I'll work on the germans when i'm done with the ruskies
Support
[img]http://i46.tinypic.com/2m3nxc8.jpg[/img]
Also, what about 2142 PAC voices? Those are actually quite nice, as they are available with or without the radio filter.
Support looks like the shit. :golfclap:
[QUOTE=H4lf-D3ad;22056232]I'll work on the germans when i'm done with the ruskies
Support
[img]http://i46.tinypic.com/2m3nxc8.jpg[/img][/QUOTE]
What are you gonna use for the Rocket Launcher secondary weapon?
Wow the voice acting there is actually pretty good. Nice work!
(See, how come a couple of guys can manage to make that but Men of War can't make it even sound like a human language...)
[QUOTE=beanhead;22056839]What are you gonna use for the Rocket Launcher secondary weapon?[/QUOTE]
Russians had some Lend-Lease Bazookas in WW2.
But mostly they captured some Panzerfausts.
the Rocket class will be using [b]CAPTURED[/b] Panzerschrecks
[img]http://i46.tinypic.com/4jxdf8.jpg[/img]
There is a relese date ?
PPSH
[img]http://i49.tinypic.com/t9tybm.jpg[/img]
New World at War sleeves
[img]http://i45.tinypic.com/fuaxbn.jpg[/img]
Freaking awesome !
Looks amazing. I can't wait to get this when it's done!
Personally I don't like DoD:S, but I love what you're doing, Half Dead.
It's looking fantastic.
This may just make me play DoDs again.
Just having some fun
[img]http://filesmelt.com/dl/ruskie.jpg[/img]
Why you dont use this mod to make the texture of the germans they will look more good [url]http://www.mapmodnews.com/article.php?story=CoD-WaW-Ferry-Realistic-Soldier-skins[/url]
[QUOTE=inort123;22098004]Why you dont use this mod to make the texture of the germans they will look more good [URL]http://www.mapmodnews.com/article.php?story=CoD-WaW-Ferry-Realistic-Soldier-skins[/URL][/QUOTE]
A good idea actually
That mp40 just makes me want to play DOD again. I can't wait for the release!
I agree with SonitHitman! When this is released I'll be playing DoD marathons like I used to!
Do want
German Assault
[img]http://filesmelt.com/dl/german12.jpg[/img]
What's that on his chest?
Some sort of pack
[img] http://filesmelt.com/dl/aa12.jpg[/img]
You should make two separate sets of v_models, one for dod, the other for gmod.
Hopefully you also got the animations from the ports...
If so then could you include these calls
ACT_VM_IDLE
ACT_VM_IDLE_EMPTY
ACT_VM_PRIMARYATTACK
ACT_VM_PRIMARYATTACK_EMPTY
ACT_VM_RELOAD
ACT_VM_RELOAD_EMPTY
ACT_VM_DRAW
ACT_VM_DRAW_EMPTY
If there is a special attack, then include that too.
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