• Pokemon Models (I supply .3ds of them, you ragdoll them)
    462 replies, posted
[QUOTE=Thatanos;17680022]Argh. *creepyness* [/QUOTE] What the hell are you on? That doesn't even make sense @.@; (in context, also what you describe is not a Gardevior its something it sounds like a nude model dressed like a Gardevoir, at best, which is not good) [QUOTE=mariokart64n;17680177]frame rates to crappy to play, and also i don't physically have the spare time to play the game through the emulator.. :([/QUOTE] Darn :( Also: [img]http://fvmcpg.blu.livefilestore.com/y1pi34fsaAn_ojW9nZ2aVNaukAXyEGRrRnAxsuVsN409XyFg6_1rAlbZ0sPQnAIyR_z2Kyb1JlnNd8SqEcb2ZzF316lqf-caIoa/Gardevoir%20Model%20Unsmoothed.jpg[/img] Knew I had one, can't get it to smooth though unfortunately (it quadruples in tris but makes no dissernable difference :S)
needs bewbs [IMG]http://i37.tinypic.com/68epgy.jpg[/IMG]
Mario, you seem to be the guy to ask about porting. Im trying to get models from game like Battlefront 2, and everyone says use 3DRipperDX. I cant get it to work, any ideas?
[QUOTE=Thatanos;17680022]Argh. I meant by nude, si that it has visible genitals and DD cups. You know, fap material.[/QUOTE] and i watch as one of my favorite request threads get turned to a mess
[QUOTE=Silver Spirit;17680330]What the hell are you on? That doesn't even make sense @.@; (in context, also what you describe is not a Gardevior its something it sounds like a nude model dressed like a Gardevoir, at best, which is not good) Darn :( Also: [img]http://fvmcpg.blu.livefilestore.com/y1pi34fsaAn_ojW9nZ2aVNaukAXyEGRrRnAxsuVsN409XyFg6_1rAlbZ0sPQnAIyR_z2Kyb1JlnNd8SqEcb2ZzF316lqf-caIoa/Gardevoir%20Model%20Unsmoothed.jpg[/img] Knew I had one, can't get it to smooth though unfortunately (it quadruples in tris but makes no dissernable difference :S)[/QUOTE] Select every vert, weld, then smooth it
[QUOTE=shadow_of_intent;17686851]Mario, you seem to be the guy to ask about porting. Im trying to get models from game like Battlefront 2, and everyone says use 3DRipperDX. I cant get it to work, any ideas?[/QUOTE] rule#1; Will not work on Vista, only WinXP rule#2 n00bs should always use Global Monitor Mode. this will capture any and all programs running
Is there no work around for Vista/7? I really wanted to port a car from Burnout Paradise ;_;
it'll run on vista, but the OS was built around DX10. DX10 emulates DX9 through a backwards compatibility mode. in doing this, the ripped models suffer from missing geometry.. you can capture models, but it'll be a pain to repair. this issue effects all capturing software presently. nothing has been made specifically to run on Vista.
[QUOTE=DementNeo;17696398]Select every vert, weld, then smooth it[/QUOTE] I'm sure i tried that, but i'll try it again ^^
[QUOTE=mariokart64n;17697147]it'll run on vista, but the OS was built around DX10. DX10 emulates DX9 through a backwards compatibility mode. in doing this, the ripped models suffer from missing geometry.. you can capture models, but it'll be a pain to repair. this issue effects all capturing software presently. nothing has been made specifically to run on Vista.[/QUOTE] What a load of ass.
fucked up smooth groups can cause the same effect
Damn Vista, it ruins everything.
Wow, those Haunter models look great! How can I get my greedy hands on them?
Is there a mudkip around coz I'm not gonna lie to you I love mudkips [editline]06:16PM[/editline] Like give me the mesh and I'll port it or whatever I just really fancy a 3D mudkip model right now
[QUOTE=axemunger;17828622]Wow, those Haunter models look great! How can I get my greedy hands on them?[/QUOTE] Still needs fixing (quite a bit infact), so i'm not releasing it yet. [QUOTE=DementNeo;17828646]Is there a mudkip around[/quote] Well I ain't got one, so its unlikely, seeing as i've scoured the interent for all the Pokemon models I could find and i've also got the ones ripped from Stadium 2 (which theres no Mudkip in). So i'm pretty sure i've got all currently avaiable Pokemon models that are around (except for that .dae Gardevoir model as I couldn't figure out what I was suppost to do with the text on the webpage to make it into a model, untill now, but now I cant find it ¬.¬). Your only hope is Mario working out how to cheat Pokemon into play so he can rip them, but then Mario's not around anymore is he...
Mario doesn't like me anyway :v: [editline]09:04PM[/editline] That's a shame because think of all the possibilities wooow
[QUOTE=Silver Spirit;17831456]Still needs fixing (quite a bit infact), so i'm not releasing it yet. [/QUOTE] Oh, well let me know when theey're done ok?
All we need now is for some douche to decide that it'd be a good idea to pose these good characters in naughty sex positions and add some bad photoshop decals...
Someone apparently knows how to rip from PBR: [img]http://www.spriters-resource.com/other_systems/pkmnbatrev/charizard.png[/img] [url]http://www.spriters-resource.com/other_systems/pkmnbatrev/[/url] Just textures, but maybe ask around and you'll find model files?
Mario managed and we have a few models from it, but we don't know how to do it unfortunately :( And we don't need to do Charizard ^^ (as you know :P)
I see he also ripped textures for the Regis and Regigigas as well :). Think we could ask support-bros. (the ripper of the textures) if we can get the models as well?
Humm, they've obviously found a way to cheat it, as theres no way to get Arceus legitmately. Also they didn't get the shiney Lugia texture, so mine is still the only one ^^ (Custom ftw)
[QUOTE=PrawnBoy;18033734]I see he also ripped textures for the Regis and Regigigas as well :). Think we could ask support-bros. (the ripper of the textures) if we can get the models as well?[/QUOTE] I think that'd be a great idea. Though I don't quite see how we contact them on that site.
Hi guys I've seen your thread and I would like to join in helping out with the 3D pokemon models!
[QUOTE=Dyablo09;18227290]Hi guys I've seen your thread and I would like to join in helping out with the 3D pokemon models![/QUOTE] In what capacitiy?
[QUOTE=Silver Spirit;18227428]In what capacitiy?[/QUOTE] I can do anything from rigging to fixing the models to to texturing, you name it I can do it!
This is awesome. Also, mind doing a Mew model? If this has already been requested, forgive me, I only read about 4 of the pages before I died of awesome overload. O_o
u guys are really good add 3d pokemon modeling well let me cut to it me and my friends are making a 3d mmo so if you guys are interested in modeling for it let me know
Those models are ripped, they didn't make them. They put a lot of effort in getting them back in one piece though.
[QUOTE=Silver Spirit;16690176]Worth a shot, just to see if it is the issue. Though i'm dreading setting those textures up again :S All 3 are the same model, which usually works fine for props. Though I did try it with 3 different ones and it still failed. Edit: Just looked in the .obj file with notepad is "# 18240 triangles total" a normal ammount? (it does take a while for it to export it, which isn't normal).[/QUOTE] Source engine poly limit is i believe 7k polys.
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