Also, can you add a elevator to the big tower in the map? It's hard to get up there with noclip
I think that area is for you to add your own elevator considering this is sandbox...
[QUOTE=MindMuncher;13315424]Cool. I downloaded the download on the front page of this thread... my dome is still purple and black...[/QUOTE]
dont forget that the new map name is gm_whitebox_21 and not 2
OOOOh. okay. Well I only saw one on the Gmod list... guess I do the broswe function.
[QUOTE=Nedned;13298693]Hard to do, mind.[/QUOTE]
Func_traintrack props nocollided with each other, ativated by the button that toggles the sky texture?
[QUOTE=ultradr3mer;13140920]does nobody want his ad there? If you want your ad there just tell me...[/QUOTE]
An ad for powerthirst? :D
i would use func_doors insted or func_TRACKTRAINs. Its a lot more simpel.
hm ;P
[QUOTE=mr_fj;13334872]An ad for powerthirst? :D[/QUOTE]
+ 1 for that!
MANANA... FIZZBITCH AND.... .... ... GUN! :D
Also, I think you should create a much larger map based on this theme. Perhaps a nice little futureisitc lab, with all those nice white textures, and 'lab' rooms leading off left and right, with their own different holodomes (which change, of course), maybe in different lighting settings. Plus some larger rooms (like the current one).
This map is very nice but the holo dome should be much bigger
This looks very cool. Love the texture work.
I said this and I say it again, I love this map.
The texturing is just so nice and clean, and the custom projector model is really nice
By seeing those V2 pictures, I'm so downloading this.
Looks great, I would king you if I could.
as I promissed:
[url]http://ultradr3mer.ul.funpic.de/cc/[/url]
my custom content
and some screenshots of the new underground area:
[url=http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v30009.jpg][img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/gm_whitebox_v30009.jpg[/img][/url]
[url=http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v30011.jpg][img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/gm_whitebox_v30011.jpg[/img][/url]
[QUOTE=ultradr3mer;13396268]as I promissed:
[url]http://ultradr3mer.ul.funpic.de/cc/[/url]
my custom content
and some screenshots of the new underground area:
[url=http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v30009.jpg][img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/gm_whitebox_v30009.jpg[/img][/url]
[url=http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v30011.jpg][img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/thumbs/gm_whitebox_v30011.jpg[/img][/url][/QUOTE]
Usefull. Not to me, I won't use them, but they look nice.
[QUOTE=ultradr3mer;13396268]as I promissed:
[url]http://ultradr3mer.ul.funpic.de/cc/[/url]
[/QUOTE]
Is a new version of the map in there?
How the hell do I open that, it just shows me what files are there, it doesn't save it to my computer.
[QUOTE=*Freezorg*;13410351]Is a new version of the map in there?
How the hell do I open that, it just shows me what files are there, it doesn't save it to my computer.[/QUOTE]
I believe its just the materials/textures, not the new version.
That underground section looks awesome. Keep up the good work
Hey! update yet?! I do want the underground section... adds that extra bit.
yeah seriously this map looks great. If you've ditched it at least upload the latest bsp
You should make a large brush of water and when you change the sky to water then the place fills a little or halfway, or even completely with water :D
EDIT: Also with fishes swimming around in it.
the water would not fit because the new underground.
it would make no sense to be under water(holo) and there is a real water surface.
and there allready is a see.
but no update without underground.
if you don't want it ignore it.
the new release will contain those plates:
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/asd0005.jpg[/img]
atm they fill the holes of the underground part.
looking good!
Sweet! those holes block entrance? Like grav-gun can pick them up or rip them out?
it unfreezes the plates on physgun grab In hl2 dm. Course im testing it in hl2dm. Dont know if it works in gm, but i think it does.
[QUOTE=ultradr3mer;13630644]it unfreezes the plates on physgun grab In hl2 dm. Course im testing it in hl2dm. Dont know if it works in gm, but i think it does.[/QUOTE]
It should.
V3.4 IS OUT !!!
yes does.
i think this will be the new thumbnail for the map:
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v340011.jpg[/img]
a small building out of the plates:
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v340000.jpg[/img]
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/gm_whitebox_v340004.jpg[/img]
when I first saw the thread I thought it was gonna be a room made of tools\white.
Wait... is that whole big new building made from moveable plates? if so,. I'm not sure about it... most likely will pwn, but may fail. I'm sorry I said pwn... I do like the underground concept thingy... And, does the texture work in this new version and does the map icon actualy show up on the menu? Both of those bits didn't function properly for me last version.
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