spyro ragdolls from a new beginning, the eternal night and dawn of the dragon.
35 replies, posted
Dont help him he is a pirate!
[QUOTE=pyriel;16407461]We need more Dragons in Gmod!
I hereby endorse this request.[/QUOTE]
I hereby endorse you to go learn to model yourself and make it instead of blatantly stating: "I WANT IT!"
hey i heres a trick that can help. if you got the legend of spyro a new beginning for ps2 or eternal night you can try to model spyro while he stand still, make the body and then after that make the wings and try to do the same when you find and meet ignitus and going to the temple just do the same and on dawn of the dragon get the camera close to spyro and cynder and remove the armors and try to model them and for cynder adult form on new beginning i dont what you can do to make her stop moving and attack you :P. but what ever just try :D
[QUOTE=Uncle_Earl;19631178]Dont help him he is a pirate![/QUOTE]
Last I checked, a lot of threads in here have stuff that was clearly ripped from games. So you better post that in every other thread as well. :p
That being said, I tried making the texture(from scratch, since apparently no one bothered to rip the texture with the model). Between my general failure at texture skills, blender's interface and me not knowing each other well, and the fact the only spyro game I have (staying legal, no emulation stuffs) is the DS Eternal Night platformer with a very, very tiny spyro reference, it didn't go well.
I think the problem with this character is that there are like, about a billion different versions of him, so it's hard to make anything from the games. If you stick with one game model, you can't find good references, but if you try modeling off of all of the pictures, you have no idea which design to follow. They don't mix well either.
Instead of asking for "Spyro", could you specify an exact game you want him from, preferably with a lot of reference pictures from all angles, or even the ripped texture and model? I can semi-rig stuff, meaning I can attach the model to the skeloton but don't know squat about what values to put in the qc file to make the ragdoll not flop like it's inside out(look up my slime thread for an example of my epic fail to setup the qc files). Unfortunetly I'm not very mathmatical when it comes to 3d modeling, so I get all my axis' messed up and going the wrong way. :o But I figure I can at least build a skeloton, rig the model to it, and hand it over to someone who can do the compiling.
i dont know i didnt rip them i just found the site i dont know how to rip from ps2 games
hey heres a video that show how to make ragdolls
[url]http://www.youtube.com/watch?v=bwLQlWkpaEI[/url]
i did not make this
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