• Battlefield 3 Models v2 - May the shitposting carry on
    1,110 replies, posted
Here's something to spice up this thread: [IMG]http://img839.imageshack.us/img839/873/m8x8.png[/IMG] Don't chive me on not tagging it, I didn't tag it for a reason...
[QUOTE=infinite.loop;41376408]Color Correction/Grading is part of the Art Direction - at least that is what I meant. :) Some maps look like nuclear wastelands where all colors got bleached away [I](Wake Island)[/I], others have an enormous blue tint, other yellow tint, etc. And that supernova sun..... :D[/QUOTE] BF3 alpha Metro had no color correction. It looks like someone just wanted to lop it on. and call it artistic. I mean the maps look like they were meant to not have color correction.
Does anyone have access to the BF4 Alpha and could export the new playermodels? :)
Can someone please rip the paratrooper leg camo for the RUS Engineer? [t]https://dl.dropboxusercontent.com/u/44650710/pardy.jpg[/t] This Ruskie has the paratrooper camo, but is not for the Engineer legs
It's in luxox's singleplayer rusian pack. Leg texture has different UVs, but can be photoshopped onto MP engineer's legs.
Why some objects get ripped and some not? Isn't it just hitting F10 and playing the game?
[QUOTE=Maximum-Dev;41390323]Why some objects get ripped and some not? Isn't it just hitting F10 and playing the game?[/QUOTE] lmao if you want ripped assets in your map then rip them yourself especially if all you want to do is post them on Crydev
[QUOTE=Johnny Guitar;41390540]lmao if you want ripped assets in your map then rip them yourself especially if all you want to do is post them on Crydev[/QUOTE] That Shot in CryDev's front page was Crysis 1/2 + Free sdk assets in C2 SDK. However our great community manager didn't even try to see there's 5 day difference between the date I posted that picture and the date I asked for BF3 textures. show me a ripped asset and I'll be gone forever. [url]http://www.crydev.net/download/file.php?id=100307[/url] No you don't see anything, because you are a troll.
Finally got good paratrooper legs: [IMG]http://img834.imageshack.us/img834/1862/5n72.png[/IMG] Here's the leg textures in case anyone wants them: [T]http://img834.imageshack.us/img834/6038/ru9.png[/T]
[QUOTE=Maximum-Dev;41390723]That Shot in CryDev's front page was Crysis 1/2 + Free sdk assets in C2 SDK. However our great community manager didn't even try to see there's 5 day difference between the date I posted that picture and the date I asked for BF3 textures. show me a ripped asset and I'll be gone forever. [url]http://www.crydev.net/download/file.php?id=100307[/url] No you don't see anything, because you are a troll.[/QUOTE] That's regardless you are trying to get ripped assets and I think we both know what you are going to do with them.
Anyone able to rip the C-RAM AA seen at the US Deployment of Damavand Peak Rush with the trailer it sits on?
[QUOTE=Johnny Guitar;41398504]That's regardless you are trying to get ripped assets and I think we both know what you are going to do with them.[/QUOTE] No you have no idea. And meanwhile you haven't seen it, don't try to make yourself look shiny here. If I was going to break the law, certainly I wouldn't register here by "Maximum-Dev" username.
[QUOTE=Maximum-Dev;41406766]No you have no idea. And meanwhile you haven't seen it, don't try to make yourself look shiny here. If I was going to break the law, certainly I wouldn't register here by "Maximum-Dev" username.[/QUOTE] i dont even
[QUOTE=Maximum-Dev;41406766]No you have no idea. And meanwhile you haven't seen it, don't try to make yourself look shiny here. If I was going to break the law, certainly I wouldn't register here by "Maximum-Dev" username.[/QUOTE] Could you please kindly finish that discusson using FUCKING private messages? Thank you in advance, my good sirs.
