• Zombie Apocalypse Megapack
    206 replies, posted
I hate making spawnlists :< Oh well
still. FUCKIN WIN SHAUN OF THE FUCKING DEAD
:o THIS IS FUCKING AWESOME! SHAUN OF THE DEAD POSES!!! Wait...somethings missing...Ed? We can't have Shaun of the dead poses without Ed!!! Still good though.
I've encountered the same invisibility problem. :(
J.Barnes and zombies? There is a god.
Is hexed?
Read the description, damnit.
[QUOTE=Souly]Read the description, damnit.[/QUOTE] Opss.Thanks
No one's going to help us, huh?
[QUOTE=Zeekybomb343]No one's going to help us, huh?[/QUOTE] I'm looking into it now. If I find anything I'll update this post and/or the OP with the necessary info.
[QUOTE=J.Barnes]I'm looking into it now. If I find anything I'll update this post and/or the OP with the necessary info.[/QUOTE] Thanks, I just wanted to make sure we weren't being ignored.
All i can say is [b]HOLY SHIT[/b]
God that's friggin awesome!!! :rock:
[QUOTE=Zeekybomb343]Thanks, I just wanted to make sure we weren't being ignored.[/QUOTE] Oh of course not, with a pack this size it'd be pretty shitty to ignore even one problem. Speaking of problems, I'll have a bigfix on the way momentarily for male survivors 1, 10 an 19. They're making a weird T-pose when spawned in GM10. As for the "invisible ragdolls" I think I have the solution. I took a look at the packed files I have on hand, and it appears I made a duplicate entry for the model path ie. it's models/rusty/rusty/ when it should be models/rusty. So for those of you who just dragged and dropped the model folder, be sure to take out the secondary "Rusty" folder and put it into models. My bad. : / Also I greatly appreciate the comments guys. But just to be sure there's no confusion I'll reiterate. I did not in any way make or take part in the process of making these skins, All the glory goes to Rusty for these. I just fried my brain getting them hexed is all. ;) [QUOTE=Kuro.]Did you use the finger-posable citizens from ye olde Gmod9? Or will I have to put up with shitty posing?[/QUOTE] Thes utilize the default Valve citizens straight from the GCF so no, sorry. [QUOTE=simkas]Can you upload them somewhere else? Garrysmod.org is really fucking slow.[/QUOTE] I'll upload them to Filefront later this evening. Also the OP is updated guys.
Please reupload, Garrysmod.org is so fucking slow! I went upstairs to go up to the bathroom, tried to download it though, but I when I came back down, it was still loading.
[QUOTE=Leo Leonardo]Please reupload, Garrysmod.org is so fucking slow! I went upstairs to go up to the bathroom, tried to download it though, but I when I came back down, it was still loading.[/QUOTE] Then you'll be pleased to know that I just added Filefront links to the OP. :)
[QUOTE=J.Barnes]Then you'll be pleased to know that I just added Filefront links to the OP. :)[/QUOTE] Of course right after I download it from garrysmod.com. I'm just kidding the skins look awesome. I am probably use some of the survivor skins as just normal casual citizens.
I was wondering if the gun replacements pictured were included in the pack?
[QUOTE=J.Barnes] Speaking of problems, I'll have a bigfix on the way momentarily for male survivors 1, 10 an 19. They're making a weird T-pose when spawned in GM10. As for the "invisible ragdolls" I think I have the solution. I took a look at the packed files I have on hand, and it appears I made a duplicate entry for the model path ie. it's models/rusty/rusty/ when it should be models/rusty. So for those of you who just dragged and dropped the model folder, be sure to take out the secondary "Rusty" folder and put it into models. My bad. : / [/QUOTE] Thanks for the help man, I love the models!
[QUOTE=Zombie1218]I was wondering if the gun replacements pictured were included in the pack?[/QUOTE] Nah you don't get thoes gun models, just the people
shit heh, I've encountered a problem. I have no damn idea on how to install this
[QUOTE=Angry man]shit heh, I've encountered a problem. I have no damn idea on how to install this[/QUOTE] There are two materials folders named "Zmaster". One goes into models/humans/male/ and the other into models/humans/female. The other folder titled "undead" goes into materials/models/ and is a separate category. The modelpath for the model folders is Models/Rusty/, inside the /Rusty/ Folder there will be three other folders, /Armyzombies/, /survivors/ and /soldiers/. [QUOTE=Zombie1218]I was wondering if the gun replacements pictured were included in the pack?[/QUOTE] No, however you can find the SMG replacement here. [url]http://www.fpsbanana.com/skins/37045[/url]
[QUOTE=J.Barnes]There are two materials folders named "Zmaster". One goes into models/humans/male/ and the other into models/humans/female. The other folder titled "undead" goes into materials/models/ and is a separate category. The modelpath for the model folders is Models/Rusty/, inside the /Rusty/ Folder there will be three other folders, /Armyzombies/, /survivors/ and /soldiers/. [/QUOTE] SO! the materials/models = gmod materials/models? and this rusty stuff? D:
Holy Shit! Can it be used in Redead?
[QUOTE=Angry man]SO! the materials/models = gmod materials/models? and this rusty stuff? D:[/QUOTE] Well yeah. If you want to use these skins for single player HL2 or another mod You'd just have to rename the vtf files to whatever you wanted to use. [QUOTE=Chainsaw]Holy Shit! Can it be used in Redead?[/QUOTE] Absolutely, Rusty made these skins for redead.
I believe this is my favorite thing you have every done.
Flippin' rad.
I have a spawning problem. No, the ragdolls aren't invisible, but when I refreshed the model cache (I have 7,000+ models) as soon as the spawn icons popped up, I got a Runtime error saying that it terminated Gmod in an unusual way. Anyone else with this problem? Ok new problem. I can "spawn" them, but they are all errors, except for male 1, 10, and 19, which are effects.
[QUOTE=Leo Leonardo] Ok new problem. I can "spawn" them, but they are all errors, except for male 1, 10, and 19, which are effects.[/QUOTE] Check the bugfix file in the OP, it'll fix the problem for the specified males. as for errors and such with Gmod I really can't say.
I took a poopy on floor. :mad:
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