• Call of Duty Ghosts: Ports and hacks
    826 replies, posted
[QUOTE=cra0kalo;42925341]Very early release of my tool for pak texture archives still need to figure out the directX11 compression. Download [url]http://cra0kalo.com/public/COD_GHOSTS_PAKTool.zip[/url][/QUOTE] is there a way to stop getting programs stoped working error
[QUOTE=coleman89;42932227]is there a way to stop getting programs stoped working error[/QUOTE] [url]http://cra0kalo.com/public/COD_GHOSTS_Toolset.zip[/url] Removed Lib dependences shouldn't crash sorry :( [highlight]URL updated from /COD_GHOSTS_PAKTool.zip to /COD_GHOSTS_Toolset.zip[/highlight]
[QUOTE=cra0kalo;42932221]you have 2 :P you need a GTX 670 or something why go ati? btw ill remove the library dependencies that are not used and release update hold up guys[/QUOTE] Not anymore gave my 2nd one to a friend in a pc I made for him, since his was fail :)
[QUOTE=cra0kalo;42932486][url]http://cra0kalo.com/public/COD_GHOSTS_Toolset.zip[/url] Removed Lib dependences shouldn't crash sorry :( [highlight]URL updated from /COD_GHOSTS_PAKTool.zip to /COD_GHOSTS_Toolset.zip[/highlight][/QUOTE] how do i open iwi files? wont work in my iwi viewer?
[QUOTE=coleman89;42932571]how do i open iwi files? wont work in my iwi viewer?[/QUOTE] lol wut ?
[QUOTE=WinCat;42932621]lol wut ?[/QUOTE] in the paks theres iwi files i would like to view them like i could in your iwi converter
[QUOTE=Rinfect;42805269]i can get him for you since i just installed BO1 for models, and he was on my list. [editline]9th November 2013[/editline] also hes rigged so i can port him for you <3[/QUOTE] I was wondering if there's any progress on this yet? This model looks really awesome but I don't know crap about porting
[QUOTE=coleman89;42932637]in the paks theres iwi files i would like to view them like i could in your iwi converter[/QUOTE] wow did you even read what I wrote :0
[QUOTE=cra0kalo;42933669]wow did you even read what I wrote :0[/QUOTE] i didn see anything about .iwi files sorry
[QUOTE=coleman89;42943611]i didn see anything about .iwi files sorry[/QUOTE] [QUOTE=cra0kalo][B]Very early[/B] release of my tool for pak texture archives still [B]need[/B] to figure out the [B]directX11 compression[/B].[/QUOTE]
[QUOTE=cra0kalo;42945071][/QUOTE] yea im still kinda new to this shit
Just wondering are you autistic in any form? As your posts are pure shit
[QUOTE=Sally;42959585]Just wondering are you autistic in any form? As your posts are pure shit[/QUOTE] You will most likely encounter a good bunch of people on the Internet that aren't quite bright, but it doesn't mean you have to be one of them as well.
[QUOTE=WinCat;42931840]Just some ATI 280 or something, nothing fancy just so I can run the games I reverse in near future :) Currently I have a gtx 260 lol.[/QUOTE] tom may i ask where lime has gone one the downloads section of your website i was working on something for bo2 but now its disappeared after i reinstalled windows :(
Here: tom-crowley.co.uk/downloads/?id=18
[QUOTE=WinCat;42970334]Here: tom-crowley.co.uk/downloads/?id=18[/QUOTE] thank you very much mate :) is it possivble to ask you a few questions on skype? add iamj8k if your ok with it , again thanks a tonne if you still need a gpu i think i can get hold of an amd 5770 if thats any good for you?
well... I analyzed some meshes from cra0kalo, specifically mp_body_clan_assault_f_tr_chunk.xmodel and the models are not difficult to convert, I hope that Tom can support bones soon. Note: maybe I can convert meshes from core dump :rolleyes: [IMG]http://imageshack.us/a/img713/866/7no3.png[/IMG] [URL]http://www.mediafire.com/download/el0yo6o4hulp2do/mp_body_clan_assault_f_tr_chunk.rar[/URL]
Has anyone sucsefuly ripped any view model arms from Ghosts yet? If so I would love a link.
