[QUOTE=Dissolution;40556483][IMG]http://puu.sh/2Ox2Z.png[/IMG]
All of my stuff so far excluding the extra Elizabeth outfits.
The hair on Booker and Elizabeth is temporary.[/QUOTE]
You're going to apply GoOR's suggestions?
[QUOTE=Dissolution;40556483][thumb]http://puu.sh/2Ox2Z.png[/thumb][/QUOTE]
Very nice so far.
[SUB][SUB][SUB][SUB][SUB][SUB][SUB][SUB][SUB][SUB]Now if I could just stop fixating on those god damn eyebrows...[/SUB][/SUB][/SUB][/SUB][/SUB][/SUB][/SUB][/SUB][/SUB][/SUB]
[QUOTE=Grub;40551561]Ooh, really? Mind sharing the transcript? Inquiring minds want to know! :)[/QUOTE]
I gave it to someone who works on the wiki, and he made a page for it. I believe it was called The Little Red Bottle.
[QUOTE=Grub;40553719]Elizabeth after merging with a few too many universes.[/QUOTE]
So you got the artbook, too? :o I actually got a digital copy, but on PC they only let you use the in-browser Kindle viewer for it, and the zoom on it is awful, so I had to do hours of cache reading to get all the pages out in full def. But they're beautiful. :)
[QUOTE=Dissolution;40554541]Except for the fact that [sp]his fucking eyes are different colors. Why? Younger Comstock is still green, older is blue.[/sp][/QUOTE]
[sp]While it is weird young Comstock has the right eyes, considering how everything goes, I'm sure they have an explanation. Even if it is as simple as... well... Maybe this isn't the same Comstock that took your specific Anna? Maybe when you are taken to get her, this is a different Comstock that took an Anna? But we'll see - we have DLC to look forward to, and I'm sure they will say something to explain unexplained parts on the game.[/sp]
[QUOTE=Derp Y. Mail;40556657]I'm sort of surprised Booker even HAS facial flexes. He doesn't exactly need them. :v:
[editline]7th May 2013[/editline]
Well, for us he does but I mean in the game.[/QUOTE]
Well, [sp]you do see two of him which should be making some kind of facial expressions[/sp]. In any case, future proofing is good for key characters.
Don't forget the Motorized Patriot!
are you going to release model pack for GMod only? plz upload for 3ds max when you'll finish them
[QUOTE=usad?;40558655]are you going to release model pack for GMod only? plz upload for 3ds max when you'll finish them[/QUOTE]
You know you can just import models from Source into 3dsMax, right?
[QUOTE=Bokito;40558683]You know you can just import models from Source into 3dsMax, right?[/QUOTE]
ugghh, install soft to import from source :\
So how lipsyncable are the characters so far? More specifically Elizabeth. I see the range of expressions, but what about lipsync?
And also, will they work with the IK-rigging script in SFM? If they're rigged for ValveBiped they should.
WAIT WAIT WAAAAAAIT. umodel is ready?
HA-HA! Time for weapon models!
HO-HO! Moment for Vigor bottles!
[QUOTE=Rinfect;40560217]weapons are already ported
so are all the vigor and salt bottles
they just need shaders[/QUOTE]
god damnit
plz leave the bioshock 1 gubbinz to me though, me and Ninja Nub are already working on the sploicers and I intend to do a lot more props this week. i'd hate to be usurped by someone who can work faster.
[editline]7th May 2013[/editline]
(still gonna port them because I need something to motivate me)
[QUOTE=Rinfect;40560530]Oh right bioshock 1 guns where never ported ( i think)
you can expect my ports bundled up with dissolutions ragdolls sometime this month[/QUOTE]
i ported the BS1 guns and splicer masks about three weeks or so ago. they're on the workshop. ATM i'm working on getting BS1's plasmid canisters and hypos and food pickups.
Is Old Elizabeth going to be included? I knew I was forgetting someone, and I think that's who it was.
Any chance of getting all the Vigor bottles in a OBJ format with textures? That's all I would be happy with.
