• Sleeping Dogs Models
    419 replies, posted
[QUOTE=Rinfect;41886856]oh well its in china so that explains everything why the fuck is it reverse [editline]19th August 2013[/editline] learn to accept criticism. [editline]19th August 2013[/editline] fix smoof[/QUOTE] because its standard practice, do that it's nit reversed in backmirrors. Used on police, ambulances and other emergency services
[QUOTE=uaredead2020;41887006]more people would probably use them if the characters were ported, which at the moment can not be done unless someone wants to UV map it.[/QUOTE] I could probably take a crack at some of the lower-poly characters if I had a way to get them.
[IMG]http://puu.sh/45hm4.jpg[/IMG] Also, I wonder how much of the UV maps I can reuse from the GTA Model. I'll find out tomorrow
More UV maps I've been working on [IMG]http://puu.sh/46XsR.jpg[/IMG] [IMG]http://puu.sh/46Xu5.jpg[/IMG] [IMG]http://puu.sh/46Xsf.jpg[/IMG] [IMG]http://puu.sh/46Xtr.jpg[/IMG]
so that's it? The thread is over?
It'll inevitably die when until both me and uaredead2020 get bored and move on. [sp]Seeing as how nobody else is working on this[/sp]
[QUOTE=SergerantJoe;41986459]It'll inevitably die when until both me and uaredead2020 get bored and move on. [sp]Seeing as how nobody else is working on this[/sp][/QUOTE] I Have. but stopped cause my other computer fried, and this computer im on is a piece of shit.
You're re-UVing the models from scratch? That's such a dumb idea considering you can probably spend the same amount of effort trying to fix the UVs from when they're being ripped.
[QUOTE=SergerantJoe;41986459]Seeing as how nobody else is working on this[/QUOTE] I'm still working on that car, dude. I've been busy for the past week and haven't been able to do that much with it.
[QUOTE=A big fat ass;41987209]You're re-UVing the models from scratch? That's such a dumb idea considering you can probably spend the same amount of effort trying to fix the UVs from when they're being ripped.[/QUOTE] How the fuck am I supposed to fix [URL="http://img560.imageshack.us/img560/5873/wccn.jpg"]this[/URL]? If you're talking about fixing them while they're being ripped from the game then no clue how to do that either. I have zero experience with programming or anything really.
[QUOTE=SergerantJoe;41987707]How the fuck am I supposed to fix [URL="http://img560.imageshack.us/img560/5873/wccn.jpg"]this[/URL]? If you're talking about fixing them while they're being ripped from the game then no clue how to do that either. I have zero experience with programming or anything really.[/QUOTE] oh god, the car uvs are messed up worst than the humans
Say, does anyone here know someone with programming experience? I took a look at [URL="http://puu.sh/4e8OJ.zip"]one of the game's model files[/URL] and saw a few familiar things. Theoretically it should be possible to extract. But in the mean time I'll have to keep doing things the hard way. [t]http://puu.sh/4e8r0.jpg[/t] Some progress on the van. Although this one is MUCH more difficult than the ambulance. I'll definitely need some help with the inside and horizontal markings. I'm really proud of the wheels though. The tires treads are completely seamless.
Please tell me that police is backwords in game too. [sp] no seriously, is it? [/sp]
Yes. [t]http://puu.sh/4e9go.png[/t] Strangely, the only emergency vehicle where it's not reversed is the Fire Engine.
I wouldn't mind having a go at fixing some uvs if someone wants to send the files.
