• Battlefield 3 Models v2 - May the shitposting carry on
    1,110 replies, posted
[QUOTE=zktkah;40837281]i'm alright. i just made it for like um...practice or something? cause it was my first ragdoll[/QUOTE] It looks good for a first one atleast!
In the meantime of finding something to compare the size of the JNG-90 so I can rescale it correctly, I made this: [IMG]http://img542.imageshack.us/img542/1676/m4a1k.jpg[/IMG] It uses Braincollector's animations from his BF3-like M4A1, so he's credit to this now....
[t]https://dl.dropboxusercontent.com/u/44650710/pee ell arr.jpg[/t] just gonna finish these up, and then finish up the US guys, then I release
[QUOTE='Ninja Nub[NOR];40842898'][t]https://dl.dropboxusercontent.com/u/44650710/pee ell arr.jpg[/t] just gonna finish these up, and then finish up the US guys, then I release[/QUOTE] YES YES!!!
[QUOTE='Ninja Nub[NOR];40842898'][t]https://dl.dropboxusercontent.com/u/44650710/pee ell arr.jpg[/t] just gonna finish these up, and then finish up the US guys, then I release[/QUOTE] Is it going to be one huge pack or separate thematic packs?
one huge pack actually one bf3 thread and i release stuff over the course of a week like with my christmas things
Sounds really nice :D
[QUOTE=dainiuxxx;40813558][img_thumb]https://dl.dropboxusercontent.com/u/88155050/BF3/Wasp_00000.png[/img_thumb][/QUOTE] how many textures does that bitch use?
[QUOTE=Tomcatters;40844676]how many textures does that bitch use?[/QUOTE] Not many tbh, it is hard to get the rest of the texture due to the engines lod system as it cuts of the backside as you zoom into the front. Anyone that want the model pm me...
cant you try and get the model from the single player mission or kharg island?? [QUOTE=dainiuxxx;40845115]Not many tbh, it is hard to get the rest of the texture due to the engines lod system as it cuts of the backside as you zoom into the front. Anyone that want the model pm me...[/QUOTE]
[QUOTE='Ninja Nub[NOR];40842898'][t]https://dl.dropboxusercontent.com/u/44650710/pee ell arr.jpg[/t] just gonna finish these up, and then finish up the US guys, then I release[/QUOTE] Are they going to be bodygrouped?
[B]Terrorist[/B] [IMG]http://imageshack.us/a/img802/7206/terrorist1.jpg[/IMG] [IMG]http://imageshack.us/a/img41/5967/terrorist2.jpg[/IMG] [IMG]http://imageshack.us/a/img834/9522/terrorist3.jpg[/IMG] [IMG]http://imageshack.us/a/img802/5817/terrorist4.jpg[/IMG] [URL]http://www.mediafire.com/folder/f7agtidf64h71/Battlefield_3[/URL]
[B]Solomon[/B] [IMG]http://imageshack.us/a/img248/5413/solomon.jpg[/IMG] [url]http://www.mediafire.com/folder/f7agtidf64h71/Battlefield_3[/url]
[QUOTE='Ninja Nub[NOR];40842898'][t]https://dl.dropboxusercontent.com/u/44650710/pee ell arr.jpg[/t] just gonna finish these up, and then finish up the US guys, then I release[/QUOTE] Hmmm... What do u have to finish on them US Dudes? Bodygroups? Skin Groups?
skins and extra heads and moving the headgear around so it fits on all the heads
[QUOTE='Ninja Nub[NOR];40850559']skins and extra heads and moving the headgear around so it fits on all the heads[/QUOTE] ahh i see. You such pro at that. when i do it, it allways gives me an error when compiling
[QUOTE='Ninja Nub[NOR];40850559']skins and extra heads and moving the headgear around so it fits on all the heads[/QUOTE] and not have the chinstrap floating like 10cms off the face. huehueheheh
BF3 m98b [url]http://www.youtube.com/watch?v=LRm4nZXmt38&feature=youtu.be[/url]
-snip-
[QUOTE=Rinfect;40855117]please for CHRIST sake use the original undarkened textures for the gun that i sent you also this isnt the place for post processing bullscat[/QUOTE] Wow, this definitely looks much better: [IMG]http://img823.imageshack.us/img823/6876/render3b.jpg[/IMG] Thanks Rinfect.
lmao tune down that phong, it looks like butt
[QUOTE='Ninja Nub[NOR];40855474']lmao tune down that phong, it looks like butt[/QUOTE] [IMG]http://img109.imageshack.us/img109/4651/render4y.jpg[/IMG] Better?...Also, about the black cloth straps, should they stay like that or should I lighten up the texture?
not at all
Use phong settings from some other's weapon texture. It works for me, because I don't understand a shit how to make my own phong.
Testing out Rinfect's texture: [IMG]http://cloud-2.steampowered.com/ugc/884109618799844373/890EF69CF2C6B9466EC7569D3BE5A7E930A3653D/[/IMG] Looks good for the viewmodel... [IMG]http://cloud-2.steampowered.com/ugc/884109618799872484/3440E4DA26191A42698152BED2434DEFCEB65F96/[/IMG] Looks good for the worldmodel... [IMG]http://cloud-2.steampowered.com/ugc/884109618800027016/A790A345AB7B70A492C836818D0E9A1923E2B259/[/IMG] I approve of this texture.... [IMG]http://cloud-2.steampowered.com/ugc/884109618800037327/8785A3EA4FFD868D163EF9B0F44F366D80388D4F/[/IMG] Now about this controversy..... There is a big problem.....
[img_thumb]https://dl.dropboxusercontent.com/u/88155050/BF3/KnifePose.jpg[/img_thumb]
Slap some normals up that AKS74u, it looks horrible with just phong and no normals.
[QUOTE=Fuck_The_Pooch;40857679]Slap some normals up that AKS74u, it looks horrible with just phong and no normals.[/QUOTE] It actually does have a normal map...
[QUOTE=CSLeader;40857732]It actually does have a normal map...[/QUOTE] [IMG]http://puu.sh/35tzA.jpg[/IMG] Normals?
[QUOTE=CSLeader;40856483]Testing out Rinfect's texture: [t]http://cloud-2.steampowered.com/ugc/884109618799844373/890EF69CF2C6B9466EC7569D3BE5A7E930A3653D/[/t] Looks good for the viewmodel... [/QUOTE] use the [t] tag, please.
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