Battlefield 3 Models v2 - May the shitposting carry on
1,110 replies, posted
[QUOTE='Ninja Nub[NOR];40868131']that bf3 lighting thing or whatever looks like shit
get rid of it[/QUOTE]
Yeah, that's just overuse of motion blur, sorry....
[editline]1st June 2013[/editline]
[QUOTE=Rinfect;40868151]its just bloom+color correction mod thing on the workshop that thinks its mimicing BF3 shaders
lol[/QUOTE]
Actually, I didn't get it from the workshop....
[editline]1st June 2013[/editline]
I got it here:
[URL="http://www.youtube.com/watch?v=OExyF7YR5Ow"]http://www.youtube.com/watch?v=OExyF7YR5Ow[/URL]
[QUOTE=Rinfect;40868327]he trys to hard lmao[/QUOTE]
Well, where can I get a proper BF3 lighting preset? I have Blacklight, Gears of War, Enhanced Colors and much more lighting presets, but the BF3 preset is just not working for you guys...
[B]Kaffarov[/B]
[IMG]http://imageshack.us/a/img189/9270/kaffarov.jpg[/IMG]
NOTE: This model needs hair alpha correction (the actual texture is only a placeholder)
[url]http://www.mediafire.com/folder/f7agtidf64h71/Battlefield_3[/url]
[editline]1st June 2013[/editline]
[B]PLR Militia[/B]
[IMG]http://imageshack.us/a/img211/8279/plrmilitia1.jpg[/IMG]
[IMG]http://imageshack.us/a/img545/2177/plrmilitia2.jpg[/IMG]
[IMG]http://imageshack.us/a/img809/3183/plrmilitia3.jpg[/IMG]
[IMG]http://imageshack.us/a/img708/5658/plrmilitia4.jpg[/IMG]
[editline]2nd June 2013[/editline]
[IMG]http://imageshack.us/a/img534/1630/civilians.jpg[/IMG]
[IMG]http://imageshack.us/a/img266/3107/hawkins.jpg[/IMG]
[IMG]http://imageshack.us/a/img825/7124/50693114.jpg[/IMG]
these are all models from single player. multiplayer models and textures will be available next week
Well, as it stands, the Venom's guns don't work and I can't make them work when I want. I can either release it as-is without weapons or I can wait I get help from Sakarias to get the guns to work.
I also don't want to release my fixed-up helicopter models because people are going to use them for their shitty WAC copters, and I detest those stupid things. Since the BF3 Venom/Littlebird/Cobra models I got from WAC had fail collisions and I had to make my own proper ones, I don't want kids using them on WAC.
Pretty much at an impasse here.
Also, very much WIP, needs tuning, scaling up, fix the rotor models, adjust the seat positions, startup sequence extensions, miniguns, and to fix that damn twerking-animation-pilot-thing that's happening on this, the Venom, the Falcon, and the others.
[video=youtube;5jKunddoVTs]http://www.youtube.com/watch?v=5jKunddoVTs[/video]
[url=http://www.youtube.com/watch?v=K_3nS5q9xMY]This also happened last night[/url]
[QUOTE=JVanover;40870830]Well, as it stands, the Venom's guns don't work and I can't make them work when I want. I can either release it as-is without weapons or I can wait I get help from Sakarias to get the guns to work.
I also don't want to release my fixed-up helicopter models because people are going to use them for their shitty WAC copters, and I detest those stupid things. Since the BF3 Venom/Littlebird/Cobra models I got from WAC had fail collisions and I had to make my own proper ones, I don't want kids using them on WAC.
Pretty much at an impasse here.
Also, very much WIP, needs tuning, scaling up, fix the rotor models, adjust the seat positions, startup sequence extensions, miniguns, and to fix that damn twerking-animation-pilot-thing that's happening on this, the Venom, the Falcon, and the others.
[video=youtube;5jKunddoVTs]http://www.youtube.com/watch?v=5jKunddoVTs[/video]
[url=http://www.youtube.com/watch?v=K_3nS5q9xMY]This also happened last night[/url][/QUOTE]
Oh look, a BF3 model thread, lets link a bf2 model, you know, instead of getting the bf3 version of the transport helicopter and putting in work on that one.
