• Puddle Jumper in Progress
    266 replies, posted
Well now that votekick has stoped developing his jumper i hope this thread will get more attention
[QUOTE=Ankan]Well now that votekick has stoped developing his jumper i hope this thread will get more attention[/QUOTE] Don't know if it's better that the thread get more attention. You know it was one of the causes that votekick stoped his work. More attention means more people want to see something that they like and if they don't get what they like they start to complain. I hope you understand what I mean.
Ooohhh. Now I get it, it's a spaceship. I always assumed it was a gun or something.
[QUOTE=BlackRaven]Don't know if it's better that the thread get more attention. You know it was one of the causes that votekick stoped his work. More attention means more people want to see something that they like and if they don't get what they like they start to complain. I hope you understand what I mean.[/QUOTE] that may be true but your puddle jumper still has every thing a puddle jumper has that's what makes the difference
[QUOTE=Ankan]that may be true but your puddle jumper still has every thing a puddle jumper has that's what makes the difference[/QUOTE] That's a good point. Anyway I wouldn't stop modeling on the Jumper because of some people who don't like it. Like votekick said, if someone don't like something on a model he should do it himself. I think we're getting a little bit off topic but I found it necessary to talk about. And By th Way I'm Updating the start post
[QUOTE=BlackRaven]That's a good point. Anyway I wouldn't stop modeling on the Jumper because of some people who don't like it. Like votekick said, if someone don't like something on a model he should do it himself. I think we're getting a little bit off topic but I found it necessary to talk about. And By th Way I'm Updating the start post[/QUOTE] So are you having a Competition with votekick?
[QUOTE=ray243]So are you having a Competition with votekick?[/QUOTE] No. I respect his work and his decision to stop his Puddle Jumper Project. I don't know how you get that idea maybe you misunderstood what I said about the complaining thing, I don't want to say that I'm better than him because I wouldn't stop when people start to complain about my work. You know everyone has to make his own decisions.
[QUOTE=BlackRaven]No. I respect his work and his decision to stop his Puddle Jumper Project. I don't know how you get that idea maybe you misunderstood what I said about the complaining thing, I don't want to say that I'm better than him because I wouldn't stop when people start to complain about my work. You know everyone has to make his own decisions.[/QUOTE] Well, you are right. I think he got pissed off by people requesting him to make those drone pods.
Indeed...sad but true.
It's going well, looks better than the random one I've got in game, after you've finished would be good to build in a cloaking device. :)
[QUOTE=BlackRaven]ok I have two big problems. the first is that I can't modify the scale in the qc file. the second is that I always get this error when I compile the model Working on "pj.qc" SMD MODEL pj_ref.smd SMD MODEL pj_phys.smd WARNING: Bad collision model, check your smoothing groups!!! WARNING: Truncating model!!!! WARNING: pj_phys.smd has bad smoothing groups Model has 1 convex sub-parts Collision model completed. Computed Mass: 4127436.25 kg I've tried many differnt smoothing groups but it won't work. If somebody has any idea I would be very thankful.[/QUOTE] I can help ya gimme smd i create Mdl then you can add textures or gimme some.
[QUOTE=Gastly]I can help ya gimme smd i create Mdl then you can add textures or gimme some.[/QUOTE] I got that fixed long ago...if not I couldn't make Ingame pics.
Update: Collision problem fixed New Model almost finished ..and I'm thinking about a pre-alpha release. and this is how the new model looks ingame. [URL=http://img521.imageshack.us/my.php?image=gmconstruct0000px0.jpg][IMG]http://img521.imageshack.us/img521/707/gmconstruct0000px0.th.jpg[/IMG][/URL] [URL=http://img237.imageshack.us/my.php?image=gmconstruct0002ga0.jpg][IMG]http://img237.imageshack.us/img237/7774/gmconstruct0002ga0.th.jpg[/IMG][/URL] [URL=http://img300.imageshack.us/my.php?image=gmconstruct0006fb3.jpg][IMG]http://img300.imageshack.us/img300/3447/gmconstruct0006fb3.th.jpg[/IMG][/URL]
very nice but it seems to be a bit short and as i said before making the carves darker
it was really a little bit short so I maked it longer and about the craves, why sould they be darker ? I mean in the show they aren't darker. [URL=http://img221.imageshack.us/my.php?image=gmconstruct0009fi6.jpg][IMG]http://img221.imageshack.us/img221/7991/gmconstruct0009fi6.th.jpg[/IMG][/URL]
They aren't [u]really[/U] darker in the show as you said, but since Half-Life 2 doesn't have perfect shadows it will not look like in the show.