[QUOTE=Trek;41415153]Could you please kindly finish that discusson using FUCKING private messages? Thank you in advance, my good sirs.[/QUOTE] as opposed to non-fucking private messages
[QUOTE=infinite.loop;41389150]Does anyone have access to the BF4 Alpha and could export the new playermodels? :)[/QUOTE] Bf4 runs in a 64 bit application. That means we can't inject it with 32 bit dll's. I did not manage to rip any models, but I did manage to extract all sounds from the gamefiles. As well as the general data files. There is some textures there too, but I haven't managed to convert them.
[QUOTE=powback;41417732]Bf4 runs in a 64 bit application. That means we can't inject it with 32 bit dll's. I did not manage to rip any models, but I did manage to extract all sounds from the gamefiles. As well as the general data files. There is some textures there too, but I haven't managed to convert them.[/QUOTE] Thanks for the info! I did not know that the ripper is limited to 32bit applications. :)
[QUOTE=powback;41417732]Bf4 runs in a 64 bit application. That means we can't inject it with 32 bit dll's. I did not manage to rip any models, but I did manage to extract all sounds from the gamefiles. As well as the general data files. There is some textures there too, but I haven't managed to convert them.[/QUOTE] Does that mean you have all the weapon sounds? I would love to have some of the snipers and shotguns shooting sounds.
Any news on ported vehicles?
Can we get a vehicle OP going I literately go through a forest to find them now
[QUOTE=GoodOps;41440989]Can we get a vehicle OP going I literately go through a forest to find them now[/QUOTE] I could make one, but I'd simply throw all links in there and not upload them to one single file host or something.
[QUOTE=Tomcatters;41441231]I could make one, but I'd simply throw all links in there and not upload them to one single file host or something.[/QUOTE] THATS PERFECTLY FINE!!!!!!!!..... I don't wont to go into the forest of finding them that's why
[img_thumb]http://s24.postimg.org/hqcszh4vp/Xbow.jpg[/img_thumb] [url]https://mega.co.nz/#!m4QEyLLS!LPRwyC1beXHSU0F0Eag_jQ3maNhOa-eOnURD2AMzABQ[/url] Model has been rectified to the best of my ability
Someone [B]needs[/B] to port that.
[QUOTE=Tomcatters;41406361]Anyone able to rip the C-RAM AA seen at the US Deployment of Damavand Peak Rush with the trailer it sits on?[/QUOTE] Anyone? Here's a (really shitty) picture of it on Caspian Border. I'd really like some more military trailers from BF3 (There's also one with radar and more, but... well, right now I'm interested in the C-Ram). Good to place at bases and stuff. [img]http://img203.imageshack.us/img203/7696/7sm3.jpg[/img] @GoodOps: I'll try to find as much vehicles as possible and then make a new thread.
[img]http://img203.imageshack.us/img203/7696/7sm3.jpg[/img] @GoodOps: I'll try to find as much vehicles as possible and then make a new thread.[/QUOTE] Thanks it would make more of a difference to people, I play with cryengine so i need those models. THANKS!
so...no tutorials anymore?
Firstly, I must say all of you have done an outstanding job and praise your work to the nth degree. I would consider myself an entry-level 3ds Max user but have no idea what to do with the DDS texture files. I can assume that the *_1.dds file is the diffuse file but *_2.dds, *_3.dds, etc I have no idea what to do with. Looking to properly map the models so I can export to Element 3D.
Hi all, Does anyone have any bf3 mi28 night hunter?
[QUOTE=Tomcatters;41465562]Anyone? Here's a (really shitty) picture of it on Caspian Border. I'd really like some more military trailers from BF3 (There's also one with radar and more, but... well, right now I'm interested in the C-Ram). Good to place at bases and stuff. [img]http://img203.imageshack.us/img203/7696/7sm3.jpg[/img] @GoodOps: I'll try to find as much vehicles as possible and then make a new thread.[/QUOTE] [t]http://img2u.info/ckgni/i/g50fffc06.jpg[/t] Is this what you were looking for? Some dudes on the GTA modding site got this one.
Sorry, you need to Log In to post a reply to this thread.