• Snaaakeeeeee!!!!!
    345 replies, posted
[QUOTE=Exorade;28178620]Nope. [url]http://en.wikipedia.org/wiki/Metal_Gear_Solid:_The_Twin_Snakes[/url][/QUOTE] That's what I was talking about...?
[QUOTE=ShowMeYaMoves;28178645]That's what I was talking about...?[/QUOTE] If that's what you were talking about why didn't you say so? For example "No actually that's not MGS 1 per se, it's actually MGS Twin Snakes, but you're half correct because it's a remake."
ok for the people that CAN'T see the diference betwen mgs1(ps1 1998) and the twin snakes (ngc 2004) the lower shot is mgs1 the other twin snakes... [IMG]http://thesnakesoup.org/articles/ttsvsmgs/end.jpg[/IMG]
[QUOTE=frankaster;28178880]ok for the people that can see the diference betwen mgs1(ps1 1998) and the twin snakes (ngc 2004) the lower shot is mgs1 the other twin snakes... [img_thumb]http://thesnakesoup.org/articles/ttsvsmgs/end.jpg[/img_thumb][/QUOTE] if your a true fan of mgs you already knew this :P
[QUOTE=geoface;28177480]oh may gawd, Frank Jaegar!!! also, where'd you get the Shadow moses level? or did you rip that to? if so, you are my god!!! I've always wanted these models, but MGS1 doesnt exactly have the most detailed models, but still the best MGS game. edit: can you pm me just what you did with lamb5 files cuz i dont know what to do with them, I'll try putting them in my SEplugins folder and see what happens from there.[/QUOTE] shadow mosses level from fps banana "ice bound inferno" just look fo metal gear on the search bar and select maps... the hind is fromk cod4mw
[QUOTE=frankaster;28179215]shadow mosses level from fps banana "ice bound inferno" just look fo metal gear on the search bar and select maps... the hind is fromk cod4mw[/QUOTE] hey, when are you gonna make the tut on how to use lamb5? i've got some good models i wanna rip, some very interesting ones too :D Also, thanks for the shadow moses info ;) edit: wow those psp rips are missing a lot of data, how'd you get the one in the OP? did you edit it yourself?
no pics for now but here's a status update! twin snakes model rip progress model uv finish observation? snake naked---------------- rip ok ready normal--------------- rip ok ready bond?---------------- rip ok ready otacon--------------- rip ok ready coronel-------------- rip ok ready naomi oppening cinematic--- rip fixing briefing scene------- rip ok ready meryl normal--------------- rip ok ready sneaking suit-------- rip ok ready panty---------------- rip ok ready soldier costume------ rip ok ready grey fox------------- rip ok ready darpa chief---------- na armstech president--- na sniper wolf normal--------------- rip ok ready one feet was mising, gopy and mirror paste the other snow suit------------ na psyco mantis coated--------------- rip ok ready normal--------------- rip ok ready liquid cloated-------------- rip ok ready interrogation scene-- na naked----------------na ocelot--------------- rip ok ready vulcan raven--------- rip ok ready missing feet? fixing latter... genome soldier------- na comando genome------- rip ok ready 2 poses nuclear storage sol-- na nude johnny---------- rip ok ready
I'd say release whatever you got working so far so people can get them to gmod faster.
I like what I'm seeing here.
last update until weekend.... twin snakes model rip progress model uv finish observation? snake naked---------------- rip ok ready normal--------------- rip ok ready bond?---------------- rip ok ready swimmiing gear------- otacon--------------- rip ok ready coronel-------------- rip ok ready naomi oppening cinematic--- rip ok ready briefing scene------- rip ok ready meryl normal--------------- rip ok ready sneaking suit-------- rip ok ready panty---------------- rip ok ready soldier costume------ rip ok ready grey fox------------- rip ok ready darpa chief---------- rip ok ready armstech president--- rip ok ready sniper wolf normal--------------- rip ok ready 2 poses! neutral plus ??? snow suit------------ na psyco mantis coated--------------- rip ok ready normal--------------- rip ok ready liquid cloated-------------- rip ok ready interrogation scene-- rip ok ready naked---------------- ocelot--------------- rip ok ready ocelot handicap------ rip ok ready vulcan raven--------- rip ok ready missing feet? fixing latter... genome soldier------- rip ok ready patrolling comando genome------- rip ok ready 2 poses neutral action nuclear storage sol-- na nude johnny---------- rip ok ready k.o. pose infantry soldier----- rip ok ready action pose to do list: rip sniper wolf on snow fatiges, again vulcan raven with feet this time, radiaton gear guard, shirtless liquid snake, shirtless solid snake, orange vest meryl, and spiderman grey fox texture.... but most important: fix the texture files so they can work on all programs without problems or confusion rename files (some i put them on spanish,spangrish, english and emgrish do not know why i did that maybe I fell aesleep??) re-arrenge file so you can find a directory per character and variation (meryl has 5)... but i got tired of this and i'll resume work until friday, maybe saturday... but cheer up i got something for ya [IMG]http://fc05.deviantart.net/fs71/f/2011/053/7/4/74ca3ebc77940d2f1e1e8f80de7198ae-d3a4u7v.png[/IMG] until next week I got stuff to do outside!! and i'll begin the psp tutorial after i release this thing... ON A BIG WAY!!!!