[QUOTE=luxox_18;42984290]well... I analyzed some meshes from cra0kalo, specifically mp_body_clan_assault_f_tr_chunk.xmodel and the models are not difficult to convert, I hope that Tom can support bones soon. Note: maybe I can convert meshes from core dump :rolleyes: [IMG]http://imageshack.us/a/img713/866/7no3.png[/IMG] [URL]http://www.mediafire.com/download/el0yo6o4hulp2do/mp_body_clan_assault_f_tr_chunk.rar[/URL][/QUOTE] Yeah was just writing tools to dump those to obj here is structure (will post on xentax) if anyone wants to play around. [code] //sizeFinal = 0x32 x (size) //raw raw structure ty to shak-otay struct COD_Ghosts_Xmodel_Vertblock { float vd x float vd y float vd z float unknown = -1 int32 VertexColour hfloat TextureU hfloat TextureV int32 UnknownA int32 UnknownB } //sizeFinal = 0x6 x (size) struct COD_Ghosts_Xmodel_Facelist { int16 face1 int16 face2 int16 face3 } [/code]
This thread certainly went a different direction than I figured it would when I created it.
[QUOTE=RustledJimmys;42985474]This thread certainly went a different direction than I figured it would when I created it.[/QUOTE] should rename it "Call of Duty Ghosts: Ports and hacks" -edit- :0 i guess its done
maybe guys you should work tegother on a maxscript or python.
Wait, who changed the thread title? And to think I started this to get some space models.
I'm currently £30 away from getting my gpu :D Soon as I get gpu you can have all the space / ghost models you want. :) [QUOTE=ImTheVirus;42977882]thank you very much mate :) is it possivble to ask you a few questions on skype? add iamj8k if your ok with it , again thanks a tonne if you still need a gpu i think i can get hold of an amd 5770 if thats any good for you?[/QUOTE] I don't use skype o.o I have steam: 'tombmx' but I don't accept random friend request.
Hey Tom do you know how I can fix this error that I get when I try to launch Lime? Plus I'm getting a Network error when I try to download it, is this a problem on your side? :smile: [IMG]http://i.imgur.com/gUWqXrZ.png[/IMG] [IMG]http://i.imgur.com/tr3HFsj.png[/IMG] Edit: I got the download working by disabling my antivirus :) it works beautifully now :3
It's kinda off topic I guess, but I will reply here :) My antivirus also stops the download ( you using avast? ) I looked at what avast was moaning about, it's just the compression on the binaries to make them smaller. I just added my site / the software to the white list in my AV, to stop it moaning. For the error message you get when starting Lime, How are you running the program ? make sure the working directory is correct. :)
[QUOTE=WinCat;42986757]It's kinda off topic I guess, but I will reply here :) My antivirus also stops the download ( you using avast? ) I looked at what avast was moaning about, it's just the compression on the binaries to make them smaller. I just added my site / the software to the white list in my AV, to stop it moaning. For the error message you get when starting Lime, How are you running the program ? make sure the working directory is correct. :)[/QUOTE] Thanks I got it working my disabling AVAST and running lime as admin :) I can't wait for Ghosts support :3
any luck on figuring out direct x11 compression. (to view iwi files)
[QUOTE=WizzLaith;42986792]Thanks I got it working my disabling AVAST and running lime as admin :) I can't wait for Ghosts support :3[/QUOTE] I also use avast, and you don't need to disable avast or run lime as admin. Just add Lime's directory too the exclusion list. :) It seams avast has a problem with the updater.exe also o.o I submitted a false report since I have no plans to change the update exe any time soon. [QUOTE=coleman89;42986865]any luck on figuring out direct x11 compression. (to view iwi files)[/QUOTE] As soon as I get gpu I will do, models, images, animations. And will release a separate tool for Ghost images just like my BO2 Ipak tool. :)
[QUOTE=WinCat;42987217]I also use avast, and you don't need to disable avast or run lime as admin. Just add Lime's directory too the exclusion list. :) It seams avast has a problem with the updater.exe also o.o I submitted a false report since I have no plans to change the update exe any time soon. As soon as I get gpu I will do, models, images, animations. And will release a separate tool for Ghost images just like my BO2 Ipak tool. :)[/QUOTE] Alright thanks :) Will your Ghosts tool be able to export to C4D with textures? Sorry if it's a stupid question I'm kinda new at this :)
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