• Sleeping Dogs Models
    419 replies, posted
[QUOTE=dragbody;42257389]If I can make a request, the armor pack for wei shen that has the just cause and deus ex armors would be sweet if you can get them.[/QUOTE] Of course! If anyone else needs me to quickly release anything I'll go ahead and do that first, if not then I'll just start going down the line one by one. Once I'm finished with as much as I can I'll release them all in a separate thread.
[QUOTE=SergerantJoe;42257985]Of course! If anyone else needs me to quickly release anything I'll go ahead and do that first, if not then I'll just start going down the line one by one. Once I'm finished with as much as I can I'll release them all in a separate thread.[/QUOTE] The blue/white striped polo shirt? That'd be neat to have!
Had to stop working on the car. The computer I was working on it with crapped out on me, so now I have to wait until I can fix it to continue working on it.
[QUOTE=Jacknife;42258245]The blue/white striped polo shirt[/QUOTE] What do you mean? Can you give me a screenshot? EDIT: Nvm, found it. [QUOTE=Katra804;42258264]Had to stop working on the car. The computer I was working on it with crapped out on me, so now I have to wait until I can fix it to continue working on it.[/QUOTE] Darn. It's a shame the extractor doesn't support vehicles yet.
Can you grab the HKPD beat cop uniform?
[QUOTE=itak365;42259169]Can you grab the HKPD beat cop uniform?[/QUOTE] Trust me, that's my #1 priority. If only I knew where it was. :/ None of the normal cops are labeled, I assume they're somewhere in the gigantic pile of generic body files. I can get the special cops from the intro though! EDIT: Here's the DLC outfits and the polo shirt. Click to download. [URL="http://puu.sh/4wk0W.zip"][IMG]http://puu.sh/4wjZs.png[/IMG][/URL][URL="http://puu.sh/4wk1N.zip"][IMG]http://puu.sh/4wk1m.png[/IMG][/URL][URL="http://puu.sh/4wk2R.zip"][IMG]http://puu.sh/4wk2u.png[/IMG][/URL] Sorry, I couldn't get the Deus Ex one because of the insane complexity of the mesh/textures. (not to mention the glasses got completely fucked up)
Those models are amazing Joe! Thank you. I should have asked, but I'm really looking forward to Wei Shen's character model. I thought the head might be with those bodies. I'm patient and willing to wait while you work :)
Alright, alright, I'll do Wei next since that's what everyone is interested in anyway. I'll have to start on that tomorrow though since it's already night here.
But how did you rip the models ? and how did you got the textures ?
[QUOTE=GibbonRose;42261712]But how did you rip the models ? and how did you got the textures ?[/QUOTE] Sleeping Dogs Mesh Extractor tool that I found on Xentax plus texture finder, to sum it up. From my post: [QUOTE=E3245;42205289]In case anyone hasn't noticed, someone released a mesh extractor for Sleeping Dogs over at Xentax:[URL="http://forum.xentax.com/viewtopic.php?f=16&t=10779"]http://forum.xentax.com/viewtopic.php?f=16&t=10779[/URL] I don't know how effective this tool is, since I don't own the game on PC, just on Xbox 360.[/QUOTE]
[QUOTE=SergerantJoe;42256731]So I [I]finally[/I] got the thing to work. Apparently this game has nearly a hundred character models, and by gum I'm going to convert every single one. (at least all the ones that are possible at this time) Here's a preview! [t]http://puu.sh/4w5y7.png[/t] And a [URL="http://puu.sh/4w5UN.zip"]download link[/URL]![/QUOTE] Think u can Rip Winston? (Im on my old computer. i cant even launch Sleeping Dogs.)
Alright, Wei and Winston next, then I'll start chugging through the giant pile of generic civilians.