A SPAS-12 on my viewmodel:
[IMG]http://img266.imageshack.us/img266/1492/spasf.png[/IMG]
I got a airsoft full metal M4 not long ago and i was amazed how much it looks like the BF3s viewmodel, 1-1, while other games like CoD are re-styled and dont look like holding the real thing
[IMG]http://img24.imageshack.us/img24/4695/render5b.jpg[/IMG]
[editline]2nd June 2013[/editline]
I'm gonna show you guys once and for all that the Russian Sniper is not a black person, and show some problems on the playermodel:
[IMG]http://cloud-2.steampowered.com/ugc/884109618840480931/8E9038030EA3999F7814D1A702C507FDDB350591/[/IMG]
[QUOTE=Civil;40874028]Oh look, a BF3 model thread, lets link a bf2 model, you know, instead of getting the bf3 version of the transport helicopter and putting in work on that one.[/QUOTE]
The post was primarily about the BF3 Venom if you had bothered to read it.
The BF3 Venom is flyable, as I said, but it's got some problems.
If you'd prefer it I could just scrap working on them altogether and no one would have any of my helicopters when I'm done with them.
You don't seem to understand that I work on multiple things at once. I always have multiple projects open at one time because it's better/faster to work that way.
Since you don't seem to think the Venom exists, have a video:
[video=youtube;uoWzdL3twCg]http://www.youtube.com/watch?v=uoWzdL3twCg[/video]
[QUOTE=JVanover;40881502]The post was primarily about the BF3 Venom if you had bothered to read it.
The BF3 Venom is flyable, as I said, but it's got some problems.
If you'd prefer it I could just scrap working on them altogether and no one would have any of my helicopters when I'm done with them.
You don't seem to understand that I work on multiple things at once. I always have multiple projects open at one time because it's better/faster to work that way.
Since you don't seem to think the Venom exists, have a video:
[video=youtube;uoWzdL3twCg]http://www.youtube.com/watch?v=uoWzdL3twCg[/video][/QUOTE]
Why won't you use bf3 sounds? They were extracted and I dropped the link a few posts ago.
A SPAS-12..... pretty much self-explanatory:
[IMG]http://cloud-2.steampowered.com/ugc/884109618855341228/F6E69E0396666AA149AF4E068705ADD14759CC97/[/IMG]
[editline]3rd June 2013[/editline]
M4A1 v_model update:
M4A1 Default
[IMG]http://img560.imageshack.us/img560/3994/m4carbine.jpg[/IMG]
M4A1 Desert Camo
[IMG]http://img42.imageshack.us/img42/9788/m4a1desert.jpg[/IMG]
Thank Rinfect for the textures...
[QUOTE=CSLeader;40889674]A SPAS-12..... pretty much self-explanatory:
[IMG]http://cloud-2.steampowered.com/ugc/884109618855341228/F6E69E0396666AA149AF4E068705ADD14759CC97/[/IMG]
[editline]3rd June 2013[/editline]
M4A1 v_model update:
M4A1 Default
[IMG]http://img560.imageshack.us/img560/3994/m4carbine.jpg[/IMG]
M4A1 Desert Camo
[IMG]http://img42.imageshack.us/img42/9788/m4a1desert.jpg[/IMG]
Thank Rinfect for the textures...[/QUOTE]
Fix that thumb
[QUOTE=DP Films;40885813]Why won't you use bf3 sounds? They were extracted and I dropped the link a few posts ago.[/QUOTE]
I didn't see that post. I'll look into adding them.
[QUOTE=luxox_18;40869500][B]Kaffarov[/B]
[B]PLR Militia[/B]
[IMG]http://imageshack.us/a/img211/8279/plrmilitia1.jpg[/IMG]
[/QUOTE]
Can someone please rig this character? :wink:
[QUOTE=subone;40897170]Can someone please rig this character? :wink:[/QUOTE]
For Garry's mod? Couse currently im trying to rig all characters for 3ds max, but i need help with that, im having trouble with the fingers, and i've never rigged fingers, but i can rig everything else
[QUOTE=isaa1;40898181]For Garry's mod? Couse currently im trying to rig all characters for 3ds max, but i need help with that, im having trouble with the fingers, and i've never rigged fingers, but i can rig everything else[/QUOTE]
Actually no not for Garry's mod. But please if you finished rigging the model, can you please share it with me?:smile:
EDIT:
Maybe this video will help you with the fingers:
[URL="http://www.youtube.com/watch?v=zn2WJMHuVfE"]http://www.youtube.com/watch?v=zn2WJMHuVfE[/URL]
[QUOTE=subone;40898314]Actually no not for Garry's mod. But please if you finished rigging the model, can you please share it with me?:smile:
EDIT:
Maybe this video will help you with the fingers:
[URL="http://www.youtube.com/watch?v=zn2WJMHuVfE"]http://www.youtube.com/watch?v=zn2WJMHuVfE[/URL][/QUOTE]
Not Really
[video=youtube;obTsnB2-Wog]http://www.youtube.com/watch?v=obTsnB2-Wog[/video]
Theses are the air vehicle sound folders in that download:
[IMG]http://gyazo.com/299aacc16547bc416b3cce0fc0d4390a.png[/IMG]
As you can see there isn't a marked UH-1 folder, so I can only assume that either the sounds weren't ripped, or that the Venom uses sounds from other folders.
