• I want your personal skins/models for my player pack!
    505 replies, posted
I see that! :( You naughty naughty boy.
[QUOTE=LSK] That's fine, I'll hex anything you throw at me. [/QUOTE] I'm almost 2 months late but I'll actually package up my latest unhexed skin and upload it to garrysmod.org.
ya, well dang
[QUOTE=LSK II]Whoops‚ I got banned. :v:[/QUOTE] So ? when will you be making your next pack ? or update ?
[QUOTE=RazorsharpLT]So ? when will you be making your next pack ? or update ?[/QUOTE] When I get more requests. I don't want to reupload this with just 10 player models. At least 25 new ones.
Can you convert the link ragdoll into a playermodel. Somebody put a link and picture on the last page I believe!
[QUOTE=LSK II]Whoops‚ I got banned. :v:[/QUOTE] Really? It doesn't say BAN on your picture when I look at your old posts.
He be unban now k?
[QUOTE=LSK]Thanks! After I get at least 10 more I'll upload the whole pack which is nearly 100 models in total. Speaking of which I should finish my own skin. Shoes are a bitch to get right.[/QUOTE] HEY !!! GET THE FOX MCCLOUD MODEL AND CHANGE IT INTO A PLAYER MODEL. [url]http://garrysmod.org/downloads/?a=view&id=39740[/url]
That Fox McLeod has too many materials for me to compile in GUIStudioMDL, otherwise I'd have done it for you.
i'll upload the spectator's personal skin today, when i'll back to home.
I jacked up the LUA on those Chinese soldiers. Sorry. I'll also have it uploaded by the end of today.
weeeeeeee nevermind.
De-compile it (again) and in the .qc file add this line [code]$includemodel "player/male_anims.mdl"[/code] right above $surfaceprop "flesh"
[QUOTE=Mike²]De-compile it (again) and in the .qc file add this line [code]$includemodel "player/male_anims.mdl"[/code] right above $surfaceprop "flesh"[/QUOTE] Ok. Thanks. yeah, still stuck on decompiling. help?
Hey, speak of the devil this thing revived. Anyway, are you gonna do that Hacker Elite I asked for, LSK?
[QUOTE=G71tc4]Hey, speak of the devil this thing revived. Anyway, are you gonna do that Hacker Elite I asked for, LSK?[/QUOTE] I already have, it should be in the pack now. It's not in there?
Hey LSK are you having any trouble with the fingers on my shock model? Because I haven't had much experience modeling hands to be able to make them right. If you're having trouble with the hands you can improve them if you want so that they can work.
How's the pack coming along?
No one's posted here for a while...
Nice pointless bump =/ but to stay on topic: Will there be any more releases.
Looks awesome! But, for some reason, the file-front download doesn't work. Or am I checking the wrong place for it? Anyway, Nice pack!
It's not dead! Posts more requests, I'll re-upload it in about a week or two with a lot of bug fixes and a lot more player models.
How bout making the Lucario Lucas And Claus models into player models? Lucas- [url]http://files.filefront.com/Lucaszip/;11462383;/fileinfo.html[/url] Claus- [url]http://files.filefront.com/Clausrar/;11494527;/fileinfo.html[/url] Lucario- [url]http://files.filefront.com/Lucariozip/;10873073;/fileinfo.html[/url] Or altleast Claus :)
[QUOTE=LSK]It's not dead! Posts more requests, I'll re-upload it in about a week or two with a lot of bug fixes and a lot more player models.[/QUOTE] Proof from the Creator! I am looking forward to this pack SO much (Well, except for the topless ones), so take all the time you need. Because its better to do it right, than to do it fast.
[b]Edit:[/b] Nevermind, unfortunately that was all I had to add to this thread. except pester LSK for release notes and dates...
I really want these done for my new 30 slot rp server. [url]http://www.garrysmod.org/downloads/?a=view&id=47282[/url] and [url]http://www.garrysmod.org/downloads/?a=view&id=25917[/url] thanks
Can LSK edit models? the tie would have to be removed because there are no animations, you could just transfer the skin, but I'm not sure, I think simkas used a modeled badge or something, I will examine the model and see what needs to be done, and possibly do it anyways. I think that second model uses a custom skeleton cause of it being a port, so kinda cross that off your list hopes and dreams, I doubt anyone will rig it to the hl2 skeleton. I might be wrong though, it is better that way. [b]Short Edit:[/b] The badge is modeled, and the tie can provably be removed, but I am unsure on simkas' standards on people editing his models, so I am not going to just fix it for you, just saying what would have to be done.
How about [url]http://forums.facepunchstudios.com/showthread.php?t=610062[/url] and possibly this? [url]http://forums.facepunchstudios.com/showthread.php?t=610380[/url]
The first one might have player animations, but the second actually does.
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