• [MMD] Touhou Model Port
    707 replies, posted
[QUOTE=Maestro Fenix;27810036]Well, i don´t know how to make flexes too. Respect to the figerposing, only you have to rig the finger bones to the fingers of the model, is not hard. Eyeposing only is possible if the model have different texture for each eye. With practice (and looking the model in HLMV), you will know when you rig is well made or not. I´ll send you the link to the rest of the models via PM.[/QUOTE] Very well, I'll take a look and see what I can do. I will probably download a 3ds Max 10 trial tonight.
Well, I'll be waiting for this release. Subscribed to the thread, this is what I want. Good luck
[QUOTE=Codename36;27810048]Very well, I'll take a look and see what I can do. I will probably download a 3ds Max 10 trial tonight.[/QUOTE] Good Luck!
[QUOTE=Codename36;27810048]Very well, I'll take a look and see what I can do. I will probably download a 3ds Max 10 trial tonight.[/QUOTE] Ah i forgot say you a thing in the PM!!! Maybe is possible that your model need more textures and you are used all. In this case you will have to create one (or some textures) to continue texturing the model (looks like some "textures" like metal or coat is rendered (or default textures) in MMD). And good luck, remember that we are here to help you!
Double post permitied: I have great and good news: Thanks to the help of my friend XenoAisam, i can "descifrate" and read the readmes, and the following models,.... -Flandre -Suika -Reimu -Marisa -Scarlet -Cirno -Patchouli -Hong Mei -Alice Margatroid -Yakumo Ran ...are allowed to be modified and distributed (YES!). The bad news are that the Yuuka and Sakuya Izayui aren´t, so that person who decide make that models, will have to PM the original authors to ask for permission. How to read the "unreadable" readmes: (i don´t know if will be the same for 7, is the same in XP and Vista) Go to PC, control user panel, Regional configuration. Choose Japanese and select "Yes, i want restart my pc". After restart your pc, you will be able to see the Japanese characters in the readmes files instead of strange characters. If you want, save the text file in Unicode format instead of ANSI to continue watching the text in Japanese when you change the language again to your language. Continue working on the Cirno model.
Well that sucks, looks like I won't be doing anything then. I was looking forward to doing the Yuuka model. But if I can't, I don't really care since the other models are being taken care of. Well, good luck with this project.
[QUOTE=Codename36;27830254]Well that sucks, looks like I won't be doing anything then. I was looking forward to doing the Yuuka model. But if I can't, I don't really care since the other models are being taken care of. Well, good luck with this project.[/QUOTE] I can try PM to the original author for you if you want.
You could try.
[QUOTE=Maestro Fenix;27829923]Double post permitied: I have great and good news: Thanks to the help of my friend XenoAisam, i can "descifrate" and read the readmes, and the following models,.... -Flandre -Suika -Reimu -Marisa -Scarlet -Cirno -Patchouli -Hong Mei -Alice Margatroid -Yakumo Ran ...are allowed to be modified and distributed (YES!). The bad news are that the Yuuka and Sakuya Izayui aren´t, so that person who decide make that models, will have to PM the original authors to ask for permission.[/QUOTE] What about the Evangelion models?
[QUOTE=TheFallen(TF2);27831933]What about the Evangelion models?[/QUOTE] I will make all the models that is not related with Touhou after release this first. For the Asuka and Rei models, i´ll have to send a pm to the original author.
[QUOTE=Maestro Fenix;27832131]I will make all the models that is not related with Touhou after release this first. For the Asuka and Rei models, i´ll have to send a pm to the original author.[/QUOTE] Ah okay, I'll wait then.
Holy fuck, there's allowance for the Ran model? :3: Hell yes
[QUOTE=Zondac;27832828]Holy fuck, there's allowance for the Ran model? :3: Hell yes[/QUOTE] Indeed. To those who play Obsidian Conflict, we already have a Chen ragdoll to go with it should Ran get a release.
Speaking of Obsidian Conflict can we get a screenshot of what they look like in-game when they're done?
Reimu ragdoll/Player model = My life complete
[QUOTE=TheFallen(TF2);27861275]Speaking of Obsidian Conflict can we get a screenshot of what they look like in-game when they're done?[/QUOTE] Yes, of course. I had a photo of Flandre, but it was a very old version. Here are the 4 models that i have been done: Flandre: [URL=http://img193.imageshack.us/img193/5548/hl22011020511221820.jpg][IMG]http://img193.imageshack.us/img193/5548/hl22011020511221820.th.jpg[/IMG][/URL] Suika: [URL=http://img155.imageshack.us/img155/3798/hl22011020511252478.jpg][IMG]http://img155.imageshack.us/img155/3798/hl22011020511252478.th.jpg[/IMG][/URL] Reimu: [URL=http://img511.imageshack.us/img511/8231/hl22011020511410912.jpg][IMG]http://img511.imageshack.us/img511/8231/hl22011020511410912.th.jpg[/IMG][/URL] Marisa: [URL=http://img821.imageshack.us/img821/8899/hl22011020511232835.jpg][IMG]http://img821.imageshack.us/img821/8899/hl22011020511232835.th.jpg[/IMG][/URL] As you can see, the skirts are not perfect, and looks very weird when you are running or crouching. It was very difficult to me rigging these parts to "fix" it. Also, there´s no gestures in the face of the models (i don´t know how to make flexes), and i just found some errors in the Suika model. For the moment, except the Reimu model, all have jigglebones (i think that i have to fix the hair of Suika). I´m continue working in the Cirno model. Their fingers don´t stop giving problems.