Right now it's using the rotor sound from the AH60 folder, and the cockpit, startup, and engine sounds from the Apache folder.
I'm thinking about making a modified version of the SCar base that would allow me to add more features to it, that way it might be a better vehicle with more options for it.
Apache? AH60? KA52? Su-37?
dafuq?
Edit: Assume those were beta vehicles, as you can see the Su-37 briefly at the end of the Fault Line gameplay trailer. Wish it stayed :C
[QUOTE=Tomcatters;40902296]Apache? AH60? KA52? Su-37?
dafuq?
Edit: Assume those were beta vehicles, as you can see the Su-37 briefly at the end of the Fault Line gameplay trailer. Wish it stayed :C[/QUOTE]
There's a similarity between the naming conventions of BF2 and BF3's sounds, as well as there being a lot of orphan directories. BF2 still has the sounds for the cut dump truck, as well as some for a train.
[url]http://youtu.be/U08Zikk3458[/url]
Got myself some new textures today for my playermodel:
[IMG]http://cloud-2.steampowered.com/ugc/884110347552221924/7DF18D8646D1A2894660BA5D2C14C61C44D0ECA5/[/IMG]
[IMG]http://cloud-2.steampowered.com/ugc/884110347552380126/1917371522C6A07100A4ABA46EA508B9BB41A2ED/[/IMG]
Still has some bugs, like those black patches on the model and the feet clipping into the world geometry. I can fix the feet quickly, but how do I fix the black patches?
Also, I'm still looking for someone to create eyeposing and faceposing, especially for this moment:
[IMG]http://i.qkme.me/35otka.jpg[/IMG]
[thumb]http://cloud.steampowered.com/ugc/920139144596250510/E83FCFE1FD49B704A4BC9B9A8DFCFF2DE3512461/[/thumb]
It begins.
CSLeader. The camo looks good, but it seems it's stretched on the legs a bit and some other places, mostly around the groin. You might want to fix that.
I also have another skin I want to extract, but I'm wrapping my head around this so if I should add this skin or not to the RGF Recon:
[IMG]http://img705.imageshack.us/img705/7088/rszgtasa201211012025277.png[/IMG]
[IMG]http://101.imagebam.com/download/WTt-qn56l6AeGLmVoVa2Eg/21813/218128714/Untitled-1.jpg[/IMG]
I like the camo selection, but the color scheme and that smiley face bugs me. What do you guys think? Yes or No? If no, should I modify it?
I ported m60e4 gun, but could not get the texture. Сan anyone help me?
P.S. I got it
I have a new v_model for a G36C:
[IMG]http://cloud-2.steampowered.com/ugc/884110347590644172/E6ADEFADF53BD889320B184EC95DA6A91FE632EE/[/IMG]
Also, on a side note is that a BF3 venom model? The twin exhaust tanks are telling me that, but I want a definite answer to make sure...
[QUOTE=CSLeader;40955844]I have a new v_model for a G36C:
[IMG]http://cloud-2.steampowered.com/ugc/884110347590644172/E6ADEFADF53BD889320B184EC95DA6A91FE632EE/[/IMG]
Also, on a side note is that a BF3 venom model? The twin exhaust tanks are telling me that, but I want a definite answer to make sure...[/QUOTE]
The BF3 Venom didn't have rocket pods and textures also look different.
It's the ARMA2 Venom; I can tell because it's got the green HUD in the cockpit. It's probably a WAC chopper since the WAC Venom comes with that HUD.
[QUOTE=JVanover;40963532] [B]ARMA2[/B][/QUOTE]
Quick get to the bunker!
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