I'm not sure many people would agree, but it would be awesome to have those KKK guys ported.
Imagine the possibilities!
[QUOTE=Mashak;40562890]I'm not sure many people would agree, but it would be awesome to have those KKK guys ported.
Imagine the possibilities![/QUOTE]
Imagine the troll poses...
[QUOTE=Rinfect;40560217]weapons are already ported
so are all the vigor and salt bottles
they just need shaders[/QUOTE]
The ripped versions are crap though, about 40% of the few thousand vertices on the skyhook were duplicated and disconnected, and I had to completely rebuild smoothing groups.
I mean yeah the ripped versions are in the game but the quality could be way better.
Would anyone be willing to do faithful renders of the characters in the game for BioShock Wiki? By faithful, I don't just mean posed, but like... models put together to perfection, displaying how they would ingame. It wouldn't be easy to make them perfectly within the bounds the game has.
[QUOTE=Mashak;40562890]I'm not sure many people would agree, but it would be awesome to have those KKK guys ported.
Imagine the possibilities![/QUOTE]
They are more supposed to be like executioners or mourners than KKK. They were originally organized to protect Lady Comstock, but now serve the Founders as pendence. It should be perfectly fine to export them. I found parts of them in the files, although I didn't keep track because I was looking for anything unique which was relatively unknown/unnoticed.
[QUOTE=Rinfect;40563711]who said im using ripped versions
im using [B]extracted[/B] models from the games files[/QUOTE]
except I couldn't find high-res versions of the models in the files, so either you've got the low-res versions or you know summin' i don't.
Reminded me of the screenshot I took a week or two ago: [url]http://cloud-2.steampowered.com/ugc/578987645628622952/3C5A4E68643098C33A12E81500F58BE934560543/[/url]
[QUOTE=Grub;40542416]What, like, make a level with Songbird [i]in it?[/i][/QUOTE]
The model for hammer with bioshock animations so im able to make a map and have songbird "attack" players with animations, instead of having songbird in a tf2 map in civi stance.
When you think the download for models will be ready?
[QUOTE=Eyelander;40566640]The model for hammer with bioshock animations so im able to make a map and have songbird "attack" players with animations, instead of having songbird in a tf2 map in civi stance.
When you think the download for models will be ready?[/QUOTE]
Far as I know, there are three Elizabeths left to go (retro, short haircut, old elizabeth) and that... should be it? Unless we're getting something extra? (still hoping for high detail booker hands heh)
[QUOTE=Grub;40566692]Far as I know, there are three Elizabeths left to go (retro, short haircut, old elizabeth) and that... should be it? Unless we're getting something extra? (still hoping for high detail booker hands heh)[/QUOTE]
Pretty much a "Primary Character" pack. Hopefully followed by a Heavy Hitter pack, but it's not my time to use. Good work everyone.
[QUOTE=Dissolution;40566325][IMG]http://puu.sh/2P36r.png[/IMG][/QUOTE]
Geeze, how much [sp] blood would have had to been spurting out of Daisy's back to have covered Elizabeth that much [/sp]AND turned her hair red?
[QUOTE=Ryu-Gi;40566972]Geeze, how much [sp] blood would have had to been spurting out of Daisy's back to have covered Elizabeth that much [/sp]AND turned her hair red?[/QUOTE]
Looks like she [sp]wiped Daisy's blood across her own face like they were braveheart-style battle stripes.[/sp]
[IMG]http://puu.sh/2P7xy.png[/IMG]
i keep seeing lots of spoiler pictures on here and i still have not played it. anyone know when will this pack be done for gmod ?
[QUOTE=skull412;40567408]i keep seeing lots of spoiler pictures on here and i still have not played it. anyone know when will this pack be done for gmod ?[/QUOTE]
When I finish it to a degree that I'm happy with.
[QUOTE=Dissolution;40567391][IMG]http://puu.sh/2P7xy.png[/IMG][/QUOTE]
Holy hell, we're getting the enemies too. Starting to get the feeling this pack is gonna be [i]massive.[/i]
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