• Red Orchestra 2: Heroes of Stalingrad
    510 replies, posted
Well I don't think the tanks would work, the way I made the system of tracks might cause problem when moving but if you want to try it, free to you :P
BtZ, are you going to port models from that pacific war DLC? Also, I'm considering buying RO2. Maybe I'll support the project.
Of course I will port all the stuff from the mod for the Pacific.
[QUOTE=beat the zombie;35207801]Well I don't think the tanks would work, the way I made the system of tracks might cause problem when moving but if you want to try it, free to you :P[/QUOTE] ragdolled tracks?
Indeed
[QUOTE=beat the zombie;35208143]Of course I will port all the stuff from the mod for the Pacific.[/QUOTE] now that WOULD be awesome :D
I'm so happy the hear that you will port Rising Storm too! Its allways good to hear some news from this project :) Cheers! And keep up the magnificent work!
[QUOTE=Nyllsor;35221196]I'm so happy the hear that you will port Rising Storm too! Its allways good to hear some news from this project :) Cheers! And keep up the magnificent work![/QUOTE] I agree with this, these models will be so much more better than WaW ones.
I wonder when Half-Dead's gonna release those models.
[QUOTE=Kartoffel;35240353]I wonder when Half-Dead's gonna release those models.[/QUOTE] never
[QUOTE=beat the zombie;35208143]Of course I will port all the stuff from the mod for the Pacific.[/QUOTE] Accurate and Detailed WW2 Era U.S Marines and Imperial Japanese Army/Navy... :D Hurry up and come out rising storm!
[QUOTE=pvt.jenkins;35272592]Accurate and Detailed WW2 Era U.S Marines and Imperial Japanese Army/Navy... :D Hurry up and come out rising storm![/QUOTE] Oh, dear, they have IJN uniforms? You had me at "Of course."
I've been adding some phong to the weapons. [thumb]http://dl.dropbox.com/u/16051712/Screenshots/gm_infinigrass0001.jpg[/thumb] Most of russian crap is done, now I have to find textures for scopes and shit. Half Dead, are you still working on the soldiers?
[QUOTE=Trek;35443334]I've been adding some phong to the weapons. [thumb]http://dl.dropbox.com/u/16051712/Screenshots/gm_infinigrass0001.jpg[/thumb][/QUOTE] The steel looks a bit too shiny. Maybe if it were recently re-painted and oiled it would look like that, but I highly doubt the intense close-quarters combat of 1940's Stalingrad would be a particularly orderly battlefield. Maybe tone it down a bit.
It's already toned down, but I made a screenshot of the first "version" of the VMTs.
That's pretty cool Trek!
Testing the ruskies and the weapons: [thumb]http://dl.dropbox.com/u/16051712/Screenshots/ruskies.jpg[/thumb] Looks fine, but you have to change the limits for fingers, because it's impossble to pose them into a fist, or something like that. And the helmets and caps are placed too high on their heads, that can be easily fixed (just select elements and move them down). Also, the pilotka is too small, needs to be enlargened.
Will see what I can do.
I very like RO2, and when will u upload russians? Bcs i was download first pack, and russians in this pack have just 1 bodygroup... And there no T-34) [editline]6th April 2012[/editline] And - wery good screeshot! And pilotka is normal
[QUOTE=danik996;35453034]I very like RO2, [b]and when will u upload russians?[/b] Bcs i was download first pack, and russians in this pack have just 1 bodygroup... And there no T-34)l[/QUOTE] NO! When I posed the screenshot, I knew that peple will ask "upload mdlz plz", the models are not finished and fuck, let us finish them. Link posted on first page contains german, weapons and PzIV.
Take your time mates! I belive in this project and I don't care how long time it would take, as long as it gets done. The current work is some of the best I've seen so far! Keep the high standards, because who dosen't like high standard models(ragdolled tracked PzKpfw IV with bodygroups). Cheers!
<eating pizza and watching porn> Don't worry guys, I'm working hard on this!
when are u gonna release these?
[QUOTE=isaa1;35489203]when are u gonna release these?[/QUOTE] As it's been said numerous times before, have some patience.
game crash when i try to ripp from this game
Because there are mod tools that allow to import from game files? Why do you want to rip?
Use Umodel to convert the models and there is an import for max.
Here's the Russian greatcoat model with a German skin. I'd get some in game pictures, but the blasted thing crashes my game when I click on it. :suicide: [img]http://filesmelt.com/dl/Untitled3104.jpg[/img]
[QUOTE=ViperMarkII;35520748]Here's the Russian greatcoat model with a German skin. I'd get some in game pictures, but the blasted thing crashes my game when I click on it. :suicide: [img]http://filesmelt.com/dl/Untitled3104.jpg[/img][/QUOTE] Probably not historically accurate (obviously), but its still awesome as fuck. I'm still surprised that tripwire didn't add german greatcoats.
[QUOTE=Araknid;35520923]Probably not historically accurate (obviously), but its still awesome as fuck. I'm still surprised that tripwire didn't add german greatcoats.[/QUOTE] It's looks pretty close to the real thing actually. [t]http://www.reww2.com/images/M40overcoat1.JPG[/t]
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