[QUOTE=Riggler]They aren't [u]really[/U] darker in the show as you said, but since Half-Life 2 doesn't have perfect shadows it will not look like in the show.[/QUOTE] exactly [b]Edit:[/b] [QUOTE=BlackRaven]Here is a littel update. I tried to let it look unique. [URL=http://img137.imageshack.us/my.php?image=17di8.jpg][IMG]http://img137.imageshack.us/img137/8970/17di8.th.jpg[/IMG][/URL][/QUOTE] the earlier model looked better scaled though
[QUOTE=Ankan]exactly [b]Edit:[/b] the earlier model looked better scaled though[/QUOTE] the old model was too long if you compare it with the studio model you will see the difference. [URL=http://img375.imageshack.us/my.php?image=puju2tj6.jpg][IMG]http://img375.imageshack.us/img375/1281/puju2tj6.th.jpg[/IMG][/URL] or am I wrong ?
still feels maybe a bit to short [b]Edit:[/b] or maybe it's just the angel of the picture
I will releas a pre-alpha today or tomorrow so you can take a look by yourself. The only thing that keeps me busy is that it don't show up in the spawnlist.
sweet i could take a look at it in 3ds max format
Now it works fine. I've added the pre-alpha download link on the first page.
So it's going to jump over Puddle's an all? RELEASE IT NOW.
It sucks Votekick pooped out on his jumper project, but I must say I'm impressed. The questions I have now are. 1.Do you actually sit in the pilot's seat while flying? (I haven't downloaded it yet so I have no idea.) 2.Can anyone sit in any seat (look sensitive if that makes sense.)? 3.Can you actually walk through when the jumper door is open? Hopefully yes to all the questions, but I will take what I can get. The current jumper I have from Votekick randomly stops and acts weird. I thank you for your efforts. LONG LIVE STARGATE! ~H.G.
It would be nice if you managed to make this into a vehicle.
[URL=http://www.directupload.net] [IMG]http://s4.directupload.net/images/080608/rhacwzca.png[/IMG][/URL] perhaps you need this textures... perhaps not... I don´t know :) I hope i could help
[QUOTE=HonorGuard]It sucks Votekick pooped out on his jumper project, but I must say I'm impressed. The questions I have now are. 1.Do you actually sit in the pilot's seat while flying? (I haven't downloaded it yet so I have no idea.) 2.Can anyone sit in any seat (look sensitive if that makes sense.)? 3.Can you actually walk through when the jumper door is open? Hopefully yes to all the questions, but I will take what I can get. The current jumper I have from Votekick randomly stops and acts weird. I thank you for your efforts. LONG LIVE STARGATE! ~H.G.[/QUOTE] 1. Its a prop atm and not a vehicle yet. 2. Maybe later if I find someone to code for it. 3. You can walk inside but atm you have to use "noclip" to get in. [QUOTE=Riggler]It would be nice if you managed to make this into a vehicle.[/QUOTE] It's pre-alpha... and I'm not a coder so you have to wait till I find someone who writs a code for it. Edit: @Happy_Killer: Thanks, I'll see what I can do with it.
Making a vehicle isn't that hard, just look at the ones in the PHX pack. By the way, those textures are what votekick used. At least I think it's what he used.
[QUOTE=Feldor]Making a vehicle isn't that hard, just look at the ones in the PHX pack. By the way, those textures are what votekick used. At least I think it's what he used.[/QUOTE] Your right it isn't hard, I've tried it and it worked at once. and yes it looks really like votekicks texture. Edit: Maybe I should learn LUA and code everything by myself, but that would take years.
hm, no I don´t think that votekick use this textures. becsause, If you look at the .vtf you see that he use low ress textures.
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