[QUOTE=Spyro20051;25982228]any updates?[/QUOTE]
mhm wait about an hour and there will be but for now i got to go do a twl match for cod4
ok so here is some black ops models
[IMG]http://i284.photobucket.com/albums/ll18/DarthNihilus03/callofdutyblackopsm16.jpg[/IMG]
[IMG]http://i284.photobucket.com/albums/ll18/DarthNihilus03/callofdutyblackopspistol.jpg[/IMG]
[IMG]http://i284.photobucket.com/albums/ll18/DarthNihilus03/callofdutyblackopsshotty.jpg[/IMG]
Wait, are you ripping models from h3/reach? How the blam do you do that?
with the m4 posted above (or m16, i cant tell) could you do the same with ironsights? so that it looks like the one with the predator film?
[img]http://1.bp.blogspot.com/_66iK3oDC-18/RgtK-7P0rvI/AAAAAAAAAHo/BZtgA5zR7cM/s320/predator1_4.jpg[/img]
Corra you gotta get the Commando!
Oh and the PSG-1 and .44 magnum were pretty sick too.
I can always help you out with compiling and rigging and shit. I'm about to acquire Max 2011, so file versions won't be an issue anymore.
PS: Is animation porting from the CoD engine still impossible? I'd love to get my hands on the V model animations.
Hey Corra, did you port or rip those guns from Call of Duty: Black Ops, I want to port Kennedy so I'm just curious on your methods.
[QUOTE=bloocobalt;26035094]Hey Corra, did you port or rip those guns from Call of Duty: Black Ops, I want to port Kennedy so I'm just curious on your methods.[/QUOTE]
mod tools haven't been released yet so no i had to use 3d ripper dx, but when i went to rip some of the guns they came out with very very very low res textures idk if that's 3d ripper dx doing that or the game
So its some sort of hi-tech mysterious magic software thingy...
I see...
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