• Battlefield 3 Models v2 - May the shitposting carry on
    1,110 replies, posted
LOL, this is it! But please, can you fix trousers camo color here [url]http://imageshack.us/a/img547/6151/marine2m.jpg[/url] ? (Should be same as on blouse). Yeah, you gave max file but without textures (only specular, normal maps etc).
[QUOTE=Salva;40662965]LOL, this is it! But please, can you fix trousers camo color here [URL]http://imageshack.us/a/img547/6151/marine2m.jpg[/URL] ? (Should be same as on blouse). Yeah, you gave max file but without textures (only specular, normal maps etc).[/QUOTE] the original model have different camos in pants and blouse [IMG]http://imageshack.us/a/img812/9062/ref5l.jpg[/IMG] here is the torso diffuse map with the same camo of the legs [URL]http://www.mediafire.com/?1mbw89tel4td9l5[/URL]
dat HMMVW texture... do you still have it ripped?
somebody upload that LAV25 or Humvee
[B]Montes[/B] [IMG]http://imageshack.us/a/img5/8962/montesh.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url]
[QUOTE=luxox_18;40674695][B]Montes[/B] [IMG]http://imageshack.us/a/img5/8962/montesh.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url][/QUOTE] You should save your max files as archives (auto packaging all bitmaps used in the scene)
[QUOTE=luxox_18;40674695][B]Montes[/B] [IMG]http://imageshack.us/a/img5/8962/montesh.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url][/QUOTE] Well. How do I get the textures currectly, I only get 1 texture. but it covers whole body.
[quote]the original model have different camos in pants and blouse here is the torso diffuse map with the same camo of the legs[/quote] Ehh, why DICE, WHY! I have better idea for you, just make one BIG PACK :)
[QUOTE=luxox_18;40661877][B]Campo[/B] [IMG]http://imageshack.us/a/img802/4879/campo2w.jpg[/IMG] [IMG]http://imageshack.us/a/img855/6160/screenshot5mo.jpg[/IMG] [URL]http://www.mediafire.com/?f7agtidf64h71[/URL] NOTE: this color maps don't have the dirty effect in the clothes but I added the original specular map with the dirty mask (use the RGB tint in 3ds max and then composite for combine) NOTE 2 : this renders don't have the detail map[/QUOTE] Recon legs, Assault Torso, and a Support Helmet?..........Seems legit, DICE.....
well why can't they recycle assets here now and then
[QUOTE=Joazzz;40677492]well why can't they recycle assets here now and then[/QUOTE] Just saying. I'm not bashing them for recycling things....
[QUOTE=Joazzz;40677492]well why can't they recycle assets here now and then[/QUOTE] They were a bit lazy when it came to the SP soldiers though, other than a couple of the marines and the PLR they're p much just headhacks of the MP classes.
hold on didn't Campo have the Support's legs
[QUOTE=Salva;40677082]Ehh, why DICE, WHY! I have better idea for you, just make one BIG PACK :)[/QUOTE] a big pack with all chars = 7.5GB [editline]17th May 2013[/editline] [QUOTE=dainiuxxx;40674971]You should save your max files as archives (auto packaging all bitmaps used in the scene)[/QUOTE] I will make when I finish everything ;)
[quote]a big pack with all chars = 7.5GB [/quote] Torrent file? xD [quote]hold on didn't Campo have the Support's legs [/quote] Yup.
