• Combine reskins
    117 replies, posted
This is due to the rigging done on the Elite's hands. It might have been intentional by Valve, but I'm not sure.
FadeAway, I really don't see what that has to do with this topic...these are reskins, not remodels. On topic, Zeem, these are quite plainly bad-ass. Though I typically find digital camo to typically look like total crap, you managed to have it look damn good, if your HLMV renders are any judgement!
These skins are amazingly well done
You're the god of hi-res.
[QUOTE=Squiddy]FadeAway, I really don't see what that has to do with this topic...these are reskins, not remodels.[/QUOTE] They're hexed reskins, technically making them separate models from the defaults.
They're still the same model as you well know. He obviously hasn't rerigged them. All good apart from that purple one and that money one. Make the money actually blend and have shadows and texture and it's all good.
[QUOTE=Fadeaway]They're hexed reskins, technically making them separate models from the defaults.[/QUOTE] Yeah, but that doesn't mean he changed any of the model's aspects. The problem you have is with the base model, which he didn't change at all.
Right now I'm working on a complete update, mostly improvement on the phong shading and an easier way of downloading, instead of downloading a whole pack I'll upload base files and then you can easily download the reskins you want, of course I'll keep on updating a complete pack that includes all. [QUOTE=Thomo]Could you do the episode 2 shotgun soldier?[/QUOTE] [img]http://img88.imageshack.us/img88/8223/shotgunneres6.jpg[/img] Download is in the first post. [QUOTE=T_T crai2]do you think it's possible to make these unhexed? i want to use them as my defaults :D[/QUOTE] There's no need for that when you can duplicate the .vmt files and rename them to the originals. [QUOTE=Fadeaway]I've encountered problems with the Elite's fingerposing in GMod 10: Only the top-half of the larger part of the webbed hands clench. The index finger is alright, and so are the hands on all the other ragdolls.[/QUOTE] There seems to be a problem with the elite's model it's self, I can't fix that. [QUOTE=NeoDement]All good apart from that purple one and that money one. Make the money actually blend and have shadows and texture and it's all good.[/QUOTE] What do you mean with that?
Looks decent. Nice.
Theese are really good.
lmao! some of them are so weird
[QUOTE=Zeemlapje][img]http://img88.imageshack.us/img88/8223/shotgunneres6.jpg[/img] Download is in the first post.[/QUOTE] I love you in the non-gay way. :excited:
weird X_X
[QUOTE=EyLoNxxx23]weird X_X[/QUOTE] What's weird is you have two accounts and post with them at almost the same time.
Love them.
I don't mean to sound retarded, but... which files correlate to the HL2 defaults if I want to replace them?
Great Job on the skins. I give you a winner.
Awesome.
FileFront doesn't work. Use some other hosting place.
[QUOTE=Ilwrath]He did not, it's an actual VALVe name for the soldier, which actually is now seen as "the shotgun soldier" in ep2. But, nice skins nevertheless.[/QUOTE] Okay sure, prove me where valve claimed it to be the skullbreaker soldier.
Love the money one. :D
Nice skins. Damn, I'm late aren't I? :crying: [QUOTE=CasualJoe]Okay sure, prove me where valve claimed it to be the skullbreaker soldier.[/QUOTE] Agreed. The term "Skullbreaker" seems to sound as if it was made by a human, and not other species mixed with the Combine.
Best skins.
These are really great, I like the pale one best.
[QUOTE=Headbuttopus]Nice skins. Damn, I'm late aren't I? :crying: Agreed. The term "Skullbreaker" seems to sound as if it was made by a human, and not other species mixed with the Combine.[/QUOTE] The Skullbreaker is an awesome name for the shotgunners. Like the 1337th Skullbreaker Shotgunner division.
Can you make them un-hexed so they replace the skins?
look good.
Has anyone thought about making a GMod 10 spawnlist?
[QUOTE=Fadeaway]Has anyone thought about making a GMod 10 spawnlist?[/QUOTE] It takes 10 seconds to make your own.
[QUOTE=Fadeaway]Has anyone thought about making a GMod 10 spawnlist?[/QUOTE] it is easy to make them. ya know.
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