• BioShock Infinite Models
    679 replies, posted
[QUOTE=Rusty100;40192654]wtf does this even mean? i know plenty of chicks taller than me, and i aint even short. elizabeth looks pretty close to booker's height. you are pretty eye level with her. [t]http://cdn.geekmagazine.org/wp-content/uploads/2013/03/PC-Specs-for-Bioshock-Infinite-revealed.jpg[/t] and i recall her being nearly as tall during the end sequence too when you see them in full[/QUOTE] you realize that, in the picture, Elizabeth is closer therefore is taller than she really is.
[QUOTE=redBadger;40225261]you realize that, in the picture, Elizabeth is closer therefore is taller than she really is.[/QUOTE] Does it really matter how tall she is? lol
If for some reason her model is huge and Booker is small, or some weird thing where they are rescaled ingame, I would be highly disappointed. I doubt the characters would need more adjustment than relative scaling.
After figuring it out, NinjaRipper is the only program that can rip models out of BIOSHOCK INFINITE [url]http://cgig.ru/ninjaripper/[/url]
I can rip Booker DeWitt modell if you need
Was trying to rip new Bioshock with ninja Ripper. Well, it really work. But i have a problem with 3ds max. This is what i get in preview window [img]htt p://farm9.staticflickr.com/8382/8636856259_8c98767992_c.jpg[/img] And this in render window [img]htt p://farm9.staticflickr.com/8395/8636851565_94c3b555f7_z.jpg[/img] Is model was ripped incorrectly? Or i just have to set some settings in 3ds max? Its 3ds max 2008 btw.
You need to flip all normals for models you rip.
Yes! It works! thank you very musch! Now i just need to find her hair and eyes)) [img]h ttp://farm9.staticflickr.com/8528/8636974115_4087b4b429_b.jpg[/img]
Robert Lutece [IMG]http://img829.imageshack.us/img829/8286/previewkxp.jpg[/IMG] [URL="http://www.mediafire.com/?a3djjub6yrzc34p"]Download fxd[/URL] [editline]10th April 2013[/editline] Fuck EA! Now i need new dropbox account. [IMG]http://img705.imageshack.us/img705/3774/45077098.jpg[/IMG]
They did the same to my mediafire and MEGA account, I even know who was that bitch, who reported me.
Knowing his name will change anything?
Found almost everything. Only lowerbody left. Can't find it even in other shots. Even from other chapters when Liz wearing other outfit - no lower at all. This could become a problem. Damn, we need umodel updated soon! Thats how she looks so far)) [img]http://farm9.staticflickr.com/8532/8637195759_528b6c969b.jpg[/img]
As promised. Booker DeWitt [IMG]http://img27.imageshack.us/img27/9403/previewtoj.jpg[/IMG] [URL="http://www.mediafire.com/?w4cdzwcnsgsnvb2"]Download[/URL]
Use slingfile.com for file uploading
it was about time someone uploaded Elizabeth! [url]http://thefree3dmodels.com/stuff/characters/elizabeth/14-1-0-5306[/url]
And you're sure it's extracting the ultra definition textures/models, correct? Does it only find textures directly related to models?
[QUOTE=MegaScience;40234677]And you're sure it's extracting the ultra definition textures/models, correct? Does it only find textures directly related to models?[/QUOTE] It only finds the textures relating to the models that are extracted. The only problem is, the texture names are generic...
How exactly do you use this? I put the game's EXE in the Exe area, moved the output to the Ninja Ripper folder, clicked Run. I noticed the F10 and F9 buttons listed, so I spammed those ingame, but the only thing I get is a text file.
[QUOTE=MegaScience;40235007]How exactly do you use this? I put the game's EXE in the Exe area, moved the output to the Ninja Ripper folder, clicked Run. I noticed the F10 and F9 buttons listed, so I spammed those ingame, but the only thing I get is a text file.[/QUOTE] Remember to run as admin, if not you won't get anything.
