[url]http://wiki.garrysmod.com/wiki/?title=Category:Specific_Keyvalues[/url]
i think that was what he was talking about...
i give it a try
Brush entities??? Ahh i thought you meant people might move the trees and stuff, now i see what you mean. The thing i suggested was only for the trees and other props(i think), i don't know about the moving platforms...
Edit: No wait... The physgun override thing should work for any entity! also func_movelinnears (which i used to make the platforms :P)
[QUOTE=ultradr3mer;13704323]Most is just useless stuff. I think the only usefull thing is ID: ultraDR3MER.
The post count in combination with your ava is a bit creepy ...
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/mm.gif[/img][/QUOTE]
I know... I made a thread and got banned for a couple hours.
it did work. Thx
but what doesnt work for now is the system holograph. Console says:
Material anderes/cyber_holo_2 does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer
It doesnt seam to work with the unlit generic shader. but it works in hl2dm.
deleted vertexcolor 1 parameter works now... release comes soon.
I just spent about 3 minute staring at the hologram thing. That thing's hypnotic...
so anything going on with this right now?
hi, did you get the water texture from gm_construct? because ive been trying to get my hands on the texture, i used pak rat on the .bsp only to find the .VMTs, and the VTFs are needed arent they?
Yes. someone else noticed that Gm_construct water is different than normal water! I need this to...
[QUOTE=ultradr3mer;13717035]it did work. Thx.[/QUOTE]
:D
i just extracted the water from my garrysmod folder.
The v3.4 download link got swapped with v4's link.
Please give a quick run-through of how you extracted the water and what file you put it in so you could see/find it in hammer. I NEED that water.
This map is just so creative. i love it.
[QUOTE=ultradr3mer;13192186]@greasemunky that was my target. maybe i put in some hologram screens. Who want to have his add there? (serious)
@Dclone2 If you look at flatgrass for example, you have repetitiveness, too.
But in my texture you have a good reason for this. Try to textue somthin in this size without recurrences.
I release them after 50 downloads.
[img]http://ultradr3mer.ul.funpic.de/MyHompage/uploads/test_30002.jpg[/img]
i want that skybox
@ThE_gMaN:what skybox?
@MindMuncher:download gcfscape
open garrysmod_content.gcf
go in materials/gm_construct
and extract water.vmt
[QUOTE=ultradr3mer;13900242]@ThE_gMaN:what skybox?
@MindMuncher:download gcfscape
open garrysmod_content.gcf
go in materials/gm_construct
and extract water.vmt[/QUOTE]
And put the file where? I've never been able to get a texture working simply because I'm not sure where to put it...Oh and I'm extracting right now and theres "water_beneath" and another water beneath... and then just a water.vmt or something. just the normal one right? just the water.vmt?
Can you put up a filefront download?
Your download for v4 is broken
Suggestion for props:
-Wedges
-Solid Boxes
:Corner Walls
-Doorways
Got any updates? :)
[QUOTE=mr_fj;14029765]Got any updates? :)[/QUOTE]
Yeah, I love this map, but it seems to be slowing down...
I want more blocks :(
Excellent map, the title made me think of gm_construct_v1 (It's just a white cube).
Hope to see new updates soon.
how are we to download the map if theres no link?????????????
Nevermind it doesn't work.
thanks for the link i'll need to wait now lol
This shit is pretty cool, I'm surprised it isn't more popular.
Hopefully someone can upload the map due to the downloads being down.
Just read through the pages to see the maps progress, and I must say I find this map heavily intressting. Now if we just got a working download-link I'd be happy to try it out and see how awesome it is.
I approve of the map.
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