [URL=http://img576.imageshack.us/i/hl22010040821432120.jpg/][IMG]http://img576.imageshack.us/img576/4789/hl22010040821432120.th.jpg[/IMG][/URL] [URL=http://img260.imageshack.us/i/hl22010040821431600.jpg/][IMG]http://img260.imageshack.us/img260/9104/hl22010040821431600.th.jpg[/IMG][/URL] [URL=http://img256.imageshack.us/i/hl22010040821431119.jpg/][IMG]http://img256.imageshack.us/img256/2395/hl22010040821431119.th.jpg[/IMG][/URL] [URL=http://img691.imageshack.us/i/hl22010040821430614.jpg/][IMG]http://img691.imageshack.us/img691/3184/hl22010040821430614.th.jpg[/IMG][/URL] Download: ask KevinSGA Info: I had to edit the materials and the model(because of problems with the collision model) Please comment!!![/QUOTE] Download link, that's awesome
WOOOWHOOO !! I can finally release my SGU ramp [url]http://www.filefront.com/16065589/sgu_ramp.rar[/url] Credits: Me for model and Assassin21 for texturing and compiling. Enjoy !!
[QUOTE=KevinSGA;21233210]WOOOWHOOO !! I can finally release my SGU ramp [url]http://www.filefront.com/16065589/sgu_ramp.rar[/url] Credits: Me for model and Assassin21 for texturing and compiling. Enjoy !![/QUOTE] Yeeshh!! I'd like to thank you all who were involved in this. Special thanks to KevinSGA!!! I'm so gonna play gmod with this new ramp now. YOU PEOPLE RULE!!!
ok i got som more models coming out soon .... the models are done theyre getting textured nd compiled :)
[QUOTE=KevinSGA;21275848]ok i got som more models coming out soon .... the models are done theyre getting textured nd compiled :)[/QUOTE] Great
[QUOTE=Maku220;21276344]Great[/QUOTE] yep so how u liking the ramp ? i think it needs to b a little taller and wider
Ok so I saw some people were saying the SGU ramp I made waz to low or to narrow, to make the lights bigger nd stuff. So I jus made a new one .... [url]http://pbckt.com/sf.E8U[/url] This is the old one: [url]http://i76.photobucket.com/albums/j3...te/Capture.png[/url] I know the textures suck but what do you think of the new model, which 1 is better ??
Sorry, you need to Log In to post a reply to this thread.