[QUOTE=MrBunneh;42535171][t]http://puu.sh/4R1ud.png[/t]
[t]http://puu.sh/4R1uG.png[/t]
gotta fix up a lot of the mesh, and add windows, interior and bumper lights meshes and stuff still :v:[/QUOTE]
Fine job mate, you're doing well. Do you plan on doing a full interior as well?
[QUOTE=Francisco;42535314]Learning UVW Mapping
[IMG]https://dl.dropboxusercontent.com/u/9330046/elcoleta.png[/IMG][/QUOTE]
Where's the "creepy" rating when you need one?
[img]http://img842.imageshack.us/img842/925/d4wt.jpg[/img]
It's a not-brush version of the trainstation schedule board.
[QUOTE=Biaxailemperor;42535696]Fine job mate, you're doing well. Do you plan on doing a full interior as well?
[/QUOTE]
yeah, I'm planning to try get it into gta IV when it's done, so interior will be needed
I'll probably port it to some other games too depending on the difficulty.
[QUOTE=Biaxailemperor;42535696]Where's the "creepy" rating when you need one?[/QUOTE]
It's called 'informative'
[QUOTE=Snood_1990;42535784][img]http://img842.imageshack.us/img842/925/d4wt.jpg[/img]
It's a not-brush version of the trainstation schedule board.[/QUOTE]
Something about the text ontop is throwing me off, though I cant pin point it. It just doesn't fit.
[QUOTE=surfur;42536684]Something about the text ontop is throwing me off, though I cant pin point it. It just doesn't fit.[/QUOTE]
TREN DEPART
Tren is German for Train right?
[QUOTE=thefreemann;42536988]Tren is German for Train right?[/QUOTE]
I don't think so, it is Spanish though.
My guess is Norwegian.
Google translate has spoken
except i dont think depart is spanish
[QUOTE=Itauske Roken;42536727]TREN DEPART[/QUOTE]
Oh, i wasn't being a dick about the spelling, I figured it was foreign :v:
just the typography itself is just off to me.
[QUOTE=surfur;42537438]Oh, i wasn't being a dick about the spelling, I figured it was foreign :v:
just the typography itself is just off to me.[/QUOTE]
It's actually the retail texture overlayed on top temporarily, so the problem is in the original design. :v:
[QUOTE=FlyingAlien;42531365]Some pictures straight out of viewport because I can't seem to render anything decent without crashing.
[img]http://i.imgur.com/AzjwnlB.png[/img]
[img]http://i.imgur.com/r3p6bdb.png[/img]
Sorry for size - I guess I'm finally just about wrapping the high poly up.[/QUOTE]
Remind me this one
[img]http://www.newsoficeland.com/home/media/k2/items/cache/c541f0d622d8e202dd3df852fd92a95d_XL.jpg[/img]
Nice.
[QUOTE=Salva;42542778]Remind me this one
[img]http://www.newsoficeland.com/home/media/k2/items/cache/c541f0d622d8e202dd3df852fd92a95d_XL.jpg[/img]
Nice.[/QUOTE]
Is that from oblivion? why is there a modern helicopter in the background? I thought it was just his wee VTOL and the drones
[b]Flashlight [/b] ([url=http://studio.verold.com/projects/525f3e87d0130b020000001c]click to view in 3D[/url])
[url=http://studio.verold.com/projects/525f3e87d0130b020000001c][img]http://assets.verold.com/media/525f3e87d0130b020000001c/c217dc/a4e1c885386be13796dca34b70461c26project-preview-250x250.jpg[/img][/url]
Nice, looks great
[IMG]http://i.xomf.com/brjsq.jpg[/IMG]
[QUOTE=John117;42550710][IMG]http://i.xomf.com/brjsq.jpg[/IMG][/QUOTE]
Reminds me of the laptop Jeff Goldblum uses in Independence Day :v:
[QUOTE=John117;42550710][IMG]http://i.xomf.com/brjsq.jpg[/IMG][/QUOTE]
I wanna press that big red button! So tempting... even more so if it makes things go explode and stuff.
[QUOTE=kaine123;42548496][b]Flashlight [/b] ([url=http://studio.verold.com/projects/525f3e87d0130b020000001c]click to view in 3D[/url])
[url=http://studio.verold.com/projects/525f3e87d0130b020000001c][img]http://assets.verold.com/media/525f3e87d0130b020000001c/c217dc/a4e1c885386be13796dca34b70461c26project-preview-250x250.jpg[/img][/url][/QUOTE]
Also forgot to mention, if anyone wants this model to use in a game or mod or whatever, PM me and ask and I'll be happy to send you the files. Though you'll have to port it/animate it whatever to whatever you're doing.
[IMG]http://i.xomf.com/mwywf.jpg[/IMG]
[QUOTE=John117;42562724][IMG]http://i.xomf.com/mwywf.jpg[/IMG][/QUOTE]
the model and diffuse are nice but the spec needs some work, it's making your model look flat. those scratches should have a higher specular value
The scratches are pure white in the specular map.
i made a cup
[t]http://i.imgur.com/OToZGWc.png[/t]
am i cool yet
[QUOTE=Dr. Ocsid;42567275]i made a cup
[t]http://i.imgur.com/OToZGWc.png[/t]
am i cool yet[/QUOTE]
Did you follow that tutorial for Blender? I did that exact same thing pages back when I was just getting into modeling.
Started a thing for fun:
[IMG]https://dl.dropboxusercontent.com/u/37546036/TheWorldsMostObscureAlbumReference.gif[/IMG]
Viewport screenshot because I haven't bought marmoset yet
This is the first thing I've made where the low-poly actually vaguely resembles the high-poly, bar some crappy poly distribution on the decorative bits and chains
When it's finished, I might make the rest of the pub as an environment in UDK or Source/whatever's closest and hates me less at the time
I really like the design of it. It feels very "halloweeny."
[QUOTE=one free man;42568535]Started a thing for fun
When it's finished, I might make the rest of the pub as an environment in UDK or Source/whatever's closest and hates me less at the time[/QUOTE]
So UDK then
[QUOTE=thefreemann;42567858]Did you follow that tutorial for Blender? I did that exact same thing pages back when I was just getting into modeling.[/QUOTE]
yep
really fucked up the handle though
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