[QUOTE=SergerantJoe;42264146]Alright, Wei and Winston next, then I'll start chugging through the giant pile of generic civilians.[/QUOTE] Awsome.
are you going to port every single model ?[QUOTE=SergerantJoe;42264146]Alright, Wei and Winston next, then I'll start chugging through the giant pile of generic civilians.[/QUOTE]
Porting every single one to Source will take too much time, but I will convert to .obj as many as possible.
Is Jackie Ma on your list? There are so many great character models that are in there, it'd be awesome to see em finally out.
Alright, fine. Wei, Winston, and Jackie, but after that I really need to start on the others.
You wanted Wei, you got him. Click to download like always. [URL="http://puu.sh/4x3WL.zip"][IMG]http://puu.sh/4x3U0.png[/IMG][/URL] I left his various parts separated so you can easily mix and match outfits. (which will come in the main pack)
[QUOTE=SergerantJoe;42268117]You wanted Wei, you got him. Click to download like always. [URL="http://puu.sh/4x2by.zip"][IMG]http://puu.sh/4x29X.png[/IMG][/URL] I left his various parts separated so you can easily mix and match outfits. (which will come in the main pack)[/QUOTE] get me the dds files for him the pngs don't even contain alphas like the hair has no alpha maps(WHICH IS NEEDED FOR SOURCE) and the bumpmaps only have the green channel, and the red channel would be stored in the alpha map so yeah get me the ddses with alphas intact
Here's the Water Street fellows. [URL="http://puu.sh/4x2vV.zip"][IMG]http://puu.sh/4x2un.png[/IMG][/URL][URL="http://puu.sh/4x2Qy.zip"][IMG]http://puu.sh/4x2PO.png[/IMG][/URL]
the files must have alpha maps the moment you get them out just send the raw files instead of anything that's processed, most of those are worthless without alpha maps
EDIT: Alright, let me clarify. There is no way to extract .dds files out of .temp.bin files, you need to open them with a [URL="http://puu.sh/4x3nw.jpg"]raw data viewer[/URL] and essentially save it via printscreen. If someone knows an alternate method I'll be glad to hear it.
the files that spawn once you extract upload them like, on extract, in the file window, it should say [filename].dds save it as a [i]dds[/i] instead of a png, and if there is any option to keep alpha maps, keep them, since they're KIND OF IMPORTANT
EDIT: Fine.
Look, let's take this to PMs, I'd like to explain more properly to you what I need
[QUOTE=Rinfect;42268355]ITS REVERESED[/QUOTE] Fixed, thanks for the heads up. Sorry, [URL="http://puu.sh/4x3nw.jpg"]I can't do much else with the textures though[/URL]. Nub got his with Ninja Ripper, that's why his were in DDS. If anyone finds an alternate method, I'll be glad to hear it.
Thanks for these models Joe. You're the man!
[QUOTE=itak365;42259169]Can you grab the HKPD beat cop uniform?[/QUOTE] Alright, I found the files for the SWAT, Inspector, Bomb Squad, and Riot Police, but get this: the model file for the regular patrolman can't be extracted! The program just can't process it. I've already talked to the creator about it, hopefully he'll find a way to open those models after he adds support for vehicles.
Textures for Winston, Jackie, and Wei with intact alpha channels can be obtained with the sleeping dogs demo and ninja ripper. I can share them tomorrow at some point. I don't have time to pack up and upload tonight.
[QUOTE=SergerantJoe;42268234]Here's the Water Street fellows. [URL="http://puu.sh/4x2vV.zip"][IMG]http://puu.sh/4x2un.png[/IMG][/URL][URL="http://puu.sh/4x2Qy.zip"][IMG]http://puu.sh/4x2PO.png[/IMG][/URL][/QUOTE] Allright. Sweet! (Think u can get Winsten in his Suit Outfit?) EDIT B***** I Forgot to add ----> i Formatted computer (Had 96.5 ---->17.3 GB....) (Now i have 232 ----> 159.0 GB....) so i have to reinstall 3DS MAX 2011.
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