There's a link to all the models I've ripped so far in the OP. Good luck, and thank you in advance.
so the characters cannot be Ripped. and only the cars. maybe we can wait for a Ninja Ripper Update. [editline]1st September 2013[/editline] :suicide: [IMG]http://3.bp.blogspot.com/-rDF30nta-68/UNe9FKatjcI/AAAAAAAAP8s/qq-ttl0bXrU/s400/ffgdhghghj55j.png[/IMG]
No, only [I]I[/I] can't rip the characters because of my shitty computer. Other people can. See, this is what angers me. Everything is possible, it's just not getting done because only me and two other people are actually working on it. I even posted a thread on Xentax but it's getting ignored too. It seems like everyone's forgotten this game already. Wait, what's that image supposed to be? I don't recognize it.
its an asian street...[QUOTE=SergerantJoe;42043892]No, only [I]I[/I] can't rip the characters because of my shitty computer. Other people can. See, this is what angers me. Everything is possible, it's just not getting done because only me and two other people are actually working on it. I even posted a thread on Xentax but it's getting ignored too. It seems like everyone's forgotten this game already. Wait, what's that image supposed to be? I don't recognize it.[/QUOTE]
[QUOTE=GibbonRose;42044934]its an asian street...[/QUOTE] ...so? From where? It doesn't really look like SD.
Looks like a 3D RipperDX scene in 3DSMax... But that may just be me
That's not one of the models for candykond sergio ?
[QUOTE=Elcard100;42045425]candykond sergio[/QUOTE] Say whaaaat? Oh well. I think today I'll try to UV the boat again.
[QUOTE=SergerantJoe;42045473]Say whaaaat? Oh well. I think today I'll try to UV the boat again.[/QUOTE] Yes is for candykond sergio. [IMG]http://4.bp.blogspot.com/-ZeAyFfCWTFk/UNe9FjNccJI/AAAAAAAAP84/kfMrCTOvc88/s1600/ffgdhghghj55j5.png[/IMG] [IMG]http://3.bp.blogspot.com/-ZnUQoelBQPM/UNe9ESsQYfI/AAAAAAAAP8g/QhxCbVdNj04/s1600/ffgdhghghj.png[/IMG] [IMG]http://3.bp.blogspot.com/-rDF30nta-68/UNe9FKatjcI/AAAAAAAAP8s/qq-ttl0bXrU/s1600/ffgdhghghj55j.png[/IMG] Models and Textures from: - Kane Lynch 2 Dog Days - Sleeping Dogs - James Bond 007 Blood Stone [url]http://candykond-sergio.blogspot.com/2012/12/asian-slum-ver2-3dmaxmodel.html[/url]
Ahhhh, okay. Well, he seems to have ripped a building from SD, but that's rather useless to us since we need mostly players and vehicles. Just fyi, if anyone want a building from SD you can just use Ninja Ripper, buildings are the only things where the UV is intact. EDIT: Scratch that. Nothing rips properly from this game.
will you try to rip a skyscaper (big building ) please ?[QUOTE=SergerantJoe;42045533]Ahhhh, okay. Well, he seems to have ripped a building from SD, but that's rather useless to us since we need mostly players and vehicles. Just fyi, if anyone want a building from SD you can just use Ninja Ripper, buildings are the only things where the UV is intact.[/QUOTE]
[QUOTE=GibbonRose;42045825]will you try to rip a skyscaper (big building ) please ?[/QUOTE] Alright, give me a while, I'll have to redownload the entire thing.
please don't feel obliged to this. take your time and thanks.[QUOTE=SergerantJoe;42046090]Alright, give me a while, I'll have to redownload the entire thing.[/QUOTE]
Alright, apparently I was lied to because the buildings end up just as fucked as everything else. On the plus side, I discovered that if I set all my graphics settings to maximum: [t]http://puu.sh/4h2Q2.jpg[/t] the characters rip semi-properly! Of course there's still the matter of UVs but hey, it's a start. EDIT: Nevermind.
well that was refreshing.[QUOTE=SergerantJoe;42050365]Alright, apparently I was lied to because the buildings end up just as fucked as everything else. On the plus side, I discovered that if I set all my graphics settings to maximum: [t]http://puu.sh/4h2Q2.jpg[/t] the characters rip semi-properly! Of course there's still the matter of UVs but hey, it's a start.[/QUOTE]
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