Sorry, only characters are possible. The extractor has a really hard time with vehicles and small items.
Speaking of which, I added all the fellows from the Zodiac Tournament.
Can you get Thomas Pendrew, Rickey Wong, Conroy Wu, Mrs. Chu, Sonny Wo, and the 18K members(the ones that you fight)?
Yo, don't worry you're not the only one trying to port shit.
I'll be glad to help you, got a great pc aswell. Even though whenever I port stuff as .obj the model appears nice but the render shows the models mirrored somehow.
If you could help me with that I'll try my best and do requests as well, I'm on skype alot if you wanna add me pm me =).
[QUOTE=xoxo;42459240]I'll be glad to help you, got a great pc aswell.[/QUOTE]
Man, where were you three months ago?
Anyway, just mirror the mesh and it'll come out fine.
Alright, I added Conroy and the rest of the Water Street Gang. Also, I'm revising the formatting and pack system. Stand by.
We have vehicles, I repeat, vehicles are now possible!
[IMG]http://puu.sh/4Om4V.jpg[/IMG]
You see that? No holes! No more crappy UVs!
Well, expect for the exterior paint. Interior is perfect though!
I can send you the texture file I used for the windows when I was still working on the police cruiser, if you'd like. There's no chance of repairing the computer I had the files for that vehicle on, but I was fortunate enough to at least kept a copy of my generic texture template for glass.
[QUOTE=Katra804;42501817]I can send you the texture file I used for the windows when I was still working on the police cruiser, if you'd like. There's no chance of repairing the computer I had the files for that vehicle on, but I was fortunate enough to at least kept a copy of my generic texture template for glass.[/QUOTE]
Oh yeah, thanks. I could use the original glass since they have proper UVs now, but I doubt that would look very good.
[URL="https://mega.co.nz/#!QtxU3SCI!PZl-IlbOn4kpUT8kZkSd1yaedMwjMjbQQBHJXDJ7OSg"]Here you go.[/URL] It's about as generic as it can get, really. I have several other versions, but that's the only one I was using with the car for the time being - everything else was more-or-less experimental things that I wasn't too happy with.
Yeah, if I use the original texture then it will end up solid white. If I turn on transparency it will look smashed.
So thanks, this will definitely help.
[QUOTE=SergerantJoe;42342807]On the plus side, this will now allow us to get vehicles AND get textures in DDS format. Definitely looking forward to that.[/QUOTE]
but the extractor doesnt rip textures.
Woohoo, the HKPD Cruiser has been completely refurbished!
Note: it's nowhere near 100% perfect, as I had to manually redo a large chunk of the UVs. However, it's certainly much better than the last attempt!
Alright, the HKPD has been refurbished once again. This time they all have their [I]original[/I] UVs. I also fixed the ASU model being low-poly and added a few extras!
Now to rip some heads. (in a non-violent manner)
Alright, I added the six heads that are most commonly used by the cops. Now we can have some variety instead of using Officer Kwok all the time.
Example:
[IMG]http://puu.sh/4R9Wy.jpg[/IMG]
Can you fix the OP to also include Wei, Jackie, Winston and the other character models?
[QUOTE=E3245;42541444]Can you fix the OP to also include Wei, Jackie, Winston and the other character models?[/QUOTE]
As soon as I finish redoing them all, yes. And Wei/Jackie is Nub's jurisdiction.
Lovely facial flexes you got there.
I assume his thumb is just posed like that?
bitch line steper lol :
[IMG]http://img23.imageshack.us/img23/4914/i8id.jpg[/IMG]
[editline]16th October 2013[/editline]
[QUOTE=GibbonRose;42546026]I used the tool from xentax to get this model lol :D[/QUOTE]
So did everyone else.
[QUOTE=GibbonRose;42546026]bitch line steper lol :[/QUOTE]
What?
nothing.[QUOTE=SergerantJoe;42546100]So did everyone else.
What?[/QUOTE]
[QUOTE=GibbonRose;42546026]bitch line steper lol[/QUOTE]
wtf does that even mean
Wei looks more Asian out of the game than he does in it, I always thought he was [I]hapa[/I] for a while. I wonder if it's just because of how weird Sleeping Dogs' facial animations can be.
Alright, I finished the vehicles I've been putting off. Now to start chugging through the characters once more.
Hopefully this will be last time I'll have to redo these.
Note: Vehicles will take a lot more time since I have to manually redo a lot of UVs. It's not as much as the very beginning, but it's still a lot.
[editline]18th October 2013[/editline]
[URL="http://puu.sh/4THVK.jpg"]Also, I tried rigging something for the first time ever.[/URL] I got the legs and body down pat, but I have no idea how the heck I'm supposed to do the arms.
3DS MAX 2009 is much better in Rigging[QUOTE=SergerantJoe;42571672]Alright, I finished the vehicles I've been putting off. Now to start chugging through the characters once more.
Hopefully this will be last time I'll have to redo these.
Note: Vehicles will take a lot more time since I have to manually redo a lot of UVs. It's not as much as the very beginning, but it's still a lot.
[editline]18th October 2013[/editline]
[URL="http://puu.sh/4THVK.jpg"]Also, I tried rigging something for the first time ever.[/URL] I got the legs and body down pat, but I have no idea how the heck I'm supposed to do the arms.[/QUOTE]
[QUOTE=GibbonRose;42573225]3DS MAX 2009 is much better in Rigging[/QUOTE]
I don't think it really matters what version you're using to rig the models, dude.
[QUOTE=Katra804;42577145]I don't think it really matters what version you're using to rig the models, dude.[/QUOTE]
You know what they say, a bad artist blames his tools.
Anyhow, I'm really having trouble with the arms. How am I supposed to fit them to the Valve skeleton? I know next to nothing about actual modeling.
On the other hand, maybe I shouldn't even bother. If all goes well pretty soon we'll be able to extract the original bones and weighting!
Seems like bone extraction is a looong way off, so I figured I might rip some more stuff in the meantime.
All the members of the 18K triad have been added, and now that small objects are possible I'm thinking of doing various weapons next.
Weapons are on hold for a bit, they have too many missing UVs. In the meantime have the Jade Gang.
Also, I updated the 18K. Fun fact: did you know that they're the only triad members that wear sunglasses? Maybe it's their signature thing.
Tried rigging again.
[url]http://puu.sh/50xZC.jpg[/url]
Is there anyone out there who can help me with this? I can't even do a simple character properly, much less one of the more complex ones.
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