• Wind Waker Beta
    67 replies, posted
[QUOTE=madmanmad]It could be because of it being in addon format. That happens in gmod 10, some addons make it do that.[/QUOTE] I just exracted it to garrysmod foler with materials,sounds,models,settings,addons and so on.
[QUOTE=FargoJ]Here ya go ;) "Wind Waker Beta" { "#ankle" "models/FluxMage/ankle.mdl" "#davidjr" "models/FluxMage/dabidjr.mdl" "#hshield" "models/FluxMage/hshield.mdl" "#hsword" "models/FluxMage/hsword.mdl" "#knuckle" "models/FluxMage/knuckle.mdl" "#tetra! "models/FluxMage/tetra.mdl" "#tetra2" "models/FluxMage/tetra2.mdl" "#tingle" "models/FluxMage/tingle.mdl" "#wwlink" "models/FluxMage/wwlink.mdl" "#wwlink2" "models/FluxMage/wwlink2.mdl" "#wwlinkblue" "models/FluxMage/wwlinkblue.mdl" "#wwlinkp" "models/FluxMage/wwlinkp.mdl" "#wwlinkp2" "models/FluxMage/wwlinkp2.mdl" "#wwlinkpurple" "models/FluxMage/wwlinkpurple.mdl" "#wwlinkred" "models/FluxMage/wwlinkred.mdl" }[/QUOTE] It's not that I didn't have the codes, it's that I don't know how to add them to GMod.
Make text file to settings,spawnicons folder with somekind of name and then copy text into text file.
And just to clarify, what folder does this go in?
[QUOTE=arvuti12][url]http://img81.imageshack.us/img81/4584/gmconstruct0002cv3.jpg[/url] TP link is pretty useless at the moment,no good weapons for him,the master sword is as tiny as hell.It looked small even in young link's hands. Wind waker link is pretty cool,lack of fingerposing+faceposing kinda destroy it but meh.[/QUOTE] Uh i can't face pose him when his face is 2-dimensional... Does that make sense? Face-posing flexes can only apply to 3-dimensional vertexes. If they could edit the image, i would do eye posing and such. Actually i thought of a way to incorporate eye posing... but... it's complicated and it involves me manipulating some glitches for effect and blah blah blah, I'd rather not go into it. Oh my god... I was just struck by inspiration on how to do face posing! Problem is it would look like crap every time you spawn a model because of the randomization gmod uses... crap.
[QUOTE=FluxMage]Uh i can't face pose him when his face is 2-dimensional... Does that make sense? Face-posing flexes can only apply to 3-dimensional vertexes. If they could edit the image, i would do eye posing and such. Actually i thought of a way to incorporate eye posing... but... it's complicated and it involves me manipulating some glitches for effect and blah blah blah, I'd rather not go into it. Oh my god... I was just struck by inspiration on how to do face posing! Problem is it would look like crap every time you spawn a model because of the randomization gmod uses... crap.[/QUOTE] Yeah,I knew.But what ever,diffirent expressions are better than regular faced Link.
[QUOTE=FluxMage]Actually no... I've done it before. Check it. [img]http://img384.imageshack.us/img384/2430/wwawesomepb8.png[/img] I did it with a special phong shader. My graphics card sucked so much though, that i could not thoroughly test it, and so i scrapped it. I kept the .vmt shader code though. I was planning on using it at some point.[/QUOTE] Where can i get those custom shaders? And does using the flashlight crash gmod? Cuz i got a different phong/parallax shader that crashes when you shine your flashlight at one of the shader example models
These models are great! Look what I did! [img]http://img155.imageshack.us/img155/680/gmconstruct0001yt0.jpg[/img] [img]http://img218.imageshack.us/img218/256/gmconstruct0000ih7.jpg[/img]
[QUOTE=Vlad Yoshi]These models are great! Look what I did! [img]http://img155.imageshack.us/img155/680/gmconstruct0001yt0.jpg[/img] [img]http://img218.imageshack.us/img218/256/gmconstruct0000ih7.jpg[/img][/QUOTE] Hats in the air? Anyways that's cool. No-one maimed tingle and his brothers yet? Just for fun? :monocle:
[QUOTE=FluxMage]Hats in the air? Anyways that's cool. No-one maimed tingle and his brothers yet? Just for fun? :monocle:[/QUOTE] I would do some poses with tingle. But I just don't have any good ideas.
