[QUOTE=Sparkwire;23856266] images
this is the most realistic model ever.[/QUOTE]
I want this as a SWEP :v:
Too bad you need crossfire Asus Ares gpus to run this.
[QUOTE=JustGman;23872908]Needs more phong.[/QUOTE]
you shut the fuck up this has hd professional shaders even pixar doesn't know how to do
[QUOTE=rossmum;23888918]you shut the fuck up this has hd professional shaders even pixar doesn't know how to do[/QUOTE]
You mean this has rimlighting, lightwarps, envmaps, and phong? :downs:
Dude, the CS:S hand textures look so ugly compared to your weapon.
[QUOTE=Game Zombie;23890393]You mean this has rimlighting, lightwarps, envmaps, and phong? :downs:[/QUOTE]
on a serious note it's disappointing that this is the most we can really do with the source engine.
Source is way more capable than people give it credit for, I think it's born of a want to blame the tools and not the tradesman so to speak
[editline]11:25PM[/editline]
(I'm being unironic now)
Its so HD, Chuck Norris would die. Seriosly.
Well, will this awesome model be released for CS:S? I would loove a good weapon replacement.
All jokes aside, your animations are amazing Sparkwire.
Please teach me :3:
Is this optimized for in-game use?
[QUOTE=~ZOMG;23895346]All jokes aside, your animations are amazing Sparkwire.
Please teach me :3:[/QUOTE]
No really I would put that in CS:S.
I'm not kidding.
[QUOTE=Sparkwire;23902346]released: [url]http://www.facepunch.com/showthread.php?p=23902339[/url][/QUOTE]
Did you optimize it yet?
It looks way too HD for in-game use.
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