[QUOTE=Maestro Fenix;27869251]Yes, of course. I had a photo of Flandre, but it was a very old version. Here are the 4 models that i have been done: Flandre: [URL=http://img193.imageshack.us/img193/5548/hl22011020511221820.jpg][img_thumb]http://img193.imageshack.us/img193/5548/hl22011020511221820.th.jpg[/img_thumb][/URL] Suika: [URL=http://img155.imageshack.us/img155/3798/hl22011020511252478.jpg][img_thumb]http://img155.imageshack.us/img155/3798/hl22011020511252478.th.jpg[/img_thumb][/URL] Reimu: [URL=http://img511.imageshack.us/img511/8231/hl22011020511410912.jpg][img_thumb]http://img511.imageshack.us/img511/8231/hl22011020511410912.th.jpg[/img_thumb][/URL] Marisa: [URL=http://img821.imageshack.us/img821/8899/hl22011020511232835.jpg][img_thumb]http://img821.imageshack.us/img821/8899/hl22011020511232835.th.jpg[/img_thumb][/URL] As you can see, the skirts are not perfect, and looks very weird when you are running or crouching. It was very difficult to me rigging these parts to "fix" it. Also, there´s no gestures in the face of the models (i don´t know how to make flexes), and i just found some errors in the Suika model. For the moment, except the Reimu model, all have jigglebones (i think that i have to fix the hair of Suika). I´m continue working in the Cirno model. Their fingers don´t stop giving problems.[/QUOTE] Do you know anybody who could fix the skirts?
ahh you mess obsidian conflict with touhou! pss: come to obsidian conflict! XD
[QUOTE=XenoAisam;27876321]ahh you mess obsidian conflict with touhou! pss: come to obsidian conflict! XD[/QUOTE] No yet XD. [QUOTE=flashn00b;27843969]Indeed. To those who play Obsidian Conflict, we already have a Chen ragdoll to go with it should Ran get a release.[/QUOTE] True, also, there´s a Monizi model, and i think that are more Touhou models. I have to review all again (in these moments can be perfectly 200 playermodels for OC U>_>). [QUOTE=TheFallen(TF2);27876253]Do you know anybody who could fix the skirts?[/QUOTE] Probably any people more "expert" than me, i´m only a "noob trainee".
[QUOTE=Maestro Fenix;27876504]No yet XD.Probably any people more "expert" than me, i´m only a "noob trainee".[/QUOTE] Ah okay, I wish I could help you somehow but I have no experience with modeling.
Nice progress, both Reimu and Marisa look amazing!
So far so good. Keep it up, this may be what I need to start playing gmod again
Are there any plans on adding facial animations at a later point?
[QUOTE=flashn00b;27951923]Are there any plans on adding facial animations at a later point?[/QUOTE] In this first release not, probably it will in the next version of the pack. I´ll have to search a tutorial about faceposing and learn and practice of it. I don´t made anything on this week. Maybe can finish the Cirno model the Friday/Saturday.
Any progress since the screenshots that have been posted earlier?
[QUOTE=flashn00b;28028206]Any progress since the screenshots that have been posted earlier?[/QUOTE] Ehhh, nope XD. I was busy, and iĺl try make something this week. You know, universitarian life.
Doublepost permittied: Cirno model finished: [URL=http://img267.imageshack.us/img267/366/68178548.jpg][IMG]http://img267.imageshack.us/img267/366/68178548.th.jpg[/IMG][/URL] An authentic hell rig it. Their fingers still looking weird, but at least have less bugs that after. Didn´t add jigglebones because i don´t know if their wings are flexible or rigid (some Touhou fan can confirm it?). The next model will be Hong Mei (sorry Patchuoli, Mei is more pretty than you XD). I´ll left this for you, a MMD video where appears the Touhou models in the song "Bad Apple": [url]http://www.youtube.com/watch?v=PdFCRFdGqUY&feature=related[/url] (Yes, all of them are different, no idea where i can get them).
I think Boroko is working on a flandre model, but I don't remember how long ago that was. But yeah, this is awesome! I will eagerly await completion! *NERDGASM* Sorry.
[QUOTE=Maestro Fenix;28053934] An authentic hell rig it. Their fingers still looking weird, but at least have less bugs that after. Didn´t add jigglebones because i don´t know if their wings are flexible or rigid (some Touhou fan can confirm it?).[/QUOTE] Her wings are stiff, as they are made of ICE
[QUOTE=Zondac;28066689]Her wings are stiff, as they are made of ICE[/QUOTE] Ok, thanks for the data :3 About the OC playermodels, i saw the Chen and the Monizi playermodel (i think that this one is private).
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