Good stuff. Also maybe upload them to here so more people can notice your ripping work. [url]http://www.models-resource.com/[/url] So I'm guessing after your done with this game you'll move onto MGS2 or 3? Raiden would be nice to have.
[QUOTE=ShowMeYaMoves;28215503]Good stuff. Also maybe upload them to here so more people can notice your ripping work. [url]http://www.models-resource.com/[/url] So I'm guessing after your done with this game you'll move onto MGS2 or 3? Raiden would be nice to have.[/QUOTE] models from mgs2 are pretty messy... each are needs it's ow texture file... let me put a example: solidus snake has 15 uv maps,materials and textures i think back then when the game was developed you can use only files "80x50pixels" so in the cinematics they wanted to have the hi-poly so they used multiple textures to keep the thing nice when the camera goes close to the character.... the ingame models are easier since there's only one general texture and the other is hair with alphas... but they look crappy... I don't know if I WANT to do MGS2 for now... then there a lot of strings everywhere on the model too!!! so it looks like the character scaped from a gigant spiderweb... I hope to find a way to rip psp textures so i can get most of the mgs3 cast like hero characters in portable ops(ripper crashes in mp) and the cobra unit from metal gear acid2 and the boss from moster hunter 3rd), but what i really want are some peace walker textures
[QUOTE=frankaster;28217241]models from mgs2 are pretty messy... each are needs it's ow texture file... let me put a example: solidus snake has 15 uv maps,materials and textures i think back then when the game was developed you can use only files "80x50pixels" so in the cinematics they wanted to have the hi-poly so they used multiple textures to keep the thing nice when the camera goes close to the character.... the ingame models are easier since there's only one general texture and the other is hair with alphas... but they look crappy... I don't know if I WANT to do MGS2 for now... then there a lot of strings everywhere on the model too!!! so it looks like the character scaped from a gigant spiderweb... I hope to find a way to rip psp textures so i can get most of the mgs3 cast like hero characters in portable ops(ripper crashes in mp) and the cobra unit from metal gear acid2 and the boss from moster hunter 3rd), but what i really want are some peace walker textures[/QUOTE] That's are great plans, and your creations will likely see great use. I feel great admiration in you and your works, so I wish you luck and to your projects.
Are you going to rip the rest of the genome army, the Light Troops, The Nuclear Troops, The Arctic Troops. Also will you rip Gray Fox's Ending Where he Shows His Face. This is another a sidenote, will you rip the Meteal Gear Solid Integral and VR Missions stuff, like The alternate customes and the photoshoot of Mei Ling, and Naomi Hunter, The Graphics arent that bad in the Photoshoot actually. Watch a youtube video, they are very good for a PS1 game. and i have to say this, thank you so much for the work you have done so far, me being a fan of MGS, i cant wait for more teasers and the finished project, i really do hope you will do MGS2, even though you said probably not.
[QUOTE=SolidSnake916;28273124] This is another a sidenote, will you rip the Meteal Gear Solid Integral and VR Missions stuff, like The alternate customes and the photoshoot of Mei Ling, and Naomi Hunter, The Graphics arent that bad in the Photoshoot actually. Watch a youtube video, they are very good for a PS1 game. [/QUOTE] I showed him a video of that before, but I agree.
[QUOTE=ShowMeYaMoves;28273532]I showed him a video of that before, but I agree.[/QUOTE] Oh really i missed that video... but i think if more people ask for it, than he might do it, to satisfy us crazy people ;p
Gee man seems that you are almost done hehe....It took you like 4 months to do this, talk about dedication.GeEE man snake young BADASS cant wait!!!!btw snake in tuxido seems like Brad Pit lol.When you release this will they be ready for gmod?? btw do you gonna rip his SOCOM?