I figured it out. After the game started, I'd window out of BioShock to tell someone how crazy Ninja Ripper was. I started it up, made sure not to leave, and pressed F9. Game froze... pressed F10... Had to do crazy stuff. Came out, 1.02GB of textures. Someone needs to post a DDS Explorer type thing where you can view all the images as thumbnails. Loading them into Photoshop individually is annoying. Maybe this? [url]https://developer.nvidia.com/legacy-texture-tools[/url] [B]Edit:[/B] I suggest moving over to UModel when gildor updates it. Ninja Ripper having to take from the RAM seems so inconvenient. To get your models/textures, you need a save at the point where they are. And then they are mixed in. UModel has a display function where you can go through -everything- and find what you want. At the very least, since I'm mainly looking for posters and such, I'd rather not have so many special maps of textures. :U [B]Edit2:[/B] Photoshop Plug-In to open DDS files: [url]https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop[/url] Why are all the textures blue? It seems to be hue shift, but... Also, there is definitely a hidden Developers room in the last scene. I found a bunch of textures which was screenshots of the final scene, but at different stages of development. Anyone know how to force clipping around? I know with BioShock 1/2, someone figured out how to do it, because he started putting up images of secret things behind doors and such.
I like XNView. It's actually pretty handy when dealing with lots of DDS or generally any other types of image files.
Ah, I also figured out it's because the RGB is flipped to BGR. I don't think I have a simple way of fixing it in Photoshop, but I manually fixed some for the sake of viewing. This is just the AD for Booker's hand, which is overlayed on his normal hand: [url]http://imageshack.us/a/img14/7020/tex02977fixed.png[/url] [B]Edit:[/B] XnView displays them correctly. Makes sense - Photoshop isn't supposed to open DDS files and the plugin doesn't seem to get much attention from NVidia. [B]Edit2:[/B] I went to another Frame the program saved, and found more. I think this is just some quirk with how Ninja Ripper works - Giving me the layers of the scene piece-by-piece as texture files... That's so weird though.
Also, would it be at all possible to rip the maps at some point?
Ripping entire maps probably won't be possible between these programs. Not sure you'd be getting the relative positions of everything. Also, could someone explain how to open these .rip files? I found this: [url]http://cgig.ru/en/2012/10/ho-to-use-ninja-ripper/[/url] But I'd rather not use 3ds Max. [sp]I took a RIP frame in Anna's room standing over her, and found the texture of a devil with "V" scratched into his head. I want to find the model for this and see a representation of it. I think it's some weird devil in a black cloak - Not sure where that is, but just the texture for him is creepy as hell.[/sp] [b]Edit:[/b] [sp]Checkin through the files, he actually has like... blood drapes that are blooded there, too. Maybe there's a head behind some bloody drapes or something? Anyone find anything?[/sp]
I'm just hoping to get the vigor bottles. That's one of the things I would like to get but then again I like everything in the game.
I'd rather do this with UModel, since it goes through the actual files. Ninja Ripper takes from the RAM, so the quality is variable. Distant objects obviously return low quality textures since the game is trying to be optimal. As such, to collect a single scene, you'd need to walk around and look at the entire scene. Some images always render high definition - DeWitt's note on the lighthouse stayed full quality for me despite being out in the distance - but most don't. I'd also rather not need a special converter to open the models which as far as I've found only applies to 3ds Max. [B]Edit:[/B] Okay, the game seems to constantly have that devil with the V on his forehead cached in the files, despite whatever else is going on. If that's some easter egg thing, it's creepy as hell. Either you actually play as it and you're not allowed to see it, it is always creeping behind you, waiting for a glitch where you accidentally see it, or it randomly pops in your face. In any of these cases, God damn it's creepy.
show us a picture of the devil. i wanna see it.
[QUOTE=MikeyLevi;40239558]show us a picture of the devil. i wanna see it.[/QUOTE] Me too! Also, when I meant maps, it doesn't necessarily have to be NinjaRipper. I was asking in a more general way. Like, are there any programs that do, or could?
Why is Booker's handwrap on the wrong hand?
and wasn't it blue when she put it on his hand?
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