Okay, now this is just silly. I put the models and materials in my gmod9 folder, and put a text file called "Wind Waker" in gmod9/settings/spawnicons, and that didn't work, so I tried it as /gmod9/settings/spawnlist. What am I doing wrong?
[QUOTE=DMS321]Okay, now this is just silly. I put the models and materials in my gmod9 folder, and put a text file called "Wind Waker" in gmod9/settings/spawnicons, and that didn't work, so I tried it as /gmod9/settings/spawnlist. What am I doing wrong?[/QUOTE] Look in the .readme, See that text? Where it says gmod 9 spawn codes? Copy it all. Now past that into one of the currently existing text files. Such as the custom models file. Then they show up in that spawn list. Most gmod9 users know how to do that already. You should get 10. JOIN US, YOU'LL LIKE IT.
[QUOTE=FluxMage]Look in the .readme, See that text? Where it says gmod 9 spawn codes? Copy it all. Now past that into one of the currently existing text files. Such as the custom models file. Then they show up in that spawn list. Most gmod9 users know how to do that already. You should get 10. JOIN US, YOU'LL LIKE IT.[/QUOTE] Ooh, I get it. I want it, I just need to raise $10 real quick. :x [b]Edit:[/b] Okay, well the list finally shows up, but it isn't complete. All that shows up are Ankle, David Jr., Knuckle, Tetra, Hsword and Hshield. And out of all of those, only David Jr., Tetra, and Knuckle spawn when I click them.
[QUOTE=FluxMage]You should get 10. JOIN US, YOU'LL LIKE IT.[/QUOTE] Umm, sorry to say, but... I got GMod 10 at first, but posing ragdolls in it felt kinda stiff, and I just couldn't for the life of me spawn a lot of them correctly, they would show up freaking invisible! so I downgraded to GMod 9, sure, it's not as fancy as GMod 10, but all of my ragdolls can be used, and that's all I really want :D
[QUOTE=FargoJ]Umm, sorry to say, but... I got GMod 10 at first, but posing ragdolls in it felt kinda stiff, and I just couldn't for the life of me spawn a lot of them correctly, they would show up freaking invisible! so I downgraded to GMod 9, sure, it's not as fancy as GMod 10, but all of my ragdolls can be used, and that's all I really want :D[/QUOTE] I find it easier to pose. Also all you do for my pack is extract it to the addons folder and the spawn menu is automatically made for you in-game. Easy.
I LOVE YOU O_O and i swear im not gay thats how Happy i am right now
[QUOTE=linkofauburn]I LOVE YOU O_O and i swear im not gay thats how Happy i am right now[/QUOTE] Your not even funny.
These sprites are GREAT!
[QUOTE=FluxMage] [Stuff] Enjoy this little appetizer. [img]http://img151.imageshack.us/img151/8413/betawwwps2.png[/img][/QUOTE] Surprise butt***! very good skin by the way
Wow! This is a really nice pack, but I have one request. Could you adjust the sleeve colors on the Four Swords reskins? They seem a little dark. I know, I'm being anal. [url]http://www.kidzworld.com/multimedia/ZeldaFourSwordsHeroes.jpg[/url]
Nice work, man! It's always nice to see such endearing characters get the port. [b]Edit:[/b] Awww...why'd you import that fairy Tingle? :argh: And I do mean "fairy" in every sense of the word.
Thumbs up, Looks good.
Really cool, but now it's outdated. We need more, like Master Sword, Mirror Shield, probably the pearls, Din's, Nayru's and Farore's. And the Triforce, etc. ..... Will either MarioKart64n continue with what FluxMage made here and make the spawnlist himself. Or will Glitchy do the rest?
Yeah man, I bump, its cool. :ninja:
what bout princess zelda
[QUOTE=hikolol35;18883195]what bout princess zelda[/QUOTE] Please don't bump 3 year old threads.
How bout you
Whenever I see that name, I think "Wind Wanker".
[QUOTE=UberGamer;18884534]Please don't bump 3 year old threads.[/QUOTE] Month. Month old threads.
[QUOTE=The Gobo;18948320]Month. Month old threads.[/QUOTE] Actually its 3 years old, look at the dates on next page :P
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