[QUOTE=Wrath of Bong;28938412]do these work in source?[/QUOTE]
is just obj/3ds files....
[QUOTE=frankaster;28938422]is just obj/3ds files....[/QUOTE] ah ok I guess I'll have to wait then. but oh well I'm patient besides you'll need to get them into GMOD anyway so IO can wait till the end of the month or longer no biggie. Also I am almost done with the Snow Field and Comm Towers.
Best models ever saw! I'm impressed! :D
[QUOTE=frankaster;28938422]is just obj/3ds files....[/QUOTE]
You could always find someone on the forum to port them to gmod for you, I'm sure theres plenty of people who'd do it. I think theres one guy requesting people send him models to rig/port [url=http://www.facepunch.com/threads/1034356-Give-me-your-(ready-to-be-rigged)-mid-poly-models.]Here[/url]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/trial.png[/IMG]
Non april fools version... sorry bout that... textures fixed
[url]http://www.megaupload.com/?d=1ZP5QL01[/url]
some of the models there include the already hinted development...
Come on this is what we've been waiting for people. He put a lot of work into getting these for us.
[QUOTE=frankaster;28956425][img_thumb]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/trial.png[/img_thumb]
Non april fools version... sorry bout that... textures fixed
[url]http://www.megaupload.com/?d=1ZP5QL01[/url]
some of the models there include the already hinted development...[/QUOTE]
4+ of months of work...I say THANK YOU
[QUOTE=frankaster;28956425][url]http://www.megaupload.com/?d=1ZP5QL01[/url]
some of the models there include the already hinted development...[/QUOTE]
I registered just to say thanks! You have done an amazing job with these models.
[QUOTE=frankaster;28956425][img_thumb]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/trial.png[/img_thumb]
Non april fools version... sorry bout that... textures fixed
[url]http://www.megaupload.com/?d=1ZP5QL01[/url]
some of the models there include the already hinted development...[/QUOTE]
gonna release the other models? like snake?
If you have props or guns I can import it into garrysmod, but i cant do ragdolls....
[QUOTE=Colossal_Dragon;29037636]If you have props or guns I can import it into garrysmod, but i cant do ragdolls....[/QUOTE]
well i didn't want to bother mi self with pretty low poly models of stuff you can get from modern games like call of duty, the weapons a pretty basic, and getting the textures that match is pretty tedious, i won't be ripping objects, weapons or item from twin snakes, but i'll get some rations from mgs2 (since both games uses the same assets) but i don't have any interest on weapons really...
anyways here's an unfortunate official statement:
since i got a pretty huge workload and some personal affairs lately i will put this project on hold during the following 2 weeks, i appreciate your support and i didn't think had learned some stuff and that I meet many people here on the internez... Stuff is already on a 95% but my honor does not let me unleash the stuff unfinished and without a huge and pointless and noisy trailer
and yup firekioken all characters from the game are going to be there, why well is and absolute model pack, but i wanted to distribute obscure characters first just for the lolz, meanwhile enjoy your arms tech president, basic Naomi, dead decoy octopus, baklava Meryl, scuba geared snake and if you downloaded the april fool's version there's a extra model there too!
[QUOTE=frankaster;29053319]well i didn't want to bother mi self with pretty low poly models of stuff you can get from modern games like call of duty, the weapons a pretty basic, and getting the textures that match is pretty tedious, i won't be ripping objects, weapons or item from twin snakes, but i'll get some rations from mgs2 (since both games uses the same assets) but i don't have any interest on weapons really...
anyways here's an unfortunate official statement:
since i got a pretty huge workload and some personal affairs lately i will put this project on hold during the following 2 weeks, i appreciate your support and i didn't think had learned some stuff and that I meet many people here on the internez... Stuff is already on a 95% but my honor does not let me unleash the stuff unfinished and without a huge and pointless and noisy trailer
and yup firekioken all characters from the game are going to be there, why well is and absolute model pack, but i wanted to distribute obscure characters first just for the lolz, meanwhile enjoy your arms tech president, basic Naomi, dead decoy octopus, baklava Meryl, scuba geared snake and if you downloaded the april fool's version there's a extra model there too![/QUOTE]
No problem we wait,You are the one doing the hard work so we wont complain(at least me)
Wow, all you've made is just awesome ! Thank you, you're my new god !
Any updates on this? Really looking forward!
I too am interested in this project. Of all the months spent on this don't let it go to waste. Oh, and don't pull a Valve either.
sorry for the lack of updates, but my computer died a few weeks ago, i was using only my useless old laptop and i had to unplug the drives for keeping them save, until now i was unable to share this stuff with you but i might resume the finishing touches next week
hey i kinda just realized this... but 3dvia print-screen or 3d ripper don't work on this and the only thing i got is the exact same thing on cw-cheat i really want those textures
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/battlesnake.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/sneakingsnake.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/camosnake.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/cecile.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/amanda.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/amanda2.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/cecile2.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/paz.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/peacewalkerzeke.png[/IMG]
hey dudes do you know what is this?
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/Image04118F00.jpg[/IMG][IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/Image04113600-2.jpg[/IMG]
thank god for jpcsp!!!!
Oh wow. Now all we need is an animation hack for some near-perfect Peacewalker model rips.
That's friggin' crazy.
[QUOTE=frankaster;29992627]hey dudes do you know what is this?
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/Image04118F00.jpg[/IMG][IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/Image04113600-2.jpg[/IMG]
thank god for jpcsp!!!![/QUOTE]
Awsome ! Which one 3Dripper do you use with jpcsp to grab this ?
[QUOTE=Ridz0r;30000708]Did you draw the beard on with a sharpie?[/QUOTE]
It's from the PSP so textures are pretty low res... 128x50 pixels... and spliting all the uv's and materials
the textures are pretty like MGS2 so figure out this and without the help of solidus i have assing manually every material and stuff... and for worse not all the textures are complete... I used lightwave's render antialis to the maximun, beliveme the model actually looks worse than this
Amazing! Cannot wait til this is done! :D
You're top man! :D
used the mgs3 body from brawl... it just needs alpha now what do you think... ok i'll use the jaws and inner mouth from brawl's snake model, the eye spheres needs to be replaced since in pw during the scene where i tipped the model he does not talk or move his eyes so is just that... but the hard part (mesh/texture) is done... i'll do cecile and amanda's heads and maybe the stromtrooper and that's enough peace walker for me until both the psp plugin diferentiates the materials and the emulator export textures with alpha and all the textures are right and not corrupted... [IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/PWSNKRIP2.png[/IMG]
ok some alphas
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/MULLET.png[/IMG]
Why is the beard's texture so high in contrast? It's not an error in transparency, the colour of it just looks too rich.
ripping has change, now peace walker is part of the system, ripping has become routine
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/cecile2-1.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/amanda-1.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/cecile-1.png[/IMG]
[IMG]http://i288.photobucket.com/albums/ll164/OUTER_HEAVEN_1987/bussu.png[/IMG]
Big Boss, Sweet!!
That's cool, but do you delay the release of MGS1 character pack to include those ?
nope... my computer was broken a few weeks, when i got it working again i looked at the progress of the psp emu... this is the result, wait for a proper announcement about release next month.
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