We have progress!
[IMG]http://img.photobucket.com/albums/v215/Glaber/gm_apocalypse0000.jpg[/IMG]
Wait a minuet, that's not Kazooie! Who is that?
[sp]generic Breegall 1 from Gruntry's revenge[/sp]
Is there a { after "$model" and before the "flexfile" command? Because that may be what's making it not work right, judging by the error you got.
When I checked,no. here's the QC after my latest attempt to compile:
[code]$cd "C:\Documents and Settings\windowsxp\My Documents\3dsmax\export\Ragdoll"
$surfaceprop "flesh"
$modelname "Kazooie.mdl"
flexfile "mdldecompiler_expressions.vta"
$cdmaterials "models\Tooie\"
$model studio "reference.SMD"
$sequence ragdoll "ragdoll.smd" FPS 30 activity ACT_DIERAGDOLL 1
$collisionjoints "phymodel.smd" {
$mass 100.0
$inertia 10.00
$damping 0.01
$rotdamping 1.50
$rootbone "bone04"
$jointconstrain "bone05" x limit -110.00 110.00 0.00
$jointconstrain "bone05" y limit 0.00 0.00 0.00
$jointconstrain "bone05" z limit -75.00 50.00 0.00
$jointconstrain "bone12" x limit -30.00 30.00 0.00
$jointconstrain "bone12" y limit 0.00 140.00 0.00
$jointconstrain "bone12" z limit 0.00 10.00 0.00
$jointconstrain "bone13" x limit 0.00 0.00 0.00
$jointconstrain "bone13" y limit 0.00 90.00 0.00
$jointconstrain "bone13" z limit 0.00 0.00 0.00
$jointconstrain "bone09" x limit -90.00 90.00 0.00
$jointconstrain "bone09" y limit -70.00 70.00 0.00
$jointconstrain "bone09" z limit -50.00 50.00 0.00
$jointconstrain "bone15" x limit -30.00 30.00 0.00
$jointconstrain "bone15" y limit 0.00 140.00 0.00
$jointconstrain "bone15" z limit -10.00 0.00 0.00
$jointconstrain "bone16" x limit 0.00 0.00 0.00
$jointconstrain "bone16" y limit 0.00 90.00 0.00
$jointconstrain "bone16" z limit 0.00 0.00 0.00
$jointconstrain "bone17" x limit 0.00 0.00 0.00
$jointconstrain "bone17" y limit -40.00 50.00 0.00
$jointconstrain "bone17" z limit 0.00 0.00 0.00
$jointconstrain "bone06" x limit -90.00 63.00 0.00
$jointconstrain "bone06" y limit -70.00 90.00 0.00
$jointconstrain "bone06" z limit -130.00 89.00 0.00
$jointconstrain "bone07" x limit -30.00 30.00 0.00
$jointconstrain "bone07" y limit 0.00 25.00 0.00
$jointconstrain "bone07" z limit -20.00 35.00 0.00
$jointconstrain "bone08" x limit 0.00 0.00 0.00
$jointconstrain "bone08" y limit 0.00 20.00 0.00
$jointconstrain "bone08" z limit 0.00 0.00 0.00
$jointconstrain "bone01" x limit -90.00 63.00 0.00
$jointconstrain "bone01" y limit -70.00 90.00 0.00
$jointconstrain "bone01" z limit 0.00 0.00 0.00
$jointconstrain "bone02" x limit -30.00 30.00 0.00
$jointconstrain "bone02" y limit 0.00 25.00 0.00
$jointconstrain "bone02" z limit -20.00 35.00 0.00
$jointconstrain "bone03" x limit 0.00 0.00 0.00
$jointconstrain "bone03" y limit 0.00 20.00 0.00
$jointconstrain "bone03" z limit 0.00 0.00 0.00
$jointconstrain "bone14" x limit 0.00 0.00 0.00
$jointconstrain "bone14" y limit -40.00 50.00 0.00
$jointconstrain "bone14" z limit 0.00 0.00 0.00
}[/code]
mdldecompiler_expressions.vta is located in the same folder as the 3 smd files.
I'm also using GUIStudioMDL if that affects anything.
Well now, Kazooie is Almost ready. Here are the current 2 speed bumps:
how it should look.
[IMG]http://img.photobucket.com/albums/v215/Glaber/Stinky.png[/IMG]
how it does look.
[IMG]http://img.photobucket.com/albums/v215/Glaber/Stinky2.png[/IMG]
how it should look.
[IMG]http://img.photobucket.com/albums/v215/Glaber/cartoon1.png[/IMG]
how it does look.
[IMG]http://img.photobucket.com/albums/v215/Glaber/cartoon2.png[/IMG]
Any ideas on how to fix them?
EDITIFACTION:
Kazooie has been released.
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