• The "Model/Skin" Pimpage/WIP Thread V7
    5,003 replies, posted
I Still have a bit of pinching to fix but it's a single mesh, no floaters. [img]http://files.1337upload.net/barrel01.png[/img]
It's been a while guys! I've been in a weird slump and haven't really done anything, but I got back in the saddle today and get back to work! [t]https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn2/1233199_584483938275534_42930655_o.jpg[/t] [t]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc3/1291540_584483921608869_1576467769_o.jpg[/t] [t]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn2/1271128_584483944942200_1057675262_o.jpg[/t] [t]https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-prn2/1267238_584483918275536_243817225_o.jpg[/t]
holy fuck i came
modelers are taking over! [url]https://plus.google.com/hangouts/_/ba547910222d7bc16722964a56aa9e8d497c75be[/url]
[QUOTE=azgag;42166831]modelers are taking over! [url]https://plus.google.com/hangouts/_/ba547910222d7bc16722964a56aa9e8d497c75be[/url][/QUOTE] you guys only seem to do these things when I'm at work
A little walking drone thing for a clean, sci-fi environment I'm making for college. [t]https://dl.dropboxusercontent.com/u/5210835/GabeN/dronewalking.png[/t]
Okay, I [I]think[/I] it's done. [t]https://dl.dropboxusercontent.com/u/21161113/osr_render_4k.jpg[/t]
[QUOTE=a wet towel;42170642]A little walking drone thing for a clean, sci-fi environment I'm making for college. [t]https://dl.dropboxusercontent.com/u/5210835/GabeN/dronewalking.png[/t][/QUOTE] flip the green channel on your normal map
[QUOTE=surfur;42161793]It's been a while guys! I've been in a weird slump and haven't really done anything, but I got back in the saddle today and get back to work! [/QUOTE] If someone has already pointed this out I don't know. I noticed something small but.. "DESGINATED" on the restriction area quarantine sign.
[QUOTE=-Rusty-;42173347]If someone has already pointed this out I don't know. I noticed something small but.. "DESGINATED" on the restriction area quarantine sign.[/QUOTE] There's also "SAUGHT" on that same sign.
It's satire. He's trying to make the point that the military is run by idiots. :wink:
[QUOTE=John117;42173526]It's satire. He's trying to make the point that the military is run by idiots. :wink:[/QUOTE] They don't really make spelling mistakes on printed signs though. If you want to get that point across there are better ways to do it.
[QUOTE=Major_Vice;42175955]They don't really make spelling mistakes on printed signs though. If you want to get that point across there are better ways to do it.[/QUOTE] I actually did fix it in the photoshop file, I just haven't bothered to update it in UDK :v: I suppose I'll do that now.
[QUOTE=Lt_C;42171921]Okay, I [I]think[/I] it's done. [t]https://dl.dropboxusercontent.com/u/21161113/osr_render_4k.jpg[/t][/QUOTE] I think the holes in the thingy next to the scope could do with being a bit more detail, there's no illusion of depth or material to them at the moment.
woo another hangout [url]https://plus.google.com/hangouts/_/ae2050491bacd91e0cdeaa5337892fd9346d249c[/url]
[QUOTE=Lt_C;42171921]Okay, I [I]think[/I] it's done. [t]https://dl.dropboxusercontent.com/u/21161113/osr_render_4k.jpg[/t][/QUOTE] I wouldn't mind having that little monopod thing on again, since it looks like a very heavy rifle.
[img]http://img585.imageshack.us/img585/7366/vvgj.jpg[/img] It's the very beginnings of a robot with aesthetics based around one of them Soviet tanks.
I find it odd sometimes when people put extreme detail into their high poly mesh when a lot of that detail isn't even going to carry over into the low poly. But I guess I'm missing the point, art is art. :v:
[IMG]http://i.imgur.com/MvyYQP2.png[/IMG] Katana thingy I'm working on.. I just started using Maya so excuse the lack of quality since I don't really know how to use mentalray
[QUOTE=thefreemann;42183246][IMG]http://i.imgur.com/MvyYQP2.png[/IMG] Katana thingy I'm working on.. I just started using Maya so excuse the lack of quality since I don't really know how to use mentalray[/QUOTE] use the Viewport 2.0 and enable Anti Aliasing (set it to 16 when taking a screenshot)
[QUOTE=Snood_1990;42180554]I think the holes in the thingy next to the scope could do with being a bit more detail, there's no illusion of depth or material to them at the moment.[/QUOTE] The shield thing with the four rows of holes? Those are modeled actual holes. I'm not sure I can give much illusion of depth if there really is depth. :v: I mean I did scratch them up a bit more but I undid it because it looked like someone cleaned them out with a Brillo pad.
[IMG]http://i.imgur.com/PFrAx58.png[/IMG] Better render I did in Blender, I still like Cycles :C
worn ass ar2 [img]https://dl.dropboxusercontent.com/u/1157653/TEMP/ar2_tex.jpg[/img]
I made some foliage! [t]https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/1274794_585313261525935_1590982398_o.jpg[/t] Then I fucked everything up. [t]https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/1294284_585313264859268_1575695446_o.jpg[/t] [t]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc3/1292908_585313238192604_1850978688_o.jpg[/t]
And that's when you know you've messed with one to many things. :eng101:
[QUOTE=A big fat ass;42181339]I wouldn't mind having that little monopod thing on again, since it looks like a very heavy rifle.[/QUOTE] I left out the connector (it isn't even a proper monopod or anything) from it since that only made sense in ep2 when it was connected to the windowsill. Doesn't really make much sense when it isn't, plus I never liked the look of it. Also, since it is combine weapon, it's probably made from some superlight materials.
[QUOTE=Juniez;42185804]worn ass ar2 [IMG]https://dl.dropboxusercontent.com/u/1157653/TEMP/ar2_tex.jpg[/IMG][/QUOTE] That's pretty much the only reason why I browse this thread.
[QUOTE=Juniez;42185804]worn ass ar2 [img]https://dl.dropboxusercontent.com/u/1157653/TEMP/ar2_tex.jpg[/img][/QUOTE] i never pictured the ar2 looking redone until now amazing job
[QUOTE=kaine123;42182966]I find it odd sometimes when people put extreme detail into their high poly mesh when a lot of that detail isn't even going to carry over into the low poly. But I guess I'm missing the point, art is art. :v:[/QUOTE] I wouldn't say it's even down to art. I think people sometimes forget that 3D Art isn't just the creation of 3D Art, it's also a very fun, calming pass time. I love it.
[QUOTE=Juniez;42185804]worn ass ar2 [img]https://dl.dropboxusercontent.com/u/1157653/TEMP/ar2_tex.jpg[/img][/QUOTE] Nice, but I wonder why Valve designed a Hook-like Magazine for the Pulse Rifle....
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