[QUOTE=isaa1;40675637]Well. How do I get the textures currectly, I only get 1 texture. but it covers whole body.[/QUOTE] yeah, DICE work in the models with blend and composite materials watch this and go to the slide N° 13 [URL]http://es.slideshare.net/DICEStudio/shiny-pc-graphics-in-battlefield-3[/URL] I made a tutorial but needs correction [editline]17th May 2013[/editline] [QUOTE=Salva;40680684]Torrent file? xD [/QUOTE] :suicide:
[B]Matkovic[/B] [IMG]http://imageshack.us/a/img69/1505/matkovic.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url]
[B]chaffin[/B] [IMG]http://imageshack.us/a/img526/4806/chaffin2.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url] Note: the texture now are in .dds format .This reduces the size of files
[QUOTE=luxox_18;40683886][B]chaffin[/B] [IMG]http://imageshack.us/a/img526/4806/chaffin2.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url] Note: the texture now are in .dds format .This reduces the size of files[/QUOTE] Excellent work.... a winner rating for you. Keep up the good work....
[QUOTE=luxox_18;40683886] Note: the texture now are in .dds format .This reduces the size of files[/QUOTE] please use .tga for normal maps, at least for those that the are not copies of before shared
Could you maybe rip the textures of the carrier crew? I don't how many different colors they have in BF3, but I think it was green, yellow and red. I'd really love to have them. [img]http://images.bit-tech.net/content_images/2011/11/battlefield-3-technical-analysis/going-hunting-614x250.jpg[/img]
[B]Cole and Brady[/B] [IMG]http://imageshack.us/a/img594/2537/colec.jpg[/IMG] [IMG]http://imageshack.us/a/img842/3135/brady.jpg[/IMG] [url]http://www.mediafire.com/?f7agtidf64h71[/url]
I don't know if anyone has ever noticed this but, each individual classes of both factions share the same leg models.
could anyone do me a favor and try to rip the decals mesh from the f/a-18 in singleplayer? every time my friend tries to rip the plane for me he can never find the decals mesh no matter what
[QUOTE=Thanakrits15;40688578]I don't know if anyone has ever noticed this but, each individual classes of both factions share the same leg models.[/QUOTE] I saw that the first time I played the multiplayer. Kinda of shitty of DICE to do so.
When you are making a million characters, It gets rather annoying to make small changes for each pair of legs. Which leads to cutting corners and such.
Yeah but the thing is, even games like call of duty make unique models for the campaign, literally nobody except the PLR, Navy, Civilians and Iranian army is a recycled model.
Looky, Looky: [IMG]http://cloud-2.steampowered.com/ugc/846953640172815208/4CFBE2308FABD7044B1145F3B0F631D4C0CDC12B/[/IMG] [IMG]http://cloud.steampowered.com/ugc/846953640172795095/A03A3057E5EC5BE77F60CFD69A793AB8E44C2A66/[/IMG] Coming Soon to the BF3 SWEPS by PastaPorpoise and The Coldsnap Leader....
[QUOTE=CSLeader;40696724]Looky, Looky: [IMG]http://cloud-2.steampowered.com/ugc/846953640172815208/4CFBE2308FABD7044B1145F3B0F631D4C0CDC12B/[/IMG] [IMG]http://cloud.steampowered.com/ugc/846953640172795095/A03A3057E5EC5BE77F60CFD69A793AB8E44C2A66/[/IMG] Coming Soon to the BF3 SWEPS by PastaPorpoise and The Coldsnap Leader....[/QUOTE] yes. oh and may i ask what map that is
[QUOTE=Wolfiekayla;40699924]oh and may i ask what map that is[/QUOTE] GM_infinigrass [editline]19th May 2013[/editline] Also, another Magnum, with a scope! [IMG]http://cloud-2.steampowered.com/ugc/846953640180890272/48D742A62B82C1001DF4928595130EF5B8001802/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/846953640181111840/2731B8C1E489CCE2E0DE9AF1A0215033709ADC86/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/846953640181114844/CCDB1D4D2FA8E7BE4CCA47FA44BA3225AEE2F1D3/[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/846953640181093634/6137A008210371B6407F2420D55638232E43343B/[/IMG] Be afraid, the Dirty Harry has come!!!! [editline]19th May 2013[/editline] Also, anyone know how to change the CS:S hand skin? GMod Update 164 took custom CS:S arms textures off.
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