[QUOTE=firekioken;28305324]When you release this will they be ready for gmod?? btw do you gonna rip his SOCOM?[/QUOTE] If some porter will decide to do these then not long. I fear it will take 4 more months for someone to get them in gmod.
will answer a few questions! 1. I don't know how to port character to gmod... or doing stuff like rigs 2. I only need some time to rest and clean the mess that the files have, (removing alphas to some files, inverting them) making everithing lean from the raw data i got) 3. Last few days I tried to rip this, using many emulators and pc version... but right now there's no thing i can make, the PC version looks really outsanding on hi-res btw [IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/meimgs1.png[/IMG] anyways someone asked about the socom, but the model it's not that great actually, and i don't want to waste time looking fot the textures... anyways i bet there's a better bersion lying arround in garrysmod or fpsbannana, the famas that the souldiers have in the pic are actually from fpsbanana
OMG THATS BADASS ENOUGH FRANKASTER, Sorry but them caps were defiantly needed!!! I really hope this can be ported, especially Naomi's. Mei Ling is The Best! If you need help with emulators i can definanty give you the stuff you need! I myself use Pete's OpenGL2 Driver for Video Rendering. (There might be Bigger and Better stuff since i havent looked in more than a year. So anyone feel free to correct me, the best is needed.)
i'd just download this for ocelot, if even that.
[QUOTE=SolidSnake916;28316489]OMG THATS BADASS ENOUGH FRANKASTER, Sorry but them caps were defiantly needed!!! I really hope this can be ported, especially Naomi's. Mei Ling is The Best! If you need help with emulators i can definanty give you the stuff you need! I myself use Pete's OpenGL2 Driver for Video Rendering. (There might be Bigger and Better stuff since i havent looked in more than a year. So anyone feel free to correct me, the best is needed.)[/QUOTE] thanks for the help that's sounds fine but i don't know how to gwt stuff from opengl... and I REALLY want to get the meiling from the pc version since textures are on higer resolution than the ps1 ones, but if somenoe got the textures i'll try to rip her from the psp ram... like the snake now the plugin supports uv's so it should be easier to ripp mei that way... maybe tomorrow i will try to rip her using lamb
hmm i'll do some digging around for the PC one. Because Mei Ling is Needed! Edit: Well I installed Metal Gear Solid Integral PC, and Used the GFX FIX, You have a save game i could use?
Double Post By Accident, Delete Me!
[QUOTE=SolidSnake916;28336743]hmm i'll do some digging around for the PC one. Because Mei Ling is Needed! Edit: Well I installed Metal Gear Solid Integral PC, and Used the GFX FIX, You have a save game i could use?[/QUOTE] fro the pc, just open the vr.exe go to extars and mei is already unlocked i think
Meanwhile on the hall of justice... [IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/pwsnaku.png[/IMG] I know but at least i try... just experiment more with this thing (tile molester) and not with promo photos that have light and shading effects, nothing like a ripped texture
Well i tried GameExtractor, and MGS2 Solidus Tool: [url]http://metalgear.turfster.be/[/url] to try and get the PC Textures, and was close, but there is problems where the program Solidus doesn't know how to extract the filetype that has the Models and Textures. I attempted this because of a post i came across stating this [QUOTE]VOX - Folder containing all the speech and sound effects DEMO - Folder containing DMO files, which are the movie scripts. FONTS - Empty folder MDX - Folder containing the BGM MLOG - Folder containing BMP files MOVIE - Containing MPEG2 (sort of) movies Now there is also a very important .mgz file, stage.mgz. I've unpacked this file using "game extractor" and it extracted the folder stage, containing a lot of folders and .dar and .qar files. I've unpacked these files using Turfster's Solidus, and I am able to get some textures, but only about 15% of the total amount.[/QUOTE] So stagevr.mgz is where Mei Ling is, i was able to the see the file names and everything... :(
[QUOTE=frankaster;28357473]Meanwhile on the hall of justice... I know but at least i try... just experiment more with this thing (tile molester) and not with promo photos that have light and shading effects, nothing like a ripped texture[/QUOTE] Despite looking like he dipped his chin in a toilet full of shit... it looks great so far. Keep trying stuff out. Hmm it would be nice if someone do some head hacking to get the old Big Boss like this. [url]http://26.media.tumblr.com/tumblr_lfu2srabXu1qgb1o5o1_400.gif[/url] [url]http://media.giantbomb.com/uploads/0/1490/178415-big_boss_mgs4_large.jpg[/url] All we would need is Liquid Snakes body or something very similar and it would be kinda easier to do.
[QUOTE=ShowMeYaMoves;28360089]Despite looking like he dipped his chin in a toilet full of shit... it looks great so far. Keep trying stuff out. Hmm it would be nice if someone do some head hacking to get the old Big Boss like this. [url]http://26.media.tumblr.com/tumblr_lfu2srabXu1qgb1o5o1_400.gif[/url] [url]http://media.giantbomb.com/uploads/0/1490/178415-big_boss_mgs4_large.jpg[/url] All we would need is Liquid Snakes body or something very similar and it would be kinda easier to do.[/QUOTE] i was thinking of using solidus head, liquids coat and a berret to get big boss
[QUOTE=frankaster;28363116]i was thinking of using solidus head, liquids coat and a berret to get big boss[/QUOTE] True his face does look more like the